Valve News Archives
Valve developers have gone out of their way to ensure that the VOGL OpenGL debugger for Linux works with Unreal Engine 4.
4 April 2014 - VOGL
While the voglperf code has been public for some time within Git, the first initial release of Voglperf was tagged on Tuesday evening by a Valve developer.
2 April 2014 - voglperf - 9 Comments
Valve has come a long way in the past two years over the past two years with the introduction of Steam for Linux, porting of their games to Linux, the introduction of SteamOS, pushing of other game publishers to Linux, open-sourcing some game components, and much more.
29 March 2014 - Steam on Linux - 18 Comments
Valve has announced the latest version of the SteamOS "Alchemist" Beta with their update 96 release.
26 March 2014 - SteamOS - 7 Comments
Rich Geldreich has shared some screenshots of their VOGL OpenGL debugger in action when debugging an OpenGL problem with Xonotic.
22 March 2014 - VOGL - 3 Comments
For those not out at the Game Developer's Conference in San Francisco, Valve has updated their VOGL OpenGL debugger.
20 March 2014 - VOGL
Valve has fixed an issue with middle-ware used by Portal 2 so that on Linux users can now have SELinux enabled.
16 March 2014 - SELinux - 13 Comments
Valve's VOGL OpenGL debugger for Linux that was publicly open-sourced this week is quickly attracting interest by Linux game developers and is already starting to thrive as an open-source project.
15 March 2014 - VOGL - 4 Comments
A few days ago Valve open-sourced their Direct3D to OpenGL translation layer. While there was some hope that it would benefit Wine, that doesn't appear to be the case.
14 March 2014 - ToGL - 17 Comments
One week ahead of the Game Developers Conference, Valve has a new Steam Controller.
14 March 2014 - Steam - 30 Comments
Back at the Steam Dev Days in January, Valve Software talked up their VOGL Linux OpenGL debugger for game developers and they announced it would be open-source. As of tonight, that code is now publicly available as Valve's latest open-source software project.
12 March 2014 - VOGL - 7 Comments
With Valve's Source Engine originally just targeting Direct3D, when initially porting their games to Linux and OS X they relied upon a hand-made Direct3D to OpenGL translation layer. In potentially assisting other game developers, Valve Software has now opened up this graphics translation layer.
11 March 2014 - D3D To GL - 11 Comments
Valve's Gabe Newell did a Reddit "Ask Me Anything" where several Linux questions were posed.
4 March 2014 - Valve - 101 Comments
According to the latest figures published by Valve for their "Steam Hardware Survey", they put the percent of Linux gamers on Steam at 1.30%.
2 March 2014 - 1.3% - 46 Comments
For those that haven't fired up their Steam Linux client in the past few hours, Portal 2 is finally available!
25 February 2014 - Portal 2 - 50 Comments
I was notified by a Valve Linux team member today that they have some new code out that should help in automating Steam Linux game benchmarks.
21 February 2014 - Improvement - 12 Comments
Valve has put down another Steam client update, which includes many Linux-specific changes and more features for SteamOS.
19 February 2014 - Steam For Linux - 1 Comment
Valve has pushed out SteamOS update 89 along with updates today to the SteamOS Alchemist beta.
17 February 2014 - SteamOS
As some more Linux gaming news out of Valve besides the SteamOS beta update and their VR API code is the videos from last month's "Steam Dev Days" developer conference are now uploaded to the Internet and publicly accessible.
11 February 2014 - Steam Dev Days - 6 Comments
Besides opening up the Steamworks VR API code, Valve has also made public another update to the SteamOS 1.0 "Alchemist" Linux distribution that's still in beta.
11 February 2014 - SteamOS - 2 Comments
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