Mesa News Archives
Mesa Has A New Release Manager

Mesa has a new release manager to allow the two existing managers from Intel's Open-Source Technology Center to get back to more driver wrangling rather than release wrangling.

26 August 2014 - Switch-Up - Add A Comment
The New Features Of Mesa 10.3

Mesa 10.3 is gearing up for its official release in the weeks ahead and with the code having already been branched here's a rundown of the many new features.

25 August 2014 - Mesa 10.3 - 12 Comments
Direct3D 9 Support Stands A Chance Of Being Added To Mesa

For several months now there's been a Direct3D 9 state tracker under development for Mesa that's making some headway and working out for bettering the Wine performance with D3D9 titles rather than using Wine's translation layer to OpenGL. While no official request for pulling the code has been issued, it looks like it might stand a chance of hitting mainline Mesa.

18 August 2014 - D3D9 - 61 Comments
The GLX Extension For Linux Game Developers Will Soon Work On More Drivers

Going on for a while now has been work by Mesa developers on a new GLX extension to help out game developers by supplying hard to determine information in a standardized manner about the Linux graphics drivers and the underlying hardware renderer capabilities. That work is addressed by the GLX_MESA_query_renderer extension which to now has just been supported by the Intel Linux driver but soon will be supported by other Mesa drivers.

15 August 2014 - GLX_MESA_query_renderer - 1 Comment
Geometry Shaders / OpenGL 3.2 Finally Comes To Intel Sandy Bridge

Those still using Intel Sandy Bridge hardware on Linux will be ecstatic to learn this morning that geometry shaders support has been implemented in Mesa by a new patch-set for this older Intel hardware and thereby allowing OpenGL 3.2 support to be exposed for this "Gen6" hardware.

14 August 2014 - GS Sandy Bridge In Mesa - 32 Comments
After OpenGL 4.5, The Mesa OpenGL 4 Support Matrix

Now that OpenGL 4.5 was released yesterday by the Khronos Group, while NVIDIA already has an OpenGL 4.5 driver, it will be a longtime before the open-source Mesa/Gallium3D drivers are able to claim OpenGL 4.5 compliance.

12 August 2014 - Mesa GL4 - 29 Comments
Intel Adds Support For ARB_copy_image

While OpenGL 4.5 was announced today, Mesa developers are still battling for OpenGL 4.0 compliance but at least they are now able to scratch off another GL4 feature.

11 August 2014 - OpenGL 4 - 6 Comments
Intel Is Getting Very Close To OpenGL 4.0/4.1/4.2 Mesa Support

As brought up in the discussion following yesterday's article about Intel adding BPTC support to their Mesa driver, several Phoronix readers are filled with happiness over Mesa nearly support not just for the OpenGL 4.0 specification but also OpenGL 4.1 and 4.2 aren't far out of reach.

23 July 2014 - Mesa 11.0? - 42 Comments
BPTC Texture Compression Comes To Nouveau After Intel's Work

Just hours after Intel added BPTC texture compression support to Mesa and their DRI driver, frequent Nouveau contributor Ilia Mirkin added BPTC support to Gallium3D and wired it up for the "NVC0" Fermi/Kepler Gallium3D open-source NVIDIA driver.

23 July 2014 - ARB_texture_compression_bptc - 3 Comments
GPU Software Fallbacks: What's Better?

When Eric Anholt announced last week he was developing a Broadcom VC4 DRM plus OpenGL driver he said originally he plans to develop the user-space GL driver as a Gallium3D driver but might later turn it into a classic Mesa driver.

22 June 2014 - swrast - 37 Comments

746 Mesa news articles published on Phoronix.