Mesa News Archives
Just a few days after Mesa 10.5 RC2 was released, the third release candidate to Mesa 10.5 is now available for testing.
27 February 2015 - Mesa 10.5
For Ubuntu Linux users who haven't tried the Vivid Verbet Beta 1 release yet, you'll be pleased to know that Ubuntu 15.04 is riding off Mesa 10.5 for having the latest open-source graphics drivers.
27 February 2015 - Mesa 10.5-rc1 - 7 Comments
Rob Clark continues making great progress on his Freedreno Gallium3D graphics driver for providing open-source support for Qualcomm's Adreno graphics hardware.
22 February 2015 - Freedreno A4xx - 22 Comments
While Intel's implemented ETC2 support in their driver and is supported by their latest hardware, Gallium3D is finally getting some ETC2 support.
19 February 2015 - ETC2 Texture Compression - 1 Comment
A few weeks back at FOSDEM was a presentation by Luc Verhaegen on the Tamil Driver, which is focused on bringing open-source graphics driver support to ARM's Mali T-Series and is the successor to his former Lima driver for older Mali graphics hardware.
18 February 2015 - Tamil Driver - 10 Comments
The latest OpenGL extension being implemented within Mesa Git for Mesa 10.6 is the ARB_pipeline_statistics_query extension.
18 February 2015 - Mesa 10.6
With Mesa 10.5 recently having been branched and Mesa 10.6 now officially under development, I ran some quick comparison benchmarks today to see how the latest Mesa 10.4 stable series is comparing to Mesa 10.6-devel Git for an Intel Core i3 "Broadwell" NUC with HD Graphics 5500.
14 February 2015 - Broadwell NUC OpenGL
For those that have been having problems using Gallium3D VDPAU recently, this video decoding should be fixed up in the latest Mesa 10.6-devel Git code and it will also be back-ported for Mesa 10.5.
12 February 2015 - Gallium3D VDPAU - 9 Comments
Days after branching Mesa 10.5, Emil Velikov went ahead today and put out the first release candidate for the upcoming Mesa 10.5.
12 February 2015 - Mesa 10.5 RC1 - 1 Comment
Mesa Git master was branched into Mesa 10.5 this weekend and the latest Git code then bumped to Mesa 10.6-devel. While Mesa 10.5 is a step closer to being released, officially it still only supports OpenGL 3.3.
9 February 2015 - Mesa 10.5 - 34 Comments
Another point release to Mesa 10.4 is now available.
6 February 2015 - Mesa 10.4.4 - 3 Comments
Last weekend at FOSDEM 2015 there was a status update concerning Gallium3D Nine, the Direct3D 9 state tracker that runs Windows games in conjunction with Wine.
3 February 2015 - Gallium3D Nine - 41 Comments
A Google engineer is still working on his virtual GEM driver that will benefit the performance of Mesa's software rasterizer for increasing the performance when not running on real graphics hardware.
31 January 2015 - vGEM - 1 Comment
For those wondering what else Kristian Høgsberg is working on in his post-Wayland days, after tackling initial Skylake enablement in Mesa his latest achievement is a new Mesa performance patch.
29 January 2015 - mtx_t mutex - 36 Comments
Emil Velikov announced the Mesa 10.4.3 point release during the early hours of today. While most Mesa stable updates aren't too exciting, this one is certainly noteworthy if you're a user of the Gallium3D "Nine" state tracker for providing Direct3D 9 support on Linux.
24 January 2015 - D3D9 - 2 Comments
Maarten Lankhorst of Canonical released the libdrm 2.4.59 library on Wednesday. While most libdrm updates tend not to be too exciting, the v2.4.59 release carries a bit more weight.
22 January 2015 - libdrm 2.4.59
While there have been GLX_EXT_buffer_age patches for Mesa going back months, they've been for DRI3. Chris Wilson of Intel has now implemented GLX_EXT_buffer_age support along the DRI2 code-paths.
21 January 2015 - GLX_EXT_buffer_age - 6 Comments
It was just last June that Eric Anholt left Intel for Broadcom to focus on creating the Broadcom VC4 open-source graphics driver stack for the Raspberry Pi to have a new DRM/KMS driver and a Gallium3D driver. In less than one year, he's made a lot of progress.
20 January 2015 - Broadcom VC4 - 9 Comments
Intel developers are in the process of landing their GLSL shader cache into mainline Mesa.
16 January 2015 - Mesa Shader Cache - 37 Comments
NIR, the new IR for Mesa that's better than the status quo (GLSL IR), has finally landed inside mainline Mesa.
15 January 2015 - NIR - 30 Comments
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