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Mesa News Archives

Softpipe Gets Close On GL3, Mesa 8.0 For Early February

The Mesa Softpipe driver is now getting close to handling OpenGL 3.0 support for the Mesa 8.0 release, which is expected to be branched next week.
6 January 2012 - Hell Yeah! - 15 Comments

More GL3 Work Lands In Mesa

For those not paying attention to the Mesa Git repository, Ian Romanick has landed more OpenGL 3.0 support work into the open-source code-base.
3 January 2012 - Thanks Intel - 9 Comments

How-To: Find The Mesa Performance Regressions

Here's one of the ways that Phoronix finds the performance regressions within the Mesa / Gallium3D drivers in a very easy way.
29 December 2011 - Sample - 4 Comments

New Mesa Uniform Buffer Object Patches Posted

Vincent Lejeune has published an updated patch-set providing Uniform Buffer Object (UBO) support for OpenGL in Mesa.
25 December 2011 - Merry Christmas - 1 Comment

Holiday Gift: OpenGL Radeon Performance Goes Up

The R300g and R600g Radeon Gallium3D performance is now up for certain workloads thanks to an important performance fix.
24 December 2011 - Hoorah - 1 Comment

The Direct3D 10/11 State Tracker Is Still Around

For those not keeping track, the Gallium3D state tracker for providing Microsoft Direct3D 10/11 support is still around.
19 December 2011 - Gallium3D - 35 Comments

The Gallium3D Cell Driver Gets Dropped Too

Besides dropping the Intel 965 Gallium3D driver from mainline Mesa, the Gallium3D Cell driver has also been removed too.
30 November 2011 - No More - 17 Comments

Mesa 7.11.1 Released

For those wanting to live in a stable-and-tested world and forget about all the Mesa advancements that have been talked about on Phoronix in the past five months, Mesa 7.11.1 is now available.
17 November 2011 - New Mesa Update - 2 Comments

Mesa 7.12, Linux 3.2 Likely For Ubuntu 12.04 LTS

Yesterday at the Ubuntu Developer Summit in Orlando, Canonical employees and others tried to hash out the general requirements for the X.Org stack to be found in Ubuntu 12.04 LTS.
2 November 2011 - Stack Makeup - 11 Comments

MPEG4 Part 2 In Gallium3D VDPAU State Tracker

A few patches have been published today for the VDPAU state tracker in Mesa's Gallium3D.
31 October 2011 - Gallium3D VDPAU - 7 Comments

Farewell To The Classic R300/R600 Mesa Drivers

The death sentence to the ATI Radeon R300/R600 classic Mesa drivers has been carried out. It's all about the Gallium3D drivers now for upstream Mesa for R300 hardware and newer -- up through the latest Radeon HD 6000 series and Fusion.
28 October 2011 - They're Dead - 14 Comments

What's Missing From The Mesa Drivers

Yesterday I wrote about the state of OpenGL 3.0 support in Mesa, but here's also some of the other missing items from the open-source graphics drivers.
28 October 2011 - OpenGL Support - 8 Comments

The State Of OpenGL 3.0 Support In Mesa

Last month during XDC2011 Chicago it was publicly talked about how Intel wants OpenGL 3.0 support in Mesa and ideally before year's end. But how's that goal coming?
27 October 2011 - OpenGL 3.0 - 5 Comments

Mesa: Fixed Function Programs Generating GLSL

Last month at XDC2011 Chicago the long-standing goal of killing off Mesa IR was talked about by Intel. There's already been the GLSL-To-TGSI translator (and also competing with that is LunarGLASS to replace Mesa IR with LLVM IR), and now there's some new work to talk about in this area that works towards the common goal.
7 October 2011 - Improvements - 2 Comments

Getting OpenGL Transform Feedback For Gallium3D

Marek Olšák, one of the most prolific independent contributors to Mesa / Gallium3D, has more exciting work at hand. Marek has published a patch to make the necessary changes to Gallium3D so that it can implement transform feedback support, a feature of OpenGL 3.0.
5 October 2011 - Changes - 1 Comment

Cleaning Up More Mesa Shader Code

Ian Romanick of Intel, in the conquest to deliver OpenGL 3.0 support to the open-source Mesa stack by potentially year's end, has a new patch-set for examination.
29 September 2011 - New Code

ApiTrace 2.0 Brings OpenGL 4.2, Faster Performance

Earlier this year Zack Rusin introduced ApiTrace as a new way to debug graphics drivers and other areas of the graphics stack. ApiTrace is an open-source utility that allows capturing DirectX/OpenGL API calls and to analyze them later on in a step-by-step manner. There's also other features like real-time editing of shaders and making other tweaks to how the calls are executed. ApiTrace even has a nice GUI too. Zack has now announced ApiTrace 2.0 and it makes this very useful graphics utility even much better.
28 September 2011 - New Release - 3 Comments

Intel Has Buggy HiZ Support Published

Chad Versace of Intel has published a set of nineteen patches to the Mesa mailing list that implement HiZ and depth resolve support for the Intel Linux graphics driver. Unfortunately, it's not without some regressions.
25 September 2011 - New Release - 7 Comments

Uniform Buffer Object Support In Mesa's OpenGL

There's patches now floating on the Mesa mailing list that provide support for OpenGL Uniform Buffer Objects (UBOs) in Mesa. This is noteworthy as it's another OpenGL 3.1+ feature that's been sadly missing from this open-source graphics stack.
23 September 2011 - OpenGL 3/4 - 4 Comments

Nouveau Hardware-Based Video Support In Mesa

Due to being busy with XDC2011 Chicago, there was some news missed over the weekend: there's the Mesa user-space side support for Nouveau video decoding using a hardware-based NVIDIA video decoder.
13 September 2011 - Merged - 8 Comments

598 Mesa news articles published on Phoronix.
19
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