Mesa News Archives
Continuing in the coverage of the soon-to-be-out Mesa 8.0, here are some benchmarks of the CPU-based LLVMpipe software driver for Gallium3D.
13 January 2012 - Benchmarks - 12 Comments
While Mesa 8.0 has a lot to like about it from advertised OpenGL 3.0 support to performance improvements and new Gallium3D features, there are also several shortcomings of this major Mesa release for open-source graphics drivers.
11 January 2012 - Problems - 32 Comments
While OpenGL 3.0 / GLSL 1.30 support in Mesa 8.0 has been what's talked about lately for this open-source graphics library to be released next month, there's a lot of other improvements too in Mesa 8.0 for those of you using the open-source graphics drivers under Linux.
10 January 2012 - Features - 14 Comments
Mesa, the heart of the open-source 3D graphics drivers for Linux, will see its 8.0 release in February with OpenGL 3.0 compliance.
9 January 2012 - Official - 54 Comments
It turns out that a developer is bringing Mesa's Gallium3D driver support to Haiku -- the operating system that seeks to re-implement BeOS as open-source -- per an outstanding monetary bounty.
8 January 2012 - Woohoo - 11 Comments
The Mesa Softpipe driver is now getting close to handling OpenGL 3.0 support for the Mesa 8.0 release, which is expected to be branched next week.
6 January 2012 - Hell Yeah! - 15 Comments
For those not paying attention to the Mesa Git repository, Ian Romanick has landed more OpenGL 3.0 support work into the open-source code-base.
3 January 2012 - Thanks Intel - 9 Comments
Here's one of the ways that Phoronix finds the performance regressions within the Mesa / Gallium3D drivers in a very easy way.
29 December 2011 - Sample - 4 Comments
Vincent Lejeune has published an updated patch-set providing Uniform Buffer Object (UBO) support for OpenGL in Mesa.
25 December 2011 - Merry Christmas - 1 Comment
The R300g and R600g Radeon Gallium3D performance is now up for certain workloads thanks to an important performance fix.
24 December 2011 - Hoorah - 1 Comment
For those not keeping track, the Gallium3D state tracker for providing Microsoft Direct3D 10/11 support is still around.
19 December 2011 - Gallium3D - 35 Comments
Besides dropping the Intel 965 Gallium3D driver from mainline Mesa, the Gallium3D Cell driver has also been removed too.
30 November 2011 - No More - 17 Comments
For those wanting to live in a stable-and-tested world and forget about all the Mesa advancements that have been talked about on Phoronix in the past five months, Mesa 7.11.1 is now available.
17 November 2011 - New Mesa Update - 2 Comments
Yesterday at the Ubuntu Developer Summit in Orlando, Canonical employees and others tried to hash out the general requirements for the X.Org stack to be found in Ubuntu 12.04 LTS.
2 November 2011 - Stack Makeup - 11 Comments
A few patches have been published today for the VDPAU state tracker in Mesa's Gallium3D.
31 October 2011 - Gallium3D VDPAU - 7 Comments
The death sentence to the ATI Radeon R300/R600 classic Mesa drivers has been carried out. It's all about the Gallium3D drivers now for upstream Mesa for R300 hardware and newer -- up through the latest Radeon HD 6000 series and Fusion.
28 October 2011 - They're Dead - 14 Comments
Yesterday I wrote about the state of OpenGL 3.0 support in Mesa, but here's also some of the other missing items from the open-source graphics drivers.
28 October 2011 - OpenGL Support - 8 Comments
Last month during XDC2011 Chicago it was publicly talked about how Intel wants OpenGL 3.0 support in Mesa and ideally before year's end. But how's that goal coming?
27 October 2011 - OpenGL 3.0 - 5 Comments
Last month at XDC2011 Chicago the long-standing goal of killing off Mesa IR was talked about by Intel. There's already been the GLSL-To-TGSI translator (and also competing with that is LunarGLASS to replace Mesa IR with LLVM IR), and now there's some new work to talk about in this area that works towards the common goal.
7 October 2011 - Improvements - 2 Comments
Marek Olšák, one of the most prolific independent contributors to Mesa / Gallium3D, has more exciting work at hand. Marek has published a patch to make the necessary changes to Gallium3D so that it can implement transform feedback support, a feature of OpenGL 3.0.
5 October 2011 - Changes - 1 Comment
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