Standards News Archives
At Apple's WWDC conference today they have just unveiled Metal, a new 3D graphics API to compete with OpenGL.
2 June 2014 - Metal API - 142 Comments
APITest is the latest open-source graphics application incorporated within the Phoronix Test Suite and OpenBenchmarking.org for carrying out OpenGL benchmarks on Linux systems.
1 June 2014 - APITest - 1 Comment
A former AMD software engineer that's now working at Firaxis Games -- including his role as working on the graphics for Civilization V -- has come out to say that "OpenGL is broken."
31 May 2014 - OpenGL - 122 Comments
PHP developers have shared they are currently developing phpng, a next-generation branch of the code working towards JIT compilation.
28 May 2014 - PHPNG - 7 Comments
After about a year of development and lots of code changes committed, Perl 5.20 has been released.
27 May 2014 - Perl 5.20
Along a similar theme to Rich Geldreich's recent post on A Game Developer's Perspective On Linux Driver Quality, here are some OpenGL sample tests of OpenGL 3.2 through OpenGL 4.4 with many different graphics drivers.
13 May 2014 - OpenGL - 27 Comments
Rich Geldreich of Valve has written a opinion piece on the gripes he has with OpenGL.
12 May 2014 - OpenGL - 43 Comments
While OpenGL 5.0 hasn't been released yet, there's already much speculation what the future holds for OpenGL as more companies look at optimizing its performance and 3D capabilities.
3 May 2014 - OpenGL 5.0 - 20 Comments
As some other interesting Game Developer's Conference slides, all of the Khronos Group content is now available.
21 March 2014 - Khronos
Facebook has announced Hack, a new scripting language based primarily on PHP and powered by their HHVM interpreter.
20 March 2014 - Hack - 10 Comments
Khronos is having another fun day at the Game Developer's Conference by releasing an update to the OpenGL 4.4 graphics API.
20 March 2014 - Khronos - 2 Comments
Rounding out today's Khronos Group announcements of WebCL 1.0 and EGL 1.5 from the Game Developer's Conference is word of a new provisional specification for SYCL.
19 March 2014 - SYCL - 3 Comments
The latest industry standard unveiled today at the Game Developer's Conference in San Francisco is the EGL 1.5 specification from the Khronos Group.
19 March 2014 - EGL - 9 Comments
Almost three years after originally talking about WebCL, the Khronos Group has today finally come out with the ratified WebCL 1.0 specification for OpenCL compute support within the web browser.
19 March 2014 - WebCL - 11 Comments
The Khronos Group has kicked off this week's Game Developers Conference by unveiling the OpenGL ES 3.1 specification for advancing the mobile-oriented 3D graphics API.
18 March 2014 - OpenGL ES 3.1 - 11 Comments
Python 3.4.0 is now available as the latest major update to the popular programming language.
17 March 2014 - Python 3.4 - 16 Comments
Key OpenGL engineers from Intel, AMD, and NVIDIA will be presenting next month at the 2014 Game Developers Conference about reducing driver overhead with OpenGL.
26 February 2014 - OpenGL Overhead - 45 Comments
APITrace continues maturing nicely with its OpenGL/Direct3D debugger and tracing abilities for helping game developers and others in debugging/optimizing their graphics calls.
30 November 2013 - GL4 Tracing
This week the Khronos Group finalized the OpenCL 2.0 specification and also published a preliminary specification to OpenVX 1.0, an API for computer vision acceleration. For those curious about the recent work done by the Khronos Group on these -- and many other -- industry standard APIs, there's some new slides out.
19 November 2013 - Open* APIs - 1 Comment
Besides the Khronos Group releasing the OpenCL 2.0 specification today at SC13 in Denver, half-way around the world today in Hong Kong the OpenVX 1.0 specification was presented at SIGGRAPH Asia. OpenVX is a new computer vision acceleration API for a new generation of libraries and applications.
18 November 2013 - Khronos OpenVX
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