Standards News Archives
Former AMD Developer: OpenGL Is Broken

A former AMD software engineer that's now working at Firaxis Games -- including his role as working on the graphics for Civilization V -- has come out to say that "OpenGL is broken."

31 May 2014 - OpenGL - 122 Comments
Possible Features To Find In OpenGL 5.0

While OpenGL 5.0 hasn't been released yet, there's already much speculation what the future holds for OpenGL as more companies look at optimizing its performance and 3D capabilities.

3 May 2014 - OpenGL 5.0 - 20 Comments
OpenGL 4.4 Update Released

Khronos is having another fun day at the Game Developer's Conference by releasing an update to the OpenGL 4.4 graphics API.

20 March 2014 - Khronos - 2 Comments
Khronos Releases OpenGL ES 3.1

The Khronos Group has kicked off this week's Game Developers Conference by unveiling the OpenGL ES 3.1 specification for advancing the mobile-oriented 3D graphics API.

18 March 2014 - OpenGL ES 3.1 - 11 Comments
Khronos Keeps Advancing, Pushing Its Standards

This week the Khronos Group finalized the OpenCL 2.0 specification and also published a preliminary specification to OpenVX 1.0, an API for computer vision acceleration. For those curious about the recent work done by the Khronos Group on these -- and many other -- industry standard APIs, there's some new slides out.

19 November 2013 - Open* APIs - 1 Comment
OpenVX 1.0: A Computer Vision Acceleration API

Besides the Khronos Group releasing the OpenCL 2.0 specification today at SC13 in Denver, half-way around the world today in Hong Kong the OpenVX 1.0 specification was presented at SIGGRAPH Asia. OpenVX is a new computer vision acceleration API for a new generation of libraries and applications.

18 November 2013 - Khronos OpenVX - Add A Comment
Early OpenCL 2.0 Specification Brings New Features

Besides publishing the OpenGL 4.4 specification today, the Khronos Group also published their provisional draft of the OpenCL 2.0 specification for GPGPU comptuing. OpenCL 2.0 brings several new compute-focused features over OpenCL 1.2.

22 July 2013 - OpenCL 2.0 - 12 Comments
Khronos Publishes OpenGL 4.4 Specification

Khronos unveiled today the OpenGL 4.4 specification as the latest industry-standard graphics API. OpenGL 4.4 delivers on buffer placement control, efficient asynchronous queries, shader variable layout, efficient multiple object binding, and a streamlined process for porting of Direct3D applications.

22 July 2013 - OpenGL 4.4 - 33 Comments
Khronos SPIR For OpenCL Brings Binary Compatibility

One of the latest initiatives out of the Khronos Group -- the industry consortium that leads various open industry standards like OpenGL, OpenCL, and WebGL -- is SPIR. The goal of Khronos SPIR is to provide a Standard Portable IR for the OpenCL kernel language.

12 September 2012 - Khronos Group - 4 Comments
Khronos: 20 Years Of OpenGL

Among the fun facts shared last week in celebrating the 20th birthday of OpenGL was that covering the OpenGL specification with all of its extensions is longer -- in terms of lines, words, and characters -- than the bible.

14 August 2012 - OpenGL - 3 Comments
Celebrating 20 Years Of OpenGL At SIGGRAPH 2012

SIGGRAPH 2012 in Los Angeles is in full swing this week and beyond the usual exciting announcements -- new OpenGL specifications and other Khronos announcements -- the 20th anniversary of OpenGL is being celebrated from this leading industry graphics conference.

8 August 2012 - 20 Years of OpenGL - Add A Comment
OpenGL 4.3, OpenGL ES 3.0 Specifications Unveiled

Just as I reported last week would happen at SIGGRAPH and in late May first talked about OpenGL ES 3.0, today at the first day of SIGGRAPH LA 2012 the Khronos Group announced the release of the OpenGL 4.3 and OpenGL ES 3.0 graphics API specifications.

6 August 2012 - OpenGL - 46 Comments

106 Standards news articles published on Phoronix.