Mesa News Archives
For those not keeping track, the Gallium3D state tracker for providing Microsoft Direct3D 10/11 support is still around.
19 December 2011 - Gallium3D - 35 Comments
Besides dropping the Intel 965 Gallium3D driver from mainline Mesa, the Gallium3D Cell driver has also been removed too.
30 November 2011 - No More - 17 Comments
For those wanting to live in a stable-and-tested world and forget about all the Mesa advancements that have been talked about on Phoronix in the past five months, Mesa 7.11.1 is now available.
17 November 2011 - New Mesa Update - 2 Comments
Yesterday at the Ubuntu Developer Summit in Orlando, Canonical employees and others tried to hash out the general requirements for the X.Org stack to be found in Ubuntu 12.04 LTS.
2 November 2011 - Stack Makeup - 11 Comments
A few patches have been published today for the VDPAU state tracker in Mesa's Gallium3D.
31 October 2011 - Gallium3D VDPAU - 7 Comments
The death sentence to the ATI Radeon R300/R600 classic Mesa drivers has been carried out. It's all about the Gallium3D drivers now for upstream Mesa for R300 hardware and newer -- up through the latest Radeon HD 6000 series and Fusion.
28 October 2011 - They're Dead - 14 Comments
Yesterday I wrote about the state of OpenGL 3.0 support in Mesa, but here's also some of the other missing items from the open-source graphics drivers.
28 October 2011 - OpenGL Support - 8 Comments
Last month during XDC2011 Chicago it was publicly talked about how Intel wants OpenGL 3.0 support in Mesa and ideally before year's end. But how's that goal coming?
27 October 2011 - OpenGL 3.0 - 5 Comments
Last month at XDC2011 Chicago the long-standing goal of killing off Mesa IR was talked about by Intel. There's already been the GLSL-To-TGSI translator (and also competing with that is LunarGLASS to replace Mesa IR with LLVM IR), and now there's some new work to talk about in this area that works towards the common goal.
7 October 2011 - Improvements - 2 Comments
Marek Olšák, one of the most prolific independent contributors to Mesa / Gallium3D, has more exciting work at hand. Marek has published a patch to make the necessary changes to Gallium3D so that it can implement transform feedback support, a feature of OpenGL 3.0.
5 October 2011 - Changes - 1 Comment
Ian Romanick of Intel, in the conquest to deliver OpenGL 3.0 support to the open-source Mesa stack by potentially year's end, has a new patch-set for examination.
29 September 2011 - New Code
Earlier this year Zack Rusin introduced ApiTrace as a new way to debug graphics drivers and other areas of the graphics stack. ApiTrace is an open-source utility that allows capturing DirectX/OpenGL API calls and to analyze them later on in a step-by-step manner. There's also other features like real-time editing of shaders and making other tweaks to how the calls are executed. ApiTrace even has a nice GUI too. Zack has now announced ApiTrace 2.0 and it makes this very useful graphics utility even much better.
28 September 2011 - New Release - 3 Comments
Chad Versace of Intel has published a set of nineteen patches to the Mesa mailing list that implement HiZ and depth resolve support for the Intel Linux graphics driver. Unfortunately, it's not without some regressions.
25 September 2011 - New Release - 7 Comments
There's patches now floating on the Mesa mailing list that provide support for OpenGL Uniform Buffer Objects (UBOs) in Mesa. This is noteworthy as it's another OpenGL 3.1+ feature that's been sadly missing from this open-source graphics stack.
23 September 2011 - OpenGL 3/4 - 4 Comments
Due to being busy with XDC2011 Chicago, there was some news missed over the weekend: there's the Mesa user-space side support for Nouveau video decoding using a hardware-based NVIDIA video decoder.
13 September 2011 - Merged - 8 Comments
Emeric Grange has published a set of nine patches for the Gallium3D G3DVL video decoding stack. These patches largely originate from his work this summer on Gallium3D VP8 video decoding as part of Google's Summer of Code.
13 September 2011 - New Patches - 1 Comment
Last week I mentioned that Chrome/Chromium OS developers at Google implemented GLX_EXT_texture_from_pixmap support for software drivers. This is the GLX extension commonly needed by Compiz and other compositing window managers. This work has been merged into Git, so is there new "desktop bling" chewing up your CPU?
8 September 2011 - GNOME Shell - 2 Comments
One week ago Ian Romanick called for old Mesa drivers to be removed from the mainline tree so that Mesa can move forward and be cleaned up to better the support for modern GPUs. These old Mesa drivers were DRI1-only, rarely ever received new work, and were largely for vintage graphics processors that most people haven't touched in years (e.g. the 3Dfx Voodoo days). With most developers approving this move, the old Mesa graphics drivers were removed. Ian Romanick has now moved further along with a slew of new patches to delete more code from Mesa.
31 August 2011 - Dead Code - 8 Comments
If you're not following me on Twitter, you're missing out on news and some very interesting photos that were posted this weekend. No, it's not of the latest beer, but of a feast of graphics cards. A 40-way comparison of NVIDIA/AMD graphics cards on Linux with the open-source Mesa/Gallium3D drivers versus their proprietary brethren is being carried out for publishing in September.
29 August 2011 - vs. The Blob - 11 Comments
From this year's Google Summer of Code we know that morphological anti-aliasing (MLAA) for Gallium3D was a great success ready to be merged, there was good progress with the OpenCL Gallium3D state tracker, and the remote Wayland Display Server didn't make it too far. But was it a success for the VP8 state tracker for accelerating Google's video codec in Gallium3D with VDPAU? Here's a status update.
28 August 2011 - GSoC - 8 Comments
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