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Mesa News Archives

Mesa 9.2 Is Planned For Release Next Week

Mesa 9.2 was originally planned for release yesterday, but that didn't happen, and the new plan is to release next week.
23 August 2013 - Mesa 9.2

Intel Geometry Shaders Might Be Ready For Mesa

Holding back Mesa from full support for OpenGL 3.2 has been support for OpenGL Geometry Shaders (and some GLSL 1.50 work). Geometry shaders have been toyed with for quite a while inside Mesa and this week is a new set of thirty patches out of Intel for implementing GS driver support for Ivy Bridge and Haswell hardware.
22 August 2013 - Intel GS Support

The State Of OpenGL 3.x/4.x Features In Mesa 9.2

With the release of Mesa 9.2 due out as soon as Thursday, here's a continuation of the earlier Why Mesa 9.2 Doesn't Work For All Linux Users article covering the missing GL3/GL4 functionality from this key open-source graphics project.
22 August 2013 - Mesa 9.2 - 14 Comments

Why Mesa 9.2 Doesn't Work For All Linux Users

While Mesa 9.2 has some performance improvements and many new features, this open-source 3D graphics library isn't cut for everyone.
21 August 2013 - Mesa 9.2 Desktop - 12 Comments

Performance Overview Of Mesa 9.2

Mesa 9.2 is due to be released in the coming days so here's an overview of what to expect from the key open-source graphics drivers on this six-month update.
21 August 2013 - Mesa 9.2

Mesa 9.2 Release Candidate 1 Now Surfaces

With hopes of releasing Mesa 9.2 in the coming days, Ian Romanick of Intel put out the first release candidate of this next major Mesa graphics library update. The release candidates should have begun weeks ago, but after forgetting about them, they only just began with the final release expected this week.
20 August 2013 - Mesa 9.2 RC1 - 24 Comments

Nouveau NV50 VP3/VP4 Engine Support Committed

As a follow-up to the news a few days ago about NVIDIA VP3/VP4 Engines Exposed On Nouveau For MPEG-2/VC-1, the support has now been committed to Mesa Git master.
16 August 2013 - VP3/VP4 - 4 Comments

S3TC Is Still Problematic For Mesa Developers, Users

While there's now ETC2 texture compression and ASTC texture compression that were announced last year, S3 Texture Compression (S3TC) continues to be widely used by OpenGL games and application. This patent-encumbered means of graphics texture compression continues to cause massive headaches for open-source developers and end-users and will be the case for years to come.
14 August 2013 - S3TC Issues - 33 Comments

Profiling Support For Gallium3D's OpenCL Clover

A set of six patches were published for Mesa on Friday that allow for profiling support with Gallium3D's "Clover" state tracker for OpenCL support.
10 August 2013 - Gallium3D OpenCL - 2 Comments

Crowd-Funded KHR_Debug Code For Mesa Published

Last month I reported on the effort by a lone individual to try crowd-funded Mesa development. The developer wants to implement a new OpenGL extension in Mesa while providing some documentation on the process. For showing he's true to his word, he published some experimental Mesa code today for the GL_KHR_debug extension.
10 August 2013 - KHR_Debug - 7 Comments

Mesa 9.1.6 Provides Stable Driver Bug-Fixes

While the Mesa 9.2 release is right around the corner, Mesa 9.1.6 was released on Thursday to ship various bug-fixes for the major open-source Linux graphics drivers.
2 August 2013 - Mesa 9.1.6

Unigine Heaven 3.0 Now Works For Radeon Gallium3D

After a series of Mesa commits today by Marek Olšák, the R600 Radeon Gallium3D driver is now handling Unigine Heaven 3.0, the visually impressive OpenGL tech demo. There's also been other important Mesa Git commits that happened today.
30 July 2013 - R600g - 7 Comments

Mesa 9.2 Is At 1.3 Million Lines Of Code

With Mesa 9.2 due to be released next month and it having a lot of new features, I figured it's time to dive into some Git development statistics to see how the code-base is for Mesa 9.2.
29 July 2013 - Mesa Git - 20 Comments

Crowd-Funding Mesa Driver Development?

While Canonical right now is attempting to raise millions of dollars for their Ubuntu Edge project, on a smaller scale would crowd-funding work for development of Mesa?
27 July 2013 - Crowd-Funded Mesa - 92 Comments

Mesa 9.2 Branched For Release Next Month

Ian Romanick of Intel went ahead this week and branched the code-base for Mesa 9.2. Feature-development on Mesa 9.2 is now over and it's a period of bug-fixing ahead of the official Mesa 9.2 release in August.
20 July 2013 - Mesa 9.2

The Most Important Project Since Mesa 1.0?

The Direct3D 9 state tracker could prove to be the most important project since the original release of the Mesa graphics library.
19 July 2013 - Direct3D Support - 59 Comments

Direct3D 9 Support Released For Linux Via Gallium3D, Running Games

Linux desktop systems can now have working support for Microsoft's Direct3D 9 API via a new Gallium3D state tracker. Unlike the earlier Direct3D 10/11 state tracker for Gallium3D on Linux, this new code actually can run D3D9 games and at better performance than what's offered by Wine.
17 July 2013 - Direct3D 9.x State Tracker - 97 Comments

Intel Working On Layered Rendering For Mesa Driver

A set of twelve patches were published on Monday by an Intel OTC developer for allowing support for OpenGL layered rendering as needed for OpenGL 3.2 / GLSL 1.50 support.
16 July 2013 - OpenGL 3.2 Support - 3 Comments

LLVMpipe Driver Can Almost Do OpenGL 3.0~3.1

With the arrival of sRGB frame-buffers support, the Gallium3D LLVMpipe software driver is nearly ready to advertise OpenGL 3.0 support and OpenGL 3.1 is also attainable.
15 July 2013 - Gallium3D LLVMpipe

The Current State Of OpenGL 3, OpenGL 4 In Mesa 9.2

With the release of Mesa 9.2 being a few weeks out, here's a current look at the OpenGL 3.x/4.x support levels within Mesa.
15 July 2013 - GL3 Functionality - 15 Comments

533 Mesa news articles published on Phoronix.
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