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Mesa News Archives

Mesa Now Supports Another OpenGL 4.5 Extension

While Mesa is still racing towards OpenGL 4.0 compliance, another OpenGL 4.5 extension can now be crossed off the Mesa TODO list.
19 August 2014 - GL_ARB - 6 Comments

Direct3D 9 Support Stands A Chance Of Being Added To Mesa

For several months now there's been a Direct3D 9 state tracker under development for Mesa that's making some headway and working out for bettering the Wine performance with D3D9 titles rather than using Wine's translation layer to OpenGL. While no official request for pulling the code has been issued, it looks like it might stand a chance of hitting mainline Mesa.
18 August 2014 - D3D9 - 61 Comments

Mesa Picks Up Support For Some OpenGL 4.5 Extensions

Mesa developers continue making headway in supporting more of the Khronos OpenGL 4.x specifications... OpenGL 4.0~4.2 is hopefully not too far out, at least for the Intel Linux driver.
15 August 2014 - Mesa GL4 - 3 Comments

The GLX Extension For Linux Game Developers Will Soon Work On More Drivers

Going on for a while now has been work by Mesa developers on a new GLX extension to help out game developers by supplying hard to determine information in a standardized manner about the Linux graphics drivers and the underlying hardware renderer capabilities. That work is addressed by the GLX_MESA_query_renderer extension which to now has just been supported by the Intel Linux driver but soon will be supported by other Mesa drivers.
15 August 2014 - GLX_MESA_query_renderer - 1 Comment

R600g & RadeonSI Now Support BPTC Texture Compression

Earlier this week Intel pushed their BPTC texture compression support into mainline Mesa and now following in those foot steps are the R600g and RadeonSI driver enablement.
15 August 2014 - BPTC - 4 Comments

Geometry Shaders / OpenGL 3.2 Finally Comes To Intel Sandy Bridge

Those still using Intel Sandy Bridge hardware on Linux will be ecstatic to learn this morning that geometry shaders support has been implemented in Mesa by a new patch-set for this older Intel hardware and thereby allowing OpenGL 3.2 support to be exposed for this "Gen6" hardware.
14 August 2014 - GS Sandy Bridge In Mesa - 32 Comments

After OpenGL 4.5, The Mesa OpenGL 4 Support Matrix

Now that OpenGL 4.5 was released yesterday by the Khronos Group, while NVIDIA already has an OpenGL 4.5 driver, it will be a longtime before the open-source Mesa/Gallium3D drivers are able to claim OpenGL 4.5 compliance.
12 August 2014 - Mesa GL4 - 27 Comments

BPTC Texture Compression Support Lands In Mesa

Last month we reported on Intel working out patches for BPTC texture compression support with their open-source 3D driver and as of today that support has been mainlined to Mesa.
12 August 2014 - BPTC - 3 Comments

Intel Adds Support For ARB_copy_image

While OpenGL 4.5 was announced today, Mesa developers are still battling for OpenGL 4.0 compliance but at least they are now able to scratch off another GL4 feature.
11 August 2014 - OpenGL 4 - 6 Comments

Broadcom VC4 Gallium3D Driver Soon To Merge Into Mesa

The Broadcom VC4 Gallium3D driver, which provides the open-source user-space component to an OpenGL driver for the Raspberry Pi, will soon likely be added to mainline Mesa.
7 August 2014 - Raspberry Pi - 3 Comments

Mesa 10.2.5 Officially Released

Carl Worth of Intel has released Mesa 10.2.5 this weekend as the latest bug-fix for the Mesa 10.2 stable series.
3 August 2014 - Mesa 10.2.5 - 7 Comments

Intel Is Getting Very Close To OpenGL 4.0/4.1/4.2 Mesa Support

As brought up in the discussion following yesterday's article about Intel adding BPTC support to their Mesa driver, several Phoronix readers are filled with happiness over Mesa nearly support not just for the OpenGL 4.0 specification but also OpenGL 4.1 and 4.2 aren't far out of reach.
23 July 2014 - Mesa 11.0? - 42 Comments

BPTC Texture Compression Comes To Nouveau After Intel's Work

Just hours after Intel added BPTC texture compression support to Mesa and their DRI driver, frequent Nouveau contributor Ilia Mirkin added BPTC support to Gallium3D and wired it up for the "NVC0" Fermi/Kepler Gallium3D open-source NVIDIA driver.
23 July 2014 - ARB_texture_compression_bptc - 3 Comments

More "Mega Driver" Work Merged For Mesa

More code by Emil Velikov was merged yesterday to push along the Gallium3D Mega Drivers model.
10 July 2014 - Mega Drivers - 4 Comments

GLX DRI3 GPU Offloading Lands In Mesa

The GLX DRI3 GPU offloading support has landed in Mesa with a solution that's superior to the DRI2 GPU offloading model.
1 July 2014 - GLX DRI3 - 37 Comments

Mesa 10.1.5 & Mesa 10.2.2 Released

New point releases in the Mesa 10.1 and Mesa 10.2 series are now available.
25 June 2014 - Mesa 10.1/10.2 - 1 Comment

Gallium3D VDPAU & XvMC Support Are Now Single Libraries

The start of the Gallium3D "mega drivers" patches by Emil Velikov are starting to land in Mesa. First up, the patches to consolidate the Gallium3D VDPAU and XvMC support into single libraries for supporting multiple drivers.
23 June 2014 - VDPAU - 1 Comment

GPU Software Fallbacks: What's Better?

When Eric Anholt announced last week he was developing a Broadcom VC4 DRM plus OpenGL driver he said originally he plans to develop the user-space GL driver as a Gallium3D driver but might later turn it into a classic Mesa driver.
22 June 2014 - swrast - 37 Comments

Intel Starts Landing Another OpenGL 4.3 Extension

Finally receiving some mainline treatment within Mesa this Sunday is the start of Chris Forbes' long work-in-progress patches concerning ARB_fragment_layer_viewport.
22 June 2014 - ARB_fragment_layer_viewport - 14 Comments

RadeonSI Gallium3D Gets Wired Up For More OpenGL 4.0 Extensions

Another set of AMD RadeonSI Gallium3D driver improvements were committed on Wednesday for Mesa.
19 June 2014 - RadeonSI - 7 Comments

604 Mesa news articles published on Phoronix.
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