Mesa News Archives
Last year experimental Direct3D 9 support came to Linux via a third-party Mesa tree that introduced a new Gallium3D state tracker and modifications to get this D3D9 support working with the open-source NVIDIA (Nouveau) driver. The Direct3D 9 support was never merged into mainline Mesa/Gallium3D, but some fixes as a result of that work is now queued up for likely landing.
21 May 2014 - Gallium3D - 16 Comments
While Mesa 10.2 will be released in the days ahead and has plenty of new features, for those sticking to stable Mesa releases the 10.1.4 point release is now available.
20 May 2014 - Mesa 10.1 - 8 Comments
A new initiative is underway by a Mesa developer to pair the OProfile system profiler with the Phoronix Test Suite for more easily finding OpenGL driver bottlenecks, etc.
20 May 2014 - oprofile - 9 Comments
Rob Clark's work on the Freedreno Gallium3D driver continue to prosper with hitting yet another achievement for this open-source, reverse-engineered Qualcomm Adreno graphics driver for Linux.
17 May 2014 - Freedreno - 12 Comments
The open-source, reverse-engineered Nouveau driver has landed initial support for NVIDIA Maxwell graphics processors within its Mesa Gallium3D Linux graphics driver.
15 May 2014 - NVIDIA Maxwell
The Freedreno Gallium3D driver now is able to officially advertise OpenGL 2.0 support after the latest work on this open-source, reverse-engineered driver for Qualcomm Adreno graphics processors.
14 May 2014 - Freedreno - 9 Comments
The second release candidate to Mesa 10.2 is now available with more fixes compared to the Mesa 10.2 RC1 and branching that happened one week ago.
10 May 2014 - Mesa 10.2 - 3 Comments
For those using the stable Mesa 10.1 release series until the debut of Mesa 10.2 in a few weeks time, the 10.1.3 point release is now available.
9 May 2014 - Mesa 10.1
For those living on the Mesa 10.1 stable release train rather than Mesa 10.2 that is already in pretty great shape and will be released as stable in the coming weeks, the 10.1.2 stop has arrived.
5 May 2014 - Mesa 10.1 - 3 Comments
Improvements to Mesa done by LunarG and sponsored by Valve in a new open-source patch-set means that popular Linux games should take significantly less time to load -- including titles like Dota 2 and Counter-Strike: Global Offensive -- by speeding up the shader compilation process.
4 May 2014 - Mesa Driver - 58 Comments
The latest great work done by independent Nouveau contributor Ilia Mirkin is implementing support for OpenGL 4.3's ARB_stencil_texturing in not only the open-source NVIDIA Linux driver but the code also allows this GL extension to be supported by the Radeon R600 and RadeonSI drivers too.
4 May 2014 - ARB_stencil_texturing
Mesa's code-base has been branched for Mesa 10.2 followed by the releasing of Mesa 10.2 RC1 and bumping the version of Mesa Git master to Mesa 10.3-devel.
3 May 2014 - Mesa 10.2 - 3 Comments
Another OpenGL extension can be crossed off the list for the goal until Mesa supports the OpenGL 4.4 specification.
2 May 2014 - ARB_multi_bind - 1 Comment
Going back to last month has been initial open-source Linux graphics driver support for Cherryview, the next-generation Atom SoCs, and now the PCI IDs have been added to Mesa's DRM library code.
29 April 2014 - Cherryview
Support has landed within Mesa Gallium3D for handling the OpenGL 4.0 GL_ARB_sample_shading extension.
26 April 2014 - ARB_sample_shading - 16 Comments
The LLVMpipe driver that provides software-accelerated OpenGL support over Gallium3D now has GLSL 3.30 support where previously only version 1.40 of the GL Shading Language was exposed.
24 April 2014 - LLVMpipe - 18 Comments
New stable versions of Mesa 10.0 and 10.1 were released on Friday.
19 April 2014 - Mesa 10.1.1
The Gallium3D HUD has gain some new reporting capabilities for the Radeon Gallium3D R600 and RadeonSI drivers.
8 April 2014 - Heads-Up Display - 15 Comments
In continuing to stick to a three-month release cycle for Mesa releases, Mesa 10.2 should be released within the next two months.
7 April 2014 - Mesa 10.2 - 6 Comments
Months ago there was work on advancing Gallium3D's LLVMpipe software-based driver with its OpenGL 3.x support, including work-in-progress patches, but nothing was merged at the time. With that said, it was a surprise to see fake MSAA support added tonight for Gallium3D and used by the LLVMpipe driver so it fakes OpenGL 3.0 compliance and forces the necessary extensions for handling OpenGL 3.2.
2 April 2014 - LLVMpipe - 11 Comments
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