Mesa News Archives
Intel is planning to soon begin merging the OpenGL ES 3.0 support patches into mainline Mesa.
17 November 2012 - OpenGL ES 3.0 - 2 Comments
Marek Olšák continues to work on Mesa/Gallium3D performance improvements. Marek's latest work is on implementing a-synchronous SwapBuffers and to allow for thread offloading of SwapBuffers via a new DRI2 extension to the libGL-Mesa interface.
15 November 2012 - New Code - 5 Comments
Anuj Phogat of Intel has published his second round of twenty-two patches for implementing ETC2 texture compression support within the Intel Mesa driver.
10 November 2012 - Patches - 7 Comments
David Airlie has implemented another one of the OpenGL 4.x features into mainline Mesa. The new feature is currently fully supported for the Softpipe and tentatively for AMD R600g (targeting the Radeon HD 5000 series "Evergreen" GPUs) drivers.
9 November 2012 - Cube Map Array Support
Following yesterday's article comparing the AMD Radeon Linux drivers on Ubuntu 12.10, Marek Olšák looked into some of the cases where the open-source Radeon Gallium3D driver was much slower than the proprietary Catalyst driver. Already with one patch that touches only two dozen lines of code, Marek was able to quadruple the open-source driver frame-rate for at least one game.
31 October 2012 - For Select Workloads - 40 Comments
OpenGL support is becoming an increasing hard requirement on the Linux desktop. Even if your hardware comes up short, more desktops are requiring GL support, which means falling back to the CPU-based LLVMpipe Gallium3D driver.
21 October 2012 - LLVMpipe - 27 Comments
For those Intel Sandy Bridge owners wondering if there's any worthwhile performance improvements when upgrading from Ubuntu 12.10 with Mesa 9.0 and the Linux 3.5 kernel up to the early Mesa 9.1-devel state with the Linux 3.7 Git kernel, here are some benchmarks.
12 October 2012 - Benchmarks - 15 Comments
While this morning I shared my views about nine good features of Mesa 9.0 for the major open-source OpenGL user-space update, there's also many disappointing items and shortcomings of this Mesa 9.0 release as it pertains to end-users running the open-source Linux graphics drivers.
9 October 2012 - Mesa 9.0 Hell - 37 Comments
With Mesa 9.0 having been released last night and in continuing in a similar manner to eight good things about Mesa 8.0 and eight shortcomings about Mesa 8.0 from its release, let's start off with nine good things about Mesa 9.0.
9 October 2012 - Mesa 9.0
After facing some delays, Mesa 9.0 was released on Monday afternoon as the latest bi-annual feature release of this important open-source OpenGL driver stack. This is also the first release that supports OpenGL 3.1, albeit the hardware support is currently limited to the Intel DRI driver.
8 October 2012 - OpenGL 3.1 - 46 Comments
Ian Romanick of Intel has shared his revised plans for releasing Mesa 9.0.
29 September 2012 - 5 October - 8 Comments
On the last day of XDC2012, plans for the future OpenGL Linux ABI began to be plotted. This was quite an interesting discussion that's certainly worth watching.
23 September 2012 - OpenGL Improvements - 1 Comment
The latest work by Marek Olšák is a major rework to the way that blitting is handled by graphics drivers on the Gallium3D architecture.
14 September 2012 - Gallium3D Blitting - 16 Comments
The Linux OpenGL stack along with the upstream OpenGL specification has been evolving at a fast pace in recent years. There was recently some discussion within the Khronos camp for updating the guide for how to implement OpenGL support on Linux and it's been decided it will be talked about next week at XDC2012. To get the ball rolling for planning out a new Linux OpenGL ABI, NVIDIA has published a proposal.
13 September 2012 - OpenGL ABI - 29 Comments
Vincent Lejeune has shared a new Mesa branch that he's currently soliciting for comments as it introduces a new GLSL to LLVM pass. He hopes drivers will begin to use it, including the Intel driver with their new-found LLVM compiler ambitions.
12 September 2012 - RFC State - 2 Comments
Patches for supporting OpenGL Geometry Shaders within Mesa/Gallium3D are said to be published soon, which is a big step that will make Mesa closer to supporting the OpenGL 3.2 specification.
10 September 2012 - OpenGL 3.2 - 10 Comments
The VA-API state tracker for Mesa's Gallium3D is set to be removed since it's fallen into disrepair without active maintenance.
7 September 2012 - VA-API Support - 20 Comments
The Direct3D 10/11 state tracker for Mesa's Gallium3D has basically fallen into an unfortunate and unusable state.
6 September 2012 - Gallium3D DirectX - 21 Comments
While PRIME offloading has finally materialized and will be set when X.Org Server 1.13 is released, a new client-side GPU offloading implementation has now surfaced. Primus is a small lightweight GPU offloading implementation written in about 500 lines of code.
3 September 2012 - Primus - 8 Comments
Intel OTC developers that generally have been providing most of the new OpenGL functionality within Mesa have shared their views this week that they will not be implementing the GL_ARB_compatibility extension within the open-source project.
31 August 2012 - GL_ARB_compatibility - 5 Comments
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