Standards News Archives
Key OpenGL engineers from Intel, AMD, and NVIDIA will be presenting next month at the 2014 Game Developers Conference about reducing driver overhead with OpenGL.
26 February 2014 - OpenGL Overhead - 45 Comments
APITrace continues maturing nicely with its OpenGL/Direct3D debugger and tracing abilities for helping game developers and others in debugging/optimizing their graphics calls.
30 November 2013 - GL4 Tracing
This week the Khronos Group finalized the OpenCL 2.0 specification and also published a preliminary specification to OpenVX 1.0, an API for computer vision acceleration. For those curious about the recent work done by the Khronos Group on these -- and many other -- industry standard APIs, there's some new slides out.
19 November 2013 - Open* APIs - 1 Comment
Besides the Khronos Group releasing the OpenCL 2.0 specification today at SC13 in Denver, half-way around the world today in Hong Kong the OpenVX 1.0 specification was presented at SIGGRAPH Asia. OpenVX is a new computer vision acceleration API for a new generation of libraries and applications.
18 November 2013 - Khronos OpenVX
The latest news from Supercomputing SC13 is word that the Khronos Group has finalized the OpenCL 2.0 specification for heterogeneous computing.
18 November 2013 - OpenCL 2.0 - 9 Comments
Besides publishing the OpenGL 4.4 specification today, the Khronos Group also published their provisional draft of the OpenCL 2.0 specification for GPGPU comptuing. OpenCL 2.0 brings several new compute-focused features over OpenCL 1.2.
22 July 2013 - OpenCL 2.0 - 12 Comments
Khronos unveiled today the OpenGL 4.4 specification as the latest industry-standard graphics API. OpenGL 4.4 delivers on buffer placement control, efficient asynchronous queries, shader variable layout, efficient multiple object binding, and a streamlined process for porting of Direct3D applications.
22 July 2013 - OpenGL 4.4 - 33 Comments
One of the latest initiatives out of the Khronos Group -- the industry consortium that leads various open industry standards like OpenGL, OpenCL, and WebGL -- is SPIR. The goal of Khronos SPIR is to provide a Standard Portable IR for the OpenCL kernel language.
12 September 2012 - Khronos Group - 4 Comments
Among the fun facts shared last week in celebrating the 20th birthday of OpenGL was that covering the OpenGL specification with all of its extensions is longer -- in terms of lines, words, and characters -- than the bible.
14 August 2012 - OpenGL - 3 Comments
SIGGRAPH 2012 in Los Angeles is in full swing this week and beyond the usual exciting announcements -- new OpenGL specifications and other Khronos announcements -- the 20th anniversary of OpenGL is being celebrated from this leading industry graphics conference.
8 August 2012 - 20 Years of OpenGL
Just as I reported last week would happen at SIGGRAPH and in late May first talked about OpenGL ES 3.0, today at the first day of SIGGRAPH LA 2012 the Khronos Group announced the release of the OpenGL 4.3 and OpenGL ES 3.0 graphics API specifications.
6 August 2012 - OpenGL - 46 Comments
SIGGRAPH LA 2012 is this week and expected this morning marked the release of OpenGL 4.3 and OpenGL ES 3.0, as talked about on Phoronix previously plus their details and new features will be mentioned in posts on Phoronix in the next few minutes. There's also one pleasant and very welcome surprise from the Khronos Group this morning: ASTC. ASTC is a royalty-free next-generation texture compression specification. With a bit of luck, hopefully ASTC will finally kick the patent-laden S3TC out the door.
6 August 2012 - HELL YES! - 33 Comments
There's just over one week to go until SIGGRAPH Los Angeles 2012 begins. Aside from Valve presenting Left 4 Dead 2 on Linux and talking how they took the Source Engine on Linux with an OpenGL renderer from a mere six FPS to over 300 FPS, there's other interesting talks and announcements coming from the California event.
29 July 2012 - News
On the day that AMD finally integrates OpenCL support into their Catalyst Linux driver package, the Khronos Group announces the release of the OpenCL 1.2 specification. There's more good stuff for this cross-platform cross-device computing language.
15 November 2011 - Public Spec - 3 Comments
The good news: Khronos has published version 4.2 of the OpenGL specification in conjunction with the GL Shading Language version 4.20 specification. The bad news? The open-source Linux graphics drivers are falling hopelessly behind in keeping up-to-date with the latest upstream OpenGL releases and what is supported by the proprietary drivers and those for other operating systems.
8 August 2011 - Already - 26 Comments
5 July 2011 - OpenCL On The Internet - 20 Comments
While not a huge item as no work has yet been rendered, the Khronos Working Group responsible for the OpenWF standard have offered their support to the Wayland Display Server project.
4 May 2011 - Khronos - 15 Comments
From the Game Developers' Conference happening this week in San Francisco, the Khronos Group has announced the release of the official WebGL 1.0 specification. This is the OpenGL ES derived specification designed for providing hardware graphics acceleration within HTML5 modern web-browsers.
4 March 2011 - OpenGL ES For The Web - 10 Comments
The OpenCL 1.0 specification was released a year and a half ago, but now it has been superseded by the OpenCL 1.1 specification.
15 June 2010 - Khronos Continues Work - 45 Comments
The Khronos Group has been updating the OpenGL 3.x spec about every six months and with OpenGL 3.2 having been released last August, we expected OpenGL 3.3 would be announced soon and figured it may come this week during the Game Developers' Conference in San Francisco. Well, it did. Not only did Khronos releases the OpenGL 3.3 specification, but they have also went ahead and already released OpenGL 4.0!
11 March 2010 - Wow, Oh Wow - 46 Comments
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