Mesa News Archives
For those not paying attention to the Mesa Git repository, Ian Romanick has landed more OpenGL 3.0 support work into the open-source code-base.
3 January 2012 - Thanks Intel - 9 Comments
Here's one of the ways that Phoronix finds the performance regressions within the Mesa / Gallium3D drivers in a very easy way.
29 December 2011 - Sample - 4 Comments
Vincent Lejeune has published an updated patch-set providing Uniform Buffer Object (UBO) support for OpenGL in Mesa.
25 December 2011 - Merry Christmas - 1 Comment
The R300g and R600g Radeon Gallium3D performance is now up for certain workloads thanks to an important performance fix.
24 December 2011 - Hoorah - 1 Comment
For those not keeping track, the Gallium3D state tracker for providing Microsoft Direct3D 10/11 support is still around.
19 December 2011 - Gallium3D - 35 Comments
Besides dropping the Intel 965 Gallium3D driver from mainline Mesa, the Gallium3D Cell driver has also been removed too.
30 November 2011 - No More - 17 Comments
For those wanting to live in a stable-and-tested world and forget about all the Mesa advancements that have been talked about on Phoronix in the past five months, Mesa 7.11.1 is now available.
17 November 2011 - New Mesa Update - 2 Comments
Yesterday at the Ubuntu Developer Summit in Orlando, Canonical employees and others tried to hash out the general requirements for the X.Org stack to be found in Ubuntu 12.04 LTS.
2 November 2011 - Stack Makeup - 11 Comments
A few patches have been published today for the VDPAU state tracker in Mesa's Gallium3D.
31 October 2011 - Gallium3D VDPAU - 7 Comments
The death sentence to the ATI Radeon R300/R600 classic Mesa drivers has been carried out. It's all about the Gallium3D drivers now for upstream Mesa for R300 hardware and newer -- up through the latest Radeon HD 6000 series and Fusion.
28 October 2011 - They're Dead - 14 Comments
Yesterday I wrote about the state of OpenGL 3.0 support in Mesa, but here's also some of the other missing items from the open-source graphics drivers.
28 October 2011 - OpenGL Support - 8 Comments
Last month during XDC2011 Chicago it was publicly talked about how Intel wants OpenGL 3.0 support in Mesa and ideally before year's end. But how's that goal coming?
27 October 2011 - OpenGL 3.0 - 5 Comments
Last month at XDC2011 Chicago the long-standing goal of killing off Mesa IR was talked about by Intel. There's already been the GLSL-To-TGSI translator (and also competing with that is LunarGLASS to replace Mesa IR with LLVM IR), and now there's some new work to talk about in this area that works towards the common goal.
7 October 2011 - Improvements - 2 Comments
Marek Olšák, one of the most prolific independent contributors to Mesa / Gallium3D, has more exciting work at hand. Marek has published a patch to make the necessary changes to Gallium3D so that it can implement transform feedback support, a feature of OpenGL 3.0.
5 October 2011 - Changes - 1 Comment
Ian Romanick of Intel, in the conquest to deliver OpenGL 3.0 support to the open-source Mesa stack by potentially year's end, has a new patch-set for examination.
29 September 2011 - New Code
Earlier this year Zack Rusin introduced ApiTrace as a new way to debug graphics drivers and other areas of the graphics stack. ApiTrace is an open-source utility that allows capturing DirectX/OpenGL API calls and to analyze them later on in a step-by-step manner. There's also other features like real-time editing of shaders and making other tweaks to how the calls are executed. ApiTrace even has a nice GUI too. Zack has now announced ApiTrace 2.0 and it makes this very useful graphics utility even much better.
28 September 2011 - New Release - 3 Comments
Chad Versace of Intel has published a set of nineteen patches to the Mesa mailing list that implement HiZ and depth resolve support for the Intel Linux graphics driver. Unfortunately, it's not without some regressions.
25 September 2011 - New Release - 7 Comments
There's patches now floating on the Mesa mailing list that provide support for OpenGL Uniform Buffer Objects (UBOs) in Mesa. This is noteworthy as it's another OpenGL 3.1+ feature that's been sadly missing from this open-source graphics stack.
23 September 2011 - OpenGL 3/4 - 4 Comments
Due to being busy with XDC2011 Chicago, there was some news missed over the weekend: there's the Mesa user-space side support for Nouveau video decoding using a hardware-based NVIDIA video decoder.
13 September 2011 - Merged - 8 Comments
Emeric Grange has published a set of nine patches for the Gallium3D G3DVL video decoding stack. These patches largely originate from his work this summer on Gallium3D VP8 video decoding as part of Google's Summer of Code.
13 September 2011 - New Patches - 1 Comment
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