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Mesa News Archives

Nouveau Lands A OpenGL 4.3 Feature & Fixes MPEG4 Video Decoding

The latest high profile work by prolific Nouveau contributor Ilia Mirkin is the landing of GL_ARB_texture_view for the NV50 and NVC0 Gallium3D drivers.
12 September 2014 - ARB_texture_view

Running The Oibaf PPA On Ubuntu 14.10

While Ubuntu 14.10 is finally getting X.Org Server 1.16, it doesn't yet have Mesa 10.3 but that can be easily addressed via third-party packages.
11 September 2014 - Ubuntu 14.10 - 12 Comments

Intel ILO Gallium3D Driver Sees New Improvements

For users of the unofficial Intel Gallium3D driver, ILO, it's been updated with some minor improvements.
11 September 2014 - ILO Gallium3D - 11 Comments

Mesa's Top Contributors This Summer

Here's some numbers on how Mesa 3D development has been pacing the past few months.
7 September 2014 - GitStats - 10 Comments

Running Gallium3D's LLVMpipe On The Eight-Core 5GHz CPU

Having an eight-core CPU that can clock up to 5.0GHz (albeit having a 220 Watt TDP), curiosity got the best of me to run some quick (or slow) Gallium3D LLVMpipe tests just to see how this software fall-back driver performs.
2 September 2014 - FX - 10 Comments

Android Build Support Improved For Libdrm

Emil Velikov, the new Mesa release manager, just landed a large set of libdrm patches for improving the open-source graphics drivers for Android.
1 September 2014 - Mesa DRM - 3 Comments

Mesa 10.3 RC2 Arrives Via Its New Release Manager

The second weekly release candidate for the upcoming Mesa 10.3 is now available.
31 August 2014 - Mesa 10.3

NIR Still Being Discussed For Mesa, LLVM Gets Brought Up Again

Last week NIR was announced as a new intermediate representation for Mesa. Discussion around this new but experimental IR continues to happen among upstream developers while Mesa developers are back to discussing LLVM too.
27 August 2014 - Mesa IR - 44 Comments

Mesa Has A New Release Manager

Mesa has a new release manager to allow the two existing managers from Intel's Open-Source Technology Center to get back to more driver wrangling rather than release wrangling.
26 August 2014 - Switch-Up

The New Features Of Mesa 10.3

Mesa 10.3 is gearing up for its official release in the weeks ahead and with the code having already been branched here's a rundown of the many new features.
25 August 2014 - Mesa 10.3 - 12 Comments

Mesa 10.3 Branched & RC1 Released, Mesa 10.4 On Master

For those hoping Mesa 10.3 would reach OpenGL 4.0 core compliance and thus the version bumping to Mesa 11.0, that didn't happen in time. Mesa 10.3 has now been branched from master and Mesa 10.3 RC1 issued.
21 August 2014 - Mesa 10.3 RC1 - 5 Comments

Mesa 10.2.6 Has Plenty Of OpenGL Driver Bug Fixes

For those living on the Mesa 10.2 stable series rather than the experimental Mesa 10.3 code, there's a new point release out today.
19 August 2014 - Mesa 10.2 - 1 Comment

Mesa Now Supports Another OpenGL 4.5 Extension

While Mesa is still racing towards OpenGL 4.0 compliance, another OpenGL 4.5 extension can now be crossed off the Mesa TODO list.
19 August 2014 - GL_ARB - 6 Comments

Direct3D 9 Support Stands A Chance Of Being Added To Mesa

For several months now there's been a Direct3D 9 state tracker under development for Mesa that's making some headway and working out for bettering the Wine performance with D3D9 titles rather than using Wine's translation layer to OpenGL. While no official request for pulling the code has been issued, it looks like it might stand a chance of hitting mainline Mesa.
18 August 2014 - D3D9 - 61 Comments

Mesa Picks Up Support For Some OpenGL 4.5 Extensions

Mesa developers continue making headway in supporting more of the Khronos OpenGL 4.x specifications... OpenGL 4.0~4.2 is hopefully not too far out, at least for the Intel Linux driver.
15 August 2014 - Mesa GL4 - 3 Comments

The GLX Extension For Linux Game Developers Will Soon Work On More Drivers

Going on for a while now has been work by Mesa developers on a new GLX extension to help out game developers by supplying hard to determine information in a standardized manner about the Linux graphics drivers and the underlying hardware renderer capabilities. That work is addressed by the GLX_MESA_query_renderer extension which to now has just been supported by the Intel Linux driver but soon will be supported by other Mesa drivers.
15 August 2014 - GLX_MESA_query_renderer - 1 Comment

R600g & RadeonSI Now Support BPTC Texture Compression

Earlier this week Intel pushed their BPTC texture compression support into mainline Mesa and now following in those foot steps are the R600g and RadeonSI driver enablement.
15 August 2014 - BPTC - 4 Comments

Geometry Shaders / OpenGL 3.2 Finally Comes To Intel Sandy Bridge

Those still using Intel Sandy Bridge hardware on Linux will be ecstatic to learn this morning that geometry shaders support has been implemented in Mesa by a new patch-set for this older Intel hardware and thereby allowing OpenGL 3.2 support to be exposed for this "Gen6" hardware.
14 August 2014 - GS Sandy Bridge In Mesa - 32 Comments

After OpenGL 4.5, The Mesa OpenGL 4 Support Matrix

Now that OpenGL 4.5 was released yesterday by the Khronos Group, while NVIDIA already has an OpenGL 4.5 driver, it will be a longtime before the open-source Mesa/Gallium3D drivers are able to claim OpenGL 4.5 compliance.
12 August 2014 - Mesa GL4 - 27 Comments

BPTC Texture Compression Support Lands In Mesa

Last month we reported on Intel working out patches for BPTC texture compression support with their open-source 3D driver and as of today that support has been mainlined to Mesa.
12 August 2014 - BPTC - 3 Comments

656 Mesa news articles published on Phoronix.
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