Mesa News Archives
With OpenGL ES 3.0 and OpenGL 4.3 there is now mandatory texture compression support in the form of ETC2, the Ericsson Texture Compression method.
12 August 2012 - ETC2 Texture - 26 Comments
The OpenGL ES 3.0 specification was released earlier this week at SIGGRAPH 2012. The slides from the OpenGL ES BoF session have now surfaced with more perspective on this latest Khronos standard targeting OpenGL on mobile devices.
12 August 2012 - GLES 3.0 - 11 Comments
Well, there isn't a major Mesa release happening this month as was originally planned. There also isn't going to be a Mesa 8.1 release. Instead, Mesa 9.0 will be released in September.
10 August 2012 - Mesa 9.0 - 23 Comments
If you aren't satisfied with seeing Mesa lag far behind the latest OpenGL standard and come up short when in the areas of performance and features compared to some of the proprietary graphics drivers, they always welcome additional help.
7 August 2012 - Gallium3D - 22 Comments
While the OpenGL 4.3 specification was just released (along with OpenGL ES 3.0), there's already a beta NVIDIA Linux proprietary driver supporting this latest desktop graphics API from Khronos. AMD will also soon be released a Catalyst beta with the GL 4.3 / GLSL 4.30 support. However, the open-source Mesa support will still be a ways out.
6 August 2012 - A Look - 11 Comments
While the open-source Linux graphics drivers may not be up to scratch with the proprietary Linux graphics drivers from NVIDIA and AMD in terms of features, power efficiency, and performance, Linux isn't the only operating system with less than desirable OpenGL drivers. I've been surprised by the OpenGL issues under OS X 10.8 "Mountain Lion" with the Retina MacBook Pro.
31 July 2012 - OS X Too - 8 Comments
Haiku OS, the open-source operating system that's a re-implementation of BeOS, is continuing to look at leveraging more of Mesa for its 3D/OpenGL rendering.
29 July 2012 - Haiku BeOS - 5 Comments
There was exciting OpenGL 3/4 news yesterday for Mesa when it came to early but yet-to-be-merged support for OpenGL geometry shaders, but that's not all the new Mesa GL news this week. Patches were also published to provide support for OpenGL Core contexts for OpenGL 3.1 and newer.
28 July 2012 - OpenGL 3/4 - 5 Comments
An exciting message hit the Mesa mailing list on Friday morning concerning support for OpenGL geometry shaders.
27 July 2012 - Woohoo! - 8 Comments
If you have an AVX-enabled processor like Intel's Sandy/Ivy Bridge or AMD's Bulldozer, there's some good news should you be relying upon Mesa's Gallium3D LLVMpipe driver.
18 July 2012 - New Feature - 4 Comments
With commits this afternoon by Intel, there's now support for handling ETC1 texture compression within Mesa.
16 July 2012 - Not S3TC - 6 Comments
Remember LunarGLASS? It was the technology from LunarG in early 2011 for gutting Mesa to use LLVM as its IR. This LLVM-ized Mesa has fallen dormant.
16 July 2012 - LunarGLASS - 3 Comments
Mesa 8.1 is set to be released in August as a major six-month update to this important open-source user-space graphics driver stack. Here's a look at the OpenGL support level.
12 July 2012 - Mesa 8.1 - 26 Comments
Just days after making a number of improvements to Mesa/Gallium3D, Marek is back this week so far with 22 patches to improve Gallium3D and specifically to benefit the AMD Radeon "R600g" graphics driver.
10 July 2012 - Commits - 10 Comments
Less than a day after Marek Olšák posted a set of patches to implement GL4 transform feedback for Mesa/Gallium3D, he's back with another important but separate set of patches.
5 July 2012 - GL_ARB_timer_query
Marek Olšák, the prolific independent contributor to Mesa/Gallium3D with a special interest in Radeon Gallium3D, has just published his latest patch work. This time around he's been working on the remaining transform feedback extensions from OpenGL 4.0.
5 July 2012 - New Features - 6 Comments
Based upon the latest Git statistics, the rate of Mesa's development commits has been slowing down. There's also some other interesting numbers to share.
25 June 2012 - Sadly - 31 Comments
With a commit this afternoon to Mesa, the R600 Gallium3D driver with the LLVM back-end is now using the performance-boosting VLIW scheduler.
21 June 2012 - Mesa Git - 6 Comments
Patches emerged last week for supporting the GL_ARB_base_instance OpenGL extension within Mesa and Gallium3D's Mesa state tracker. This OpenGL extension was only conceived last year and became part of the specification with OpenGL 4.2.
18 June 2012 - GL_ARB_base_instance - 7 Comments
The latest R600g driver improvement this weekend is for shader variant caching rather than rebuilding the shaders each time.
10 June 2012 - R600g - 42 Comments
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