Now being into October, it's time to recap what happened in the Linux/hardware world during the month of September.
Valve's Steam Linux beta is finally arriving.
Steam Workshop is coming to Left 4 Dead 2 for better community interaction. Linux support is slated to come the middle of next month.
The GStreamer Conference 2012 videos have been uploaded for those that weren't out at this technical event recently in San Diego. The Intel Linux presentation is arguably the most interesting talk.
Valve's Steam Greenlight is beginning to list games for Linux. So far 16 games are listed for Linux on Steam Greenlight.
Valve is beginning to roll out the "Big Picture" mode today for their Steam game distribution client.
A lot of Phoronix readers have been writing in this morning with the feeling that the Steam Linux Beta is likely about to happen.
Valve is expected to have the initial Steam Linux client available in the near future along with the Left 4 Dead 2 game in some form of beta, but a full-blown Linux push by Valve Software might not happen until around February.
There were several interesting announcements this August that excited Linux enthusiasts and the open-source community at large. Here's what was most popular in August.
Canonical and Valve are warming up to each other after a recent visit to the Valve headquarters in Bellevue.
Developers at Intel's Open-Source Technology Center have made more improvements to their open-source Linux graphics driver to benefit Valve's upcoming release of their Left 4 Dead 2 game that's powered by the Source Engine natively on Linux.
The official release of Valve's much-anticipated Counter-Strike: Global Offensive title is set to happen on the 21st of August. In anticipation of the launch, Valve has released a new CS:GO trailer.
Valve's Steam Linux beta will be available fairly soon.
Here are the slides that Valve presented at SIGGRAPH LA 2012 about their Left 4 Dead 2 / Source Engine porting to Linux.
Following this morning's Here Is Valve's Source Engine Left 4 Dead 2 On Linux article, here is most of the details that were shared during yesterday's SIGGRAPH presentation about Left 4 Dead 2 running natively on Linux with OpenGL and outperforming the Windows version.
Valve's SIGGRAPH 2012 presentation last night -- about the Source Engine on Linux and their experiences with maximizing the OpenGL performance of their game engine on Linux -- was a success.
Valve officially confirmed today that their Steam distribution software will go beyond just offering games and will provide applications from "creativity to productivity" software.
Intel open-source developers continue to make changes to Mesa at the request of Valve Software's Linux team.
Valve's growing Linux team is already experiencing success in optimizing the Source Engine, and in particular their initial Left 4 Dead 2 game, for Linux. In fact, the native Linux build with the Source OpenGL renderer is faster than running the game on Windows 7 with DirectX!
Richard Stallman has commented on Valve's plans to bring their games/software to Linux. Of course, he isn't happy about more non-free software coming to Linux.
Left 4 Dead 2 running natively on Linux will be showed off in two weeks from Los Angeles.
As I said back in April, Valve's Gabe Newell really hates Windows 8.
As shown last week, Serious Sam 3 is running on Linux. This will be one of the launch titles for the Steam client on Linux.
The Left 4 Dead 2 web-site has been updated to further reflect last weeks' Valve Linux news: Left 4 Dead 2 will be natively released for Linux this calendar year.
As the latest Valve Linux news for today, Valve Software actually cares about open-source Linux graphics drivers. Last week they had the Intel OTC Linux graphics team out to Bellevue to jointly work on the OpenGL renderer for the Source Engine and the Intel Mesa driver.
Aside from how Valve can better embrace Linux and open-source, another thing to ponder with Valve officially writing about Steam/Source on Linux, is the future of Linux Game Publishing.
What should Valve be doing for Linux and open-source software? They don't plan to just release the Steam client and select titles for Linux and then suddenly scream "MISSION ACCOMPLISHED!"
Finally some non-Phoronix exclusive information about Steam/Source Engine on Linux ;) Valve Software has begun to write about their Steam Linux client initiatives on their public blog.
As Valve Software's Linux efforts continue to advance, they uncover Linux bugs. Fortunately, at least one Valve-spotted Linux kernel bug has now been corrected by NVIDIA.
Here's an interesting, but very brief, Gabe Newell interview from E3 where he mentions Linux.
291 Valve news articles published on Phoronix.