Beyond posting their OpenCL 2.1 technical overview session to YouTube, the Khronos Group has now uploaded their Vulkan and SPIR-V question and answer session too for those wishing to learn more about this new graphics API and graphics/compute intermediate representation.
For those wishing to learn more about the OpenCL 2.1 specification unveiled last week by The Khronos Group at GDC15 alongside Vulkan and SPIR-V, their presentation is now public.
Time sure seems to fly by: OpenGL 4.0 turned five years old today. The sad part is that Mesa still doesn't fully implement the GL 4.0 specification.
For those wishing to learn more about The Khronos Group's work on Vulkan, SPIR-V, and OpenCL 2.1, their presentations and videos are now available.
GLAVE is a debug tool that LunarG has been working on to help in debugging the new Vulkan API.
In continuation to the article this morning on Khronos announcing OpenCL 2.1, the Vulkan graphics API, and SPIR-V, a provisional specification on SPIR-V is now available for interested developers.
As a follow-up to last week's "Vulkan" trademark by the Khronos Group and mulling it over this weekend, I've now been able to confirm with two independent entities that Vulkan is indeed the next-gen graphics API designed as the successor to OpenGL for high performance 2D/3D graphics.
I'm still working on any sort of possible confirmation from the Khronos Group and other OpenGL stakeholders whether Vulkan is the name of the next-generation OpenGL API, but alas, on the weekend and being just a few days before the announcement, nothing has been confirmed.
The Khronos Group filed a trademark request earlier this month with the USPTO over the name Vulkan as it pertains to drawing 2D/3D graphics... Vulkan might be the name of the next-generation OpenGL specification due to be announced next week.
The HTTP/2 and HPACK specifications have been formally approved by the IESG.
Earlier this month a GDC 2015 session was listed for showing off "glNext", the next-generation OpenGL. This major advancement for a cross-platform, multi-purpose graphics API is going to be presented by Valve, Epic Games, Unity, and the Khronos Group, among others. Besides the GDC session for glNext, on the same day they'll be having a separate event about this new API.
For those that missed it, VESA published the Embedded DisplayPort 1.4a specification this week. This new version has VESA Display Stream Compression and will support laptop panels up to 8K.
To no huge surprise, the next-generation OpenGL standard will be shown off next month at GDC 2015.
Since last year the Khronos Group and their partners have been busy working on "OpenGL-Next" as the first huge overhaul to the OpenGL API and designed to compete with AMD's Mantle, Microsoft DirectX 12, and Apple's Metal. They're still working towards this new API but they need your help.
Lua 5.3 was released today with a variety of new features for this lightweight scripting language.
Since a few weeks ago, all non-cached API and web traffic of Wikipedia is being served by Facebook's HHVM rather than PHP proper.
The C++ file-system technical specification has been unanimously approved for the ISO C++ committee.
The Khronos Group has released updated versions of the OpenCL and SYCL specifications from the Super Computing 2014 conference in New Orleans.
The Khronos Group has finalized and released their first formal specification for the cross-platform, royalty-free OpenVX standard.
New to the OpenGL SDK is the integration of GLUS.
The Cf4ocl project is a GPLv3/LGPLv3 initiative to provide an object-oriented interface to the OpenCL API that's OpenCL version independent.
Frank Karlitschek, the founder of the ownCloud project, is making the case that PHP isn't that bad of a scripting language and should be taken to the next level with its shortcomings addressed so it can regain some of its popularity.
One week after the DisplayPort 1.3 debut, VESA this morning is announcing a new advancement to the DisplayPort standard: DisplayPort over USB.
Canonical, the company behind Ubuntu Linux, has joined the Khronos Group to help push open, cross-platform, industry-standard APIs.
Earlier this month at SIGGRAPH Vancouver we were surprised yet delighted by the news of Khronos developing a next-generation graphics API following OpenGL 4.5. All of the Khronos Group slides about OpenGL 4.5, OpenGL-Next, and their other industry-standard APIs have now been published from their SIGGRAPH track.
The ISO C++14 draft international standard was unanimously approved and is now clear for publication.
The Khronos Group released OpenROAD today at SIGGRAPH 2014 showing off all of their cross-platform, industry-standard APIs.
As some surprising news this morning beyond the Khronos Group working on a new, next-generation API to succeed OpenGL in its current form, Microsoft is back to investing in GL.
The Khronos Group this morning announced OpenGL 4.5 (not OpenGL 5.0 as hoped for), but in announcing GL 4.5 from SIGGRAPH 2014 they also announced a call for participation to develop a new graphics API.
Besides OpenGL 4.5, the Khronos Group announced from SIGGRAPH 2014 in Vancouver today the release of the provisional specification for SPIR 2.0.
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