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Standards News Archives

PHP 5.6 Is Nearly Ready For Release, RC1 Is Out

PHP 5.6 is on track for its official release this summer as a major update to PHP5 while those looking to do some pre-production testing, RC1 is now available.
20 June 2014 - PHP 5.6 - 5 Comments

Khronos Releases OpenGL ES 3.1 Conformance Tests

The Khronos OpenGL ES Working Group has today released their conformance tests for the OpenGL ES 3.1 specification and launched the OpenGL ES 3.1 Adopter Program.
6 June 2014 - OpenGL ES 3.1

Apple Announces A New 3D API, OpenGL Competitor: Metal

At Apple's WWDC conference today they have just unveiled Metal, a new 3D graphics API to compete with OpenGL.
2 June 2014 - Metal API - 142 Comments

APITest Can Now Be Run Inside The Phoronix Test Suite

APITest is the latest open-source graphics application incorporated within the Phoronix Test Suite and OpenBenchmarking.org for carrying out OpenGL benchmarks on Linux systems.
1 June 2014 - APITest - 1 Comment

Former AMD Developer: OpenGL Is Broken

A former AMD software engineer that's now working at Firaxis Games -- including his role as working on the graphics for Civilization V -- has come out to say that "OpenGL is broken."
31 May 2014 - OpenGL - 122 Comments

PHP Working On A "Next Generation" Branch

PHP developers have shared they are currently developing phpng, a next-generation branch of the code working towards JIT compilation.
28 May 2014 - PHPNG - 7 Comments

Perl 5.20 Brings Key/Value Slices, Better 64-Bit Support

After about a year of development and lots of code changes committed, Perl 5.20 has been released.
27 May 2014 - Perl 5.20

NVIDIA Continues Beating Other Vendors On OpenGL Support

Along a similar theme to Rich Geldreich's recent post on A Game Developer's Perspective On Linux Driver Quality, here are some OpenGL sample tests of OpenGL 3.2 through OpenGL 4.4 with many different graphics drivers.
13 May 2014 - OpenGL - 27 Comments

The Many Problems With OpenGL

Rich Geldreich of Valve has written a opinion piece on the gripes he has with OpenGL.
12 May 2014 - OpenGL - 43 Comments

Possible Features To Find In OpenGL 5.0

While OpenGL 5.0 hasn't been released yet, there's already much speculation what the future holds for OpenGL as more companies look at optimizing its performance and 3D capabilities.
3 May 2014 - OpenGL 5.0 - 20 Comments

Khronos Posts Their GDC Slides

As some other interesting Game Developer's Conference slides, all of the Khronos Group content is now available.
21 March 2014 - Khronos

Facebook Introduces "Hack" Language, Based On PHP

Facebook has announced Hack, a new scripting language based primarily on PHP and powered by their HHVM interpreter.
20 March 2014 - Hack - 10 Comments

OpenGL 4.4 Update Released

Khronos is having another fun day at the Game Developer's Conference by releasing an update to the OpenGL 4.4 graphics API.
20 March 2014 - Khronos - 2 Comments

Khronos Works On SYCL For Pushing OpenCL In C++

Rounding out today's Khronos Group announcements of WebCL 1.0 and EGL 1.5 from the Game Developer's Conference is word of a new provisional specification for SYCL.
19 March 2014 - SYCL - 3 Comments

EGL 1.5 Released, Includes Wayland Platform Extensions

The latest industry standard unveiled today at the Game Developer's Conference in San Francisco is the EGL 1.5 specification from the Khronos Group.
19 March 2014 - EGL - 9 Comments

Khronos Officially Releases WebCL 1.0 For OpenCL On The Web

Almost three years after originally talking about WebCL, the Khronos Group has today finally come out with the ratified WebCL 1.0 specification for OpenCL compute support within the web browser.
19 March 2014 - WebCL - 11 Comments

Khronos Releases OpenGL ES 3.1

The Khronos Group has kicked off this week's Game Developers Conference by unveiling the OpenGL ES 3.1 specification for advancing the mobile-oriented 3D graphics API.
18 March 2014 - OpenGL ES 3.1 - 11 Comments

Python 3.4 Is Now Available With New Features

Python 3.4.0 is now available as the latest major update to the popular programming language.
17 March 2014 - Python 3.4 - 16 Comments

Intel, AMD, NVIDIA Working To Reduce OpenGL Overhead

Key OpenGL engineers from Intel, AMD, and NVIDIA will be presenting next month at the 2014 Game Developers Conference about reducing driver overhead with OpenGL.
26 February 2014 - OpenGL Overhead - 45 Comments

APITrace Moves Along With Its GL4, Direct3D Support

APITrace continues maturing nicely with its OpenGL/Direct3D debugger and tracing abilities for helping game developers and others in debugging/optimizing their graphics calls.
30 November 2013 - GL4 Tracing

85 Standards news articles published on Phoronix.
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