Valve News Archives
After writing about the many problems with OpenGL, Valve's Rich Geldreich has written a new blog post about his perspective on the different major Linux drivers.
12 May 2014 - OpenGL - 43 Comments
Valve has pushed out their latest build of the SteamOS Alchemist Linux gaming operating system.
8 May 2014 - SteamOS - 6 Comments
Valve issued an updated Steam Linux client this week and it's landing heavy with many new features and other changes.
3 May 2014 - Steam Beta Update - 10 Comments
The Steam Hardware Survey has been updated to reflect the April 2014 numbers. Last month, there were slightly more reported Linux users running Steam to obtain the latest Linux games.
2 May 2014 - Survey - 22 Comments
Thanks to changes being made to the Steam Linux client, it looks like we might be closer to being able to deliver more often benchmarks of Steam Linux games.
24 April 2014 - Steam On Linux - 3 Comments
Valve's VOGL OpenGL debugger is being ported to run on Microsoft Windows. Besides the work on making the open-source debugger for game developers to work on non-Linux platforms, VOGL also is receiving some other interesting work.
23 April 2014 - VOGL - 10 Comments
Valve has rolled out another updated version of Steam for Linux gamers.
23 April 2014 - Steam Update - 6 Comments
Valve developers have gone out of their way to ensure that the VOGL OpenGL debugger for Linux works with Unreal Engine 4.
4 April 2014 - VOGL
While the voglperf code has been public for some time within Git, the first initial release of Voglperf was tagged on Tuesday evening by a Valve developer.
2 April 2014 - voglperf - 9 Comments
Valve has come a long way in the past two years over the past two years with the introduction of Steam for Linux, porting of their games to Linux, the introduction of SteamOS, pushing of other game publishers to Linux, open-sourcing some game components, and much more.
29 March 2014 - Steam on Linux - 18 Comments
Valve has announced the latest version of the SteamOS "Alchemist" Beta with their update 96 release.
26 March 2014 - SteamOS - 7 Comments
Rich Geldreich has shared some screenshots of their VOGL OpenGL debugger in action when debugging an OpenGL problem with Xonotic.
22 March 2014 - VOGL - 3 Comments
For those not out at the Game Developer's Conference in San Francisco, Valve has updated their VOGL OpenGL debugger.
20 March 2014 - VOGL
Valve has fixed an issue with middle-ware used by Portal 2 so that on Linux users can now have SELinux enabled.
16 March 2014 - SELinux - 13 Comments
Valve's VOGL OpenGL debugger for Linux that was publicly open-sourced this week is quickly attracting interest by Linux game developers and is already starting to thrive as an open-source project.
15 March 2014 - VOGL - 4 Comments
A few days ago Valve open-sourced their Direct3D to OpenGL translation layer. While there was some hope that it would benefit Wine, that doesn't appear to be the case.
14 March 2014 - ToGL - 17 Comments
One week ahead of the Game Developers Conference, Valve has a new Steam Controller.
14 March 2014 - Steam - 30 Comments
Back at the Steam Dev Days in January, Valve Software talked up their VOGL Linux OpenGL debugger for game developers and they announced it would be open-source. As of tonight, that code is now publicly available as Valve's latest open-source software project.
12 March 2014 - VOGL - 7 Comments
With Valve's Source Engine originally just targeting Direct3D, when initially porting their games to Linux and OS X they relied upon a hand-made Direct3D to OpenGL translation layer. In potentially assisting other game developers, Valve Software has now opened up this graphics translation layer.
11 March 2014 - D3D To GL - 11 Comments
Valve's Gabe Newell did a Reddit "Ask Me Anything" where several Linux questions were posed.
4 March 2014 - Valve - 101 Comments
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