Mesa News Archives
AMD Is Working On A New VA-API State Tracker For Gallium3D

Years ago there was a VA-API state tracker within Gallium3D for offering drivers support for the Video Acceleration API. That implementation, however, was dropped back in 2012 as it was largely unmaintained and the VDPAU state tracker proved to be more popular. Now, however, it seems AMD is working to introduce a new VA-API implementation for Gallium3D.

28 September 2014 - VA-API - 20 Comments
For Now Intel's Beignet Seems Better Off Than Radeon Gallium3D Clover

While Intel's Beignet project for providing open-source OpenCL support for their hardware on Linux was widely criticized upon its debut for being a new project rather than basing the work on Gallium3D's "Clover" OpenCL state tracker, Beignet has matured much more quickly and for now at least seems to be better off than the Gallium3D OpenCL support.

12 September 2014 - OpenCL - 46 Comments
Mesa Has A New Release Manager

Mesa has a new release manager to allow the two existing managers from Intel's Open-Source Technology Center to get back to more driver wrangling rather than release wrangling.

26 August 2014 - Switch-Up - Add A Comment
The New Features Of Mesa 10.3

Mesa 10.3 is gearing up for its official release in the weeks ahead and with the code having already been branched here's a rundown of the many new features.

25 August 2014 - Mesa 10.3 - 12 Comments
Direct3D 9 Support Stands A Chance Of Being Added To Mesa

For several months now there's been a Direct3D 9 state tracker under development for Mesa that's making some headway and working out for bettering the Wine performance with D3D9 titles rather than using Wine's translation layer to OpenGL. While no official request for pulling the code has been issued, it looks like it might stand a chance of hitting mainline Mesa.

18 August 2014 - D3D9 - 61 Comments
The GLX Extension For Linux Game Developers Will Soon Work On More Drivers

Going on for a while now has been work by Mesa developers on a new GLX extension to help out game developers by supplying hard to determine information in a standardized manner about the Linux graphics drivers and the underlying hardware renderer capabilities. That work is addressed by the GLX_MESA_query_renderer extension which to now has just been supported by the Intel Linux driver but soon will be supported by other Mesa drivers.

15 August 2014 - GLX_MESA_query_renderer - 1 Comment
Geometry Shaders / OpenGL 3.2 Finally Comes To Intel Sandy Bridge

Those still using Intel Sandy Bridge hardware on Linux will be ecstatic to learn this morning that geometry shaders support has been implemented in Mesa by a new patch-set for this older Intel hardware and thereby allowing OpenGL 3.2 support to be exposed for this "Gen6" hardware.

14 August 2014 - GS Sandy Bridge In Mesa - 32 Comments
After OpenGL 4.5, The Mesa OpenGL 4 Support Matrix

Now that OpenGL 4.5 was released yesterday by the Khronos Group, while NVIDIA already has an OpenGL 4.5 driver, it will be a longtime before the open-source Mesa/Gallium3D drivers are able to claim OpenGL 4.5 compliance.

12 August 2014 - Mesa GL4 - 27 Comments
Intel Adds Support For ARB_copy_image

While OpenGL 4.5 was announced today, Mesa developers are still battling for OpenGL 4.0 compliance but at least they are now able to scratch off another GL4 feature.

11 August 2014 - OpenGL 4 - 6 Comments

723 Mesa news articles published on Phoronix.