The latest OpenGL extension being implemented within Mesa Git for Mesa 10.6 is the ARB_pipeline_statistics_query extension.
With Mesa 10.5 recently having been branched and Mesa 10.6 now officially under development, I ran some quick comparison benchmarks today to see how the latest Mesa 10.4 stable series is comparing to Mesa 10.6-devel Git for an Intel Core i3 "Broadwell" NUC with HD Graphics 5500.
For those that have been having problems using Gallium3D VDPAU recently, this video decoding should be fixed up in the latest Mesa 10.6-devel Git code and it will also be back-ported for Mesa 10.5.
Days after branching Mesa 10.5, Emil Velikov went ahead today and put out the first release candidate for the upcoming Mesa 10.5.
Mesa Git master was branched into Mesa 10.5 this weekend and the latest Git code then bumped to Mesa 10.6-devel. While Mesa 10.5 is a step closer to being released, officially it still only supports OpenGL 3.3.
Another point release to Mesa 10.4 is now available.
Last weekend at FOSDEM 2015 there was a status update concerning Gallium3D Nine, the Direct3D 9 state tracker that runs Windows games in conjunction with Wine.
A Google engineer is still working on his virtual GEM driver that will benefit the performance of Mesa's software rasterizer for increasing the performance when not running on real graphics hardware.
For those wondering what else Kristian Høgsberg is working on in his post-Wayland days, after tackling initial Skylake enablement in Mesa his latest achievement is a new Mesa performance patch.
Emil Velikov announced the Mesa 10.4.3 point release during the early hours of today. While most Mesa stable updates aren't too exciting, this one is certainly noteworthy if you're a user of the Gallium3D "Nine" state tracker for providing Direct3D 9 support on Linux.
Maarten Lankhorst of Canonical released the libdrm 2.4.59 library on Wednesday. While most libdrm updates tend not to be too exciting, the v2.4.59 release carries a bit more weight.
While there have been GLX_EXT_buffer_age patches for Mesa going back months, they've been for DRI3. Chris Wilson of Intel has now implemented GLX_EXT_buffer_age support along the DRI2 code-paths.
It was just last June that Eric Anholt left Intel for Broadcom to focus on creating the Broadcom VC4 open-source graphics driver stack for the Raspberry Pi to have a new DRM/KMS driver and a Gallium3D driver. In less than one year, he's made a lot of progress.
Intel developers are in the process of landing their GLSL shader cache into mainline Mesa.
NIR, the new IR for Mesa that's better than the status quo (GLSL IR), has finally landed inside mainline Mesa.
For those users relying upon stable Mesa point releases rather than Mesa Git master, kicking off this week are the release of Mesa 10.4.2 and Mesa 10.3.7.
Axel Davy has unleashed a big set of patches to improve the Gallium Nine state tracker that provides the experimental Direct3D 9.0 support on Linux.
For those getting back into Mesa/Gallium3D driver testing from Git following the holidays, Marek Olšák published another big set of patches this weekend.
Mesa 3D in 2014 saw slightly more commits this year than the previous two years. However, Mesa didn't see much in the way of new active contributors this year.
Emil Velikov has announced new point releases in the Mesa 10.3 and Mesa 10.4 series in getting ready new open-source graphics drivers for 2015.
Mesa made a heck of a lot of progress this year for advancing the state of open-source Linux graphics drivers.
The Freedreno Gallium3D driver's support for the Adreno A4xx hardware is taking shape and beginning to work for GL rendering on this latest-generation Qualcomm graphics hardware.
Posted to the Mesa mailing list this week was a set of 123 patches that reintroduces NIR as a new IR for Mesa.
Beyond the VC4 Gallium3D work yesterday landing in Mesa that led to this Raspberry Pi graphics driver potentially running much faster, DMA-BUF support was also added.
Eric Anholt, the lead developer developer behind the Broadcom VC4 Mesa/Gallium3D driver stack for supporting the Raspberry Pi, has announced a new performance achievement.
After a one day week delay due to older drivers/GPUs breaking on the newer Mesa code, Mesa 10.4 was officially released this Sunday morning.
With being early on in the Mesa 10.5 development cycle, Intel developers have gone ahead and merged their initial Skylake support branch into Mesa Git master.
The release of Mesa 10.4 is being dragged out by a few days due to a regression affecting older GPUs/drivers that causes this new Mesa version to be in bad shape. Hopefully by the end of this coming week though, Mesa 10.4.0 will be christened.
Last week I ran benchmarks showing Intel HD Graphics having some changes with Mesa 10.5-devel Git and improvements with the AMD Gallium3D drivers. Rounding out the Mesa Git master tests, here's some tests with the open-source NVIDIA graphics performance via Nouveau.
Mesa 10.4 is being released as soon as next week and continuing in usual tradition this new version brings a lot of exciting changes for users of the open-source Linux hardware graphics drivers.
1101 Mesa news articles published on Phoronix.