This past week as part of Epic Games making UE4 free to developers they managed to get NVIDIA to let them open up some of the PhysX source code as PhysX is depended upon by Unreal Engine 4 for physics handling. NVIDIA this past week ultimately opened up their entire PhysX SDK to everyone.
NVIDIA has decided to open up some of their CPU-based implementation of PhysX 3.3 with clothing and destruction libraries.
One week ahead of GDC2015 where NVIDIA will quite likely be demoing glNext on Linux, they've today introduced the 346.47 binary driver update.
NVIDIA today finally mainlined their Video Decode and Presentation API for Unix (VDPAU) support for handling video decode of H.265 / HEVC.
Alexandre Courbot spoke at FOSDEM this past weekend about enabling the NVIDIA Tegra K1's "GKA20A" Kepler-based graphics processor with the open-source Nouveau driver.
For conservative NVIDIA Linux users not quick to jump to new release streams, the 340.76 stable update is now available, which is also the driver that's continuing to provide long-term support for pre-Fermi graphics card users relying on NVIDIA's binary blob.
In continuation of this morning's launch-day article for the NVIDIA GeForce GTX 960, the graphics card that's priced at $200 USD and is built on the very power efficient Maxwell architecture, here's some more Linux benchmark results.
While writing yesterday's article about Keith Packard leaving Intel's open-source Linux graphics team after being a longtime member of the X community, I noticed that Intel has a rather interesting new hire... A prominent member of Nouveau, the community-based, open-source NVIDIA driver project.
NVIDIA quietly released the 346.35 Linux graphics driver on Friday.
NVIDIA announced the release today of the CUDA 7.0 Release Candidate that brings new features to their popular but proprietary parallel programming toolkit.
For the better part of the year I've been using a NVIDIA Tegra K1 that sports four Cortex-A15 CPU cores and a Kepler class GPU, which yields incredible ARM performance and is all-around a great SoC. Kicking off CES week though is NVIDIA announcing the Tegra X1, which enters the 64-bit ARM world and is using a Maxwell GPU.
Before going on holiday break, Aaron Plattner at NVIDIA released version 0.9 of the VDPAU library (libvdpau) and of the VDPAU information utility (vdpauinfo).
The VDPAU API has been extended to accommodate H.264's Hi444PP profile.
Just a few days after the NVIDIA 343.36 Linux driver release, NVIDIA has outed the next beta in the NVIDIA 346 Linux driver series.
While NVIDIA's 346 Linux driver series is in beta with a great deal of improvements and new features, for those sticking to the 343.xx stable series there is out this Friday the 343.36 driver.
NVIDIA has out a wonderful Thanksgiving surprise... New Mesa code for Tegra K1 GPUs and newer!
With the new NVIDIA 346 Linux driver series NVENC support was made available for accelerated video encoding support under Linux.
This week NVIDIA introduced the 346 Linux driver beta with a huge amount of changes and new features -- from GPU over-volting to NVENC and VP8 support. Curiosity got the best of me so I've now ran some GeForce GTX 970 and GTX 980 Linux benchmarks to see if the performance of these new, high-end Maxwell GPUs have changed at all with this latest proprietary driver release.
NVIDIA has committed a new "nyan_blaze" motherboard for Coreboot.
One of the features introduced with this week's NVIDIA 346 Beta Linux graphics driver was the ability for the end-user to manipulate the graphics core voltage.
NVIDIA just introduced the 346.xx Linux graphics driver series with the introduction of the 346.16 beta driver, and it's a big freaking update! New features for users of the proprietary NVIDIA Linux graphics driver!
The NVPTX back-end has been committed to GCC 5 as part of the process for offloading support to NVIDIA graphics processors from the compiler.
The NVPTX back-end code for GCC that's going to allow OpenACC 2.0 offloading support for NVIDIA GPUs with GCC is close to materializing within the mainline code-base.
For those anxious to see how well the GeForce GTX 970, NVIDIA's new high-end, Maxwell-based graphics card will perform under Linux, here's some preview benchmarks.
After last month's review of the NVIDIA GeForce GTX 980 on Linux, many Phoronix readers expressed interest in seeing tests of the GeForce GTX 970, another powerful Maxwell graphics card but costs much less than the GTX 980. I now have my hands on an EVGA GeForce GTX 970 and am working on Linux performance benchmarks for this graphics card.
At long last NVIDIA has exposed GPU acceleration support for PhysX under Linux.
Besides going over their Mir/Wayland support plans, NVIDIA's Andy Ritger also provided the latest update concerning their work to push a new OpenGL ABI on Linux. This new Linux OpenGL ABI has been talked about every year since 2012 but it's still not yet fully materialized.
As anticipated, Andy Ritger of NVIDIA presented at XDC2014 in Bordeaux, France the company's plans to support alternative window managers beyond X11 when it comes to their Linux graphics driver. NVIDIA is working on some significant improvements to their closed-source Linux driver to support Mir and Wayland.
The latest Linux graphics benchmarks I ran from the high-end Maxwell GeForce GTX 980 graphics card were some anti-aliasing tests.
Last week having done the GeForce GTX 980 Linux review with a ton of OpenGL benchmarks followed by GTX 980 OpenCL benchmarks and yesterday even running some updated NVIDIA VDPAU Linux benchmarks, next up for this high-end Maxwell graphics processor are some 2D performance benchmarks using NVIDIA's binary blob.
574 NVIDIA news articles published on Phoronix.