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Mesa News Archives

Shader Optimization Back-End Might Go In For R600g

For many months there has been a "shader optimization" branch of Mesa/R600g that sought to rather noticeably boost the performance of the AMD R600 Gallium3D driver. While this work by Vadim Girlin didn't look like it would be merged, after being revived and cleaned-up, it might reach mainline Mesa/Gallium3D as a new performance-boosting option.
19 April 2013 - Vadim - 15 Comments

Compressed Textures, Tiling Merged For RadeonSI

The RadeonSI Linux driver that supports the Radeon HD 7000 series and future HD 8000 series of graphics cards can now handle compressed textures and 2D tiling.
19 April 2013 - RadeonSI - 11 Comments

Modern Intel Gallium3D Driver Proposed For Mainline

Early this morning I delivered benchmarks of the new Intel Gallium3D driver developed by a LunarG employee. Coincidentally, hours later, the developer has proposed merging this Gallium3D graphics driver for Sandy Bridge and Ivy Bridge hardware into mainline Mesa.
16 April 2013 - i965g-next - 8 Comments

Early Mesa 9.2 Benchmarks With Nouveau

While the release of Mesa 9.2/10.0 is still a ways away, for those users of the Nouveau reverse-engineered open-source NVIDIA graphics driver, here are some early benchmarks for reference compared to the stable Mesa 9.0 and 9.1 series.
10 April 2013 - Nouveau - 20 Comments

Mesa Gets Support For GL4's Separate Shader Objects

Patches were published on Friday for the ARB_separate_shader_object extension of the OpenGL 4.1 specification.
6 April 2013 - OpenGL 4.1 - 6 Comments

Gallium3D's "Heads-Up Display" Gets Some Early Love

The Gallium3D HUD that makes it very easy to show various driver/hardware related real-time performance metrics on a heads-up display drawn over OpenGL applications, has already received a few improvements.
4 April 2013 - Gallium3D HUD - 3 Comments

Another OpenGL 4 Feature For Mesa Is Published

Earlier this morning I wrote about Chris Forbes committing texture storage multi-sample support to mainline Mesa and the Intel DRI driver. This OpenGL 4.x extension is now accompanied by a new "RFC" patch-set for providing Mesa support for another GL4 feature.
31 March 2013 - RFC Patches - 1 Comment

An OpenGL 4.x Feature Gets Crossed Off In Mesa

Support for the OpenGL ARB_texture_storage_multisample extension is now implemented within Mesa and is exposed by the Intel DRI driver.
31 March 2013 - ARB_texture_storage_multisample - 6 Comments

Geometry Shaders For Gallium3D LLVM

Geometry shaders are one of the few remaining features to be implemented before Mesa can officially declare itself in compliance with the OpenGL 3.2 specification. Fortunately, work on the Gallium3D side is ongoing.
26 March 2013 - LLVM Geometry Shaders - 1 Comment

Gallium3D Gets A Heads-Up Display For Information

The latest accomplishment of Marek Olšák is developing a "heads-up display" for Gallium3D DRI2 drivers for showing off various attributes of the current system state like the frame-rate and CPU load.
25 March 2013 - Gallium3D HUD - 29 Comments

The State Of OpenGL 3/4 Support In Mesa/Gallium3D

With updated documentation in the Mesa tree, here's a look at what's left to be accomplished for the Mesa drivers to catch up with the latest upstream Khronos specifications for OpenGL 3.x and OpenGL 4.x.
22 March 2013 - OpenGL - 11 Comments

Mesa 9.1.1 Starts Pulling In Bug-Fixes

Marking one month worth of bug-fixes, Mesa 9.1.1 has been released as the first point release for this important piece of the Linux graphics stack.
20 March 2013 - Mesa 9.1.1

Lima Driver Makes Progress With Shaders

The open-source Lima driver project that has been working on a reverse-engineered ARM Mali Linux graphics driver is still advancing.
19 March 2013 - Lima Driver - 12 Comments

Intel Mesa Gets Another OpenGL 4.2 Feature

Chris Forbes has introduced support for Mesa and specifically Intel's DRI driver to support ARB_texture_storage_multisample, a feature that's been apart of core OpenGL since version 4.2.
16 March 2013 - ARB_texture_storage_multisample - 2 Comments

Mesa Looks To Take Use Of C11 Threading

Jose Fonseca is seeking comment from Mesa developers about possibly taking advantage of C language thread primitives that were introduced in the new C11 standard.
15 March 2013 - Mesa C11 - 25 Comments

Linaro Eyes Up OpenGL ES 3.0, Mesa Improvements

Last week at Linaro Connect Asia 2013, there was a session about OpenGL ES 3.0 and what the Linaro working group can accomplish.
12 March 2013 - Linaro - 1 Comment

Mesa/Gallium3D Gets Its First ARM SoC GPU Driver

The first working ARM System-on-Chip (SoC) GPU graphics driver built for Gallium3D has been merged into mainline Mesa!
12 March 2013 - Freedreno - 5 Comments

OSMesa State Tracker + LLVMpipe Support Published

Brian Paul has published an initial OSMesa state tracker along with OSMesa support for the LLVMpipe and Softpipe drivers.
11 March 2013 - OSMesa - 5 Comments

Gallium3D's Direct3D 10/11 State Tracker To Be Nuked

The Direct3D state tracker for Gallium3D that for a short time provided hope of a native Direct3D implementation for Linux of the Microsoft Direct3D 10/11 APIs without simply being a translator layer to OpenGL, is set to be nuked from mainline Mesa.
11 March 2013 - Direct3D - 21 Comments

Canonical Announces Mir Back-End For Mainline Mesa

A day after announcing the Mir display server as their custom replacement for X.Org/Wayland within the Ubuntu world, Canonical is now pushing for the Mesa back-end that was developed behind closed doors over the past half-year to be integrated into mainline Mesa.
5 March 2013 - Mesa Back-End - 88 Comments

654 Mesa news articles published on Phoronix.
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