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Mesa News Archives

Geometry Shaders Soon To Hit Mesa, GL 3.2 Is Close

Patches for supporting OpenGL Geometry Shaders within Mesa/Gallium3D are said to be published soon, which is a big step that will make Mesa closer to supporting the OpenGL 3.2 specification.
10 September 2012 - OpenGL 3.2 - 10 Comments

VA-API Support Set To Be Dropped From Mesa

The VA-API state tracker for Mesa's Gallium3D is set to be removed since it's fallen into disrepair without active maintenance.
7 September 2012 - VA-API Support - 20 Comments

Direct3D In Gallium3D Suffers Bit-Rot, Now Disabled

The Direct3D 10/11 state tracker for Mesa's Gallium3D has basically fallen into an unfortunate and unusable state.
6 September 2012 - Gallium3D DirectX - 21 Comments

Primus: Client-Side GPU Offloading In 500 Lines Of Code

While PRIME offloading has finally materialized and will be set when X.Org Server 1.13 is released, a new client-side GPU offloading implementation has now surfaced. Primus is a small lightweight GPU offloading implementation written in about 500 lines of code.
3 September 2012 - Primus - 8 Comments

Mesa Will Not Support GL_ARB_compatibility

Intel OTC developers that generally have been providing most of the new OpenGL functionality within Mesa have shared their views this week that they will not be implementing the GL_ARB_compatibility extension within the open-source project.
31 August 2012 - GL_ARB_compatibility - 5 Comments

Mesa's DRM Library Finally Builds VMWGFX By Default

While VMware's VMWGFX graphics driver has been deemed stable for months, only now with the Mesa DRM library is the driver support being built by default.
25 August 2012 - VMWGFX - 3 Comments

Mesa Set To Lose OpenVMS Support

Support for OpenVMS is set to be removed from Mesa due to lack of maintainership in four years and trimming out the OpenVMS can shave just over two thousand lines of code.
23 August 2012 - No More OpenVMS - 6 Comments

Mesa 9.0 Branching Delayed So More Features Can Land

The code branching of the next Mesa release -- what was going to be known as Mesa 8.1 but is now being called Mesa 9.0 -- is being delayed by a few days to allow time for some last-minute features to land.
21 August 2012 - Mesa 9.0 - 7 Comments

Marek Lands Radeon Gallium3D MSAA Changes

Marek Olšák, the prolific independent contributor to Mesa/Gallium3D and the open-source Radeon Linux graphics driver, has landed a number of commits today in Mesa pertaining to MSAA, a.k.a. multi-sample anti-aliasing for newer Radeon GPUs.
15 August 2012 - MSAA Work - 29 Comments

ETC2 Texture Compression Looks Good For OpenGL

With OpenGL ES 3.0 and OpenGL 4.3 there is now mandatory texture compression support in the form of ETC2, the Ericsson Texture Compression method.
12 August 2012 - ETC2 Texture - 26 Comments

A Look At OpenGL ES 3.0: Lots Of Good Stuff

The OpenGL ES 3.0 specification was released earlier this week at SIGGRAPH 2012. The slides from the OpenGL ES BoF session have now surfaced with more perspective on this latest Khronos standard targeting OpenGL on mobile devices.
12 August 2012 - GLES 3.0 - 11 Comments

Mesa Release Shake-Up: Mesa 8.1 Is Now Mesa 9.0

Well, there isn't a major Mesa release happening this month as was originally planned. There also isn't going to be a Mesa 8.1 release. Instead, Mesa 9.0 will be released in September.
10 August 2012 - Mesa 9.0 - 23 Comments

How To Help Improve, Develop Mesa Drivers

If you aren't satisfied with seeing Mesa lag far behind the latest OpenGL standard and come up short when in the areas of performance and features compared to some of the proprietary graphics drivers, they always welcome additional help.
7 August 2012 - Gallium3D - 22 Comments

OpenGL 4.3 Support Is A Ways Out In Mesa

While the OpenGL 4.3 specification was just released (along with OpenGL ES 3.0), there's already a beta NVIDIA Linux proprietary driver supporting this latest desktop graphics API from Khronos. AMD will also soon be released a Catalyst beta with the GL 4.3 / GLSL 4.30 support. However, the open-source Mesa support will still be a ways out.
6 August 2012 - A Look - 11 Comments

Linux Isn't Alone With OpenGL Driver Issues

While the open-source Linux graphics drivers may not be up to scratch with the proprietary Linux graphics drivers from NVIDIA and AMD in terms of features, power efficiency, and performance, Linux isn't the only operating system with less than desirable OpenGL drivers. I've been surprised by the OpenGL issues under OS X 10.8 "Mountain Lion" with the Retina MacBook Pro.
31 July 2012 - OS X Too - 8 Comments

Haiku Looks To Leverage More Of Mesa

Haiku OS, the open-source operating system that's a re-implementation of BeOS, is continuing to look at leveraging more of Mesa for its 3D/OpenGL rendering.
29 July 2012 - Haiku BeOS - 5 Comments

Mesa Support For OpenGL Core Contexts

There was exciting OpenGL 3/4 news yesterday for Mesa when it came to early but yet-to-be-merged support for OpenGL geometry shaders, but that's not all the new Mesa GL news this week. Patches were also published to provide support for OpenGL Core contexts for OpenGL 3.1 and newer.
28 July 2012 - OpenGL 3/4 - 5 Comments

Mesa Support For OpenGL Geometry Shaders

An exciting message hit the Mesa mailing list on Friday morning concerning support for OpenGL geometry shaders.
27 July 2012 - Woohoo! - 8 Comments

Gallium3D's LLVMpipe Now Handles Wider Registers

If you have an AVX-enabled processor like Intel's Sandy/Ivy Bridge or AMD's Bulldozer, there's some good news should you be relying upon Mesa's Gallium3D LLVMpipe driver.
18 July 2012 - New Feature - 4 Comments

Mesa Support For ETC1 Texture Compression

With commits this afternoon by Intel, there's now support for handling ETC1 texture compression within Mesa.
16 July 2012 - Not S3TC - 6 Comments

676 Mesa news articles published on Phoronix.
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