Vulkan News Archives
A Simple Dive Into Vulkan Compute Programming

While Vulkan is most often talked about for being a high-performance graphics API, it also has integrated compute capabilities -- and in fact, may be the future of OpenCL -- and is quite capable for GPGPU computing. There are countless Vulkan graphics tutorials and code samples out there, but for those interested in just Vulkan for compute, a Phoronix reader pointed me to a new simple/easy project.

27 June 2017 - Vulkan Compute Example - 3 Comments
There Is A Vulkan Renderer In Development For Qt 3D

While Qt 5.10 has queued initial Vulkan support, it isn't too much right now beyond some helpers and allowing Vulkan inside a QWindow as well as a new QVulkanWindow sub-class. I.e. Vulkan isn't being used to render Qt, but there is a Vulkan renderer now in-development for Qt 3D.

10 June 2017 - Qt 3D - 1 Comment
The State Of Vulkan For Qt 5.10

For the Qt 5.10 release at the end of the year there will be initial support for Vulkan following the cross-platform tool-kit's existing support for Direct3D 12. The Vulkan support is a step in the right direction but will likely be a few releases if not until Qt6 before seeing more thorough Vulkan API support.

6 June 2017 - Vulkan Qt 5.10 - 13 Comments
Khronos UK's Vulkan Slides/Videos Now Available

Last week Khronos UK hosted an event in Cambridge all about Vulkan, including talks by some game developers from the likes of Feral and Croteam. For those that didn't catch the livestream, the slide decks and video recordings are now available.

31 May 2017 - Vulkan Talks - 1 Comment

204 Vulkan news articles published on Phoronix.