Mesa News Archives
There was exciting OpenGL 3/4 news yesterday for Mesa when it came to early but yet-to-be-merged support for OpenGL geometry shaders, but that's not all the new Mesa GL news this week. Patches were also published to provide support for OpenGL Core contexts for OpenGL 3.1 and newer.
28 July 2012 - OpenGL 3/4 - 5 Comments
An exciting message hit the Mesa mailing list on Friday morning concerning support for OpenGL geometry shaders.
27 July 2012 - Woohoo! - 8 Comments
If you have an AVX-enabled processor like Intel's Sandy/Ivy Bridge or AMD's Bulldozer, there's some good news should you be relying upon Mesa's Gallium3D LLVMpipe driver.
18 July 2012 - New Feature - 4 Comments
With commits this afternoon by Intel, there's now support for handling ETC1 texture compression within Mesa.
16 July 2012 - Not S3TC - 6 Comments
Remember LunarGLASS? It was the technology from LunarG in early 2011 for gutting Mesa to use LLVM as its IR. This LLVM-ized Mesa has fallen dormant.
16 July 2012 - LunarGLASS - 3 Comments
Mesa 8.1 is set to be released in August as a major six-month update to this important open-source user-space graphics driver stack. Here's a look at the OpenGL support level.
12 July 2012 - Mesa 8.1 - 26 Comments
Just days after making a number of improvements to Mesa/Gallium3D, Marek is back this week so far with 22 patches to improve Gallium3D and specifically to benefit the AMD Radeon "R600g" graphics driver.
10 July 2012 - Commits - 10 Comments
Less than a day after Marek Olšák posted a set of patches to implement GL4 transform feedback for Mesa/Gallium3D, he's back with another important but separate set of patches.
5 July 2012 - GL_ARB_timer_query
Marek Olšák, the prolific independent contributor to Mesa/Gallium3D with a special interest in Radeon Gallium3D, has just published his latest patch work. This time around he's been working on the remaining transform feedback extensions from OpenGL 4.0.
5 July 2012 - New Features - 6 Comments
Based upon the latest Git statistics, the rate of Mesa's development commits has been slowing down. There's also some other interesting numbers to share.
25 June 2012 - Sadly - 31 Comments
With a commit this afternoon to Mesa, the R600 Gallium3D driver with the LLVM back-end is now using the performance-boosting VLIW scheduler.
21 June 2012 - Mesa Git - 6 Comments
Patches emerged last week for supporting the GL_ARB_base_instance OpenGL extension within Mesa and Gallium3D's Mesa state tracker. This OpenGL extension was only conceived last year and became part of the specification with OpenGL 4.2.
18 June 2012 - GL_ARB_base_instance - 7 Comments
The latest R600g driver improvement this weekend is for shader variant caching rather than rebuilding the shaders each time.
10 June 2012 - R600g - 42 Comments
Here's a hint that may allow for some notable performance gains out of the Gallium3D LLVMpipe driver for multi-core systems.
3 June 2012 - It's Possible - 7 Comments
While OpenGL ES 3.0 has been speculated about for months, the specification will be formally released by the Khronos Group this summer.
27 May 2012 - New Update - 33 Comments
While the OpenCL enablement process for the open-source GPU drivers isn't over yet, there's a big accomplishment today: the "Clover" OpenCL state tracker for Gallium3D has finally been merged to Mesa Git master.
11 May 2012 - FINALLY - 15 Comments
While the Intel Linux graphics developers have postponed the OpenGL 3.1 support until probably next year, the Intel Windows driver developers have now managed OpenGL 4.0 support, which compliments the OpenCL 1.1 support on Ivy Bridge -- another feature not found at this point in the Intel Linux GPU driver.
6 May 2012 - Failure - 14 Comments
The release plans for Mesa 8.1 and Mesa 8.2 have been proposed. Unfortunately if you were hoping to see OpenGL 3.1 compliance in this open-source graphics driver library this summer, it looks like that won't come until 2013 and support for newer OpenGL specifications are even further out.
4 May 2012 - Sad Schedule - 39 Comments
Mainline Mesa Git can now be built with the AMD R600 Gallium3D LLVM shader compiler back-end available.
23 April 2012 - Now Available - 50 Comments
LLVM 3.1 is set to be released next month but will it offer up any performance improvements when paired with the open-source Mesa Gallium3D LLVMpipe driver for CPU-based OpenGL support? Here's some new benchmarks that were conducted over the weekend.
9 April 2012 - LLVM 3.1 Testing
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