Mesa News Archives
Similar to functionality offered by other drivers, Mesa might finally have a shader compiler cache to save compiled GLSL shaders to the disk in an effort to reduce the start-up time for modern Linux games.
2 June 2014 - Shader Compiler Cache - 25 Comments
Last week when Mesa 10.2 RC4 was released it was expected to be the final development version and to ship the official release of Mesa 10.2 on Friday, 30 May. The official release didn't happen but Mesa 10.2 RC5 is out there now with the hopes of shipping the final release next week.
31 May 2014 - Mesa 10.2
Here's some fresh tests of Mesa's LLVMpipe Gallium3D driver for software-based rendering. Since last month, LLVMpipe now supports OpenGL 3.3.
30 May 2014 - OpenGL 3.3 - 7 Comments
In a new mailing list thread, Eric Anholt expresses regrets a few years ago when they began sending GLSL IR into their driver rather than using Mesa IR and improving that intermediate representation. Eric is now trying to get the Mesa IR support up to scratch so that it can be sent directly to classic Mesa drivers.
29 May 2014 - Mesa IR - 5 Comments
Axel Davy has posted a new set of 11 patches to allow for GPU offloading by Mesa 3D drivers with GLX DRI3 and EGL Wayland.
28 May 2014 - GPU Offloading - 7 Comments
Mesa 10.2 will be released very soon and while it does offer a lot of new features within its 1.4 million line code-base, it isn't perfect and lacks some features still being sought after by open-source Linux fans.
27 May 2014 - Mesa 10.2 - 8 Comments
Mesa 10.2 is expected to be released in the next few days and with this three-month update will come many improvements to the Intel, Radeon, and Nouveau graphics drivers plus other improvements to core Mesa/Gallium3D, the advancement of the Freedreno Gallium3D driver, and much more.
26 May 2014 - Mesa 10.2 - 30 Comments
Mesa is up to 1.4 million lines of code and has already seen almost 2,500 Git commits so far this year.
26 May 2014 - GitStats - 7 Comments
Last year experimental Direct3D 9 support came to Linux via a third-party Mesa tree that introduced a new Gallium3D state tracker and modifications to get this D3D9 support working with the open-source NVIDIA (Nouveau) driver. The Direct3D 9 support was never merged into mainline Mesa/Gallium3D, but some fixes as a result of that work is now queued up for likely landing.
21 May 2014 - Gallium3D - 16 Comments
While Mesa 10.2 will be released in the days ahead and has plenty of new features, for those sticking to stable Mesa releases the 10.1.4 point release is now available.
20 May 2014 - Mesa 10.1 - 8 Comments
A new initiative is underway by a Mesa developer to pair the OProfile system profiler with the Phoronix Test Suite for more easily finding OpenGL driver bottlenecks, etc.
20 May 2014 - oprofile - 9 Comments
Rob Clark's work on the Freedreno Gallium3D driver continue to prosper with hitting yet another achievement for this open-source, reverse-engineered Qualcomm Adreno graphics driver for Linux.
17 May 2014 - Freedreno - 12 Comments
The open-source, reverse-engineered Nouveau driver has landed initial support for NVIDIA Maxwell graphics processors within its Mesa Gallium3D Linux graphics driver.
15 May 2014 - NVIDIA Maxwell
The Freedreno Gallium3D driver now is able to officially advertise OpenGL 2.0 support after the latest work on this open-source, reverse-engineered driver for Qualcomm Adreno graphics processors.
14 May 2014 - Freedreno - 9 Comments
The second release candidate to Mesa 10.2 is now available with more fixes compared to the Mesa 10.2 RC1 and branching that happened one week ago.
10 May 2014 - Mesa 10.2 - 3 Comments
For those using the stable Mesa 10.1 release series until the debut of Mesa 10.2 in a few weeks time, the 10.1.3 point release is now available.
9 May 2014 - Mesa 10.1
For those living on the Mesa 10.1 stable release train rather than Mesa 10.2 that is already in pretty great shape and will be released as stable in the coming weeks, the 10.1.2 stop has arrived.
5 May 2014 - Mesa 10.1 - 3 Comments
Improvements to Mesa done by LunarG and sponsored by Valve in a new open-source patch-set means that popular Linux games should take significantly less time to load -- including titles like Dota 2 and Counter-Strike: Global Offensive -- by speeding up the shader compilation process.
4 May 2014 - Mesa Driver - 58 Comments
The latest great work done by independent Nouveau contributor Ilia Mirkin is implementing support for OpenGL 4.3's ARB_stencil_texturing in not only the open-source NVIDIA Linux driver but the code also allows this GL extension to be supported by the Radeon R600 and RadeonSI drivers too.
4 May 2014 - ARB_stencil_texturing
Mesa's code-base has been branched for Mesa 10.2 followed by the releasing of Mesa 10.2 RC1 and bumping the version of Mesa Git master to Mesa 10.3-devel.
3 May 2014 - Mesa 10.2 - 3 Comments
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