Mesa News Archives
Mesa 10.0 Is Declared: OpenGL 3.2 Comes For Intel Linux

The core Mesa library and Intel's open-source DRI Mesa driver is now in full compliance with the OpenGL 3.2 specification with GLSL 1.50. As a result, the Mesa version for the next release is being bumped from Mesa 9.3 to Mesa 10.0, as has been expected to be the case for some weeks now. Ahead of the Mesa 10.0 release planned for November, the Intel driver might also reach compliance with OpenGL 3.3 too.

11 October 2013 - Mesa 10.0 - 56 Comments
An OpenGL Optimization Extension Merged Into Mesa

Yesterday Mesa received support for a new OpenGL extension and after that another useful OpenGL 4.2 extension was added to Mesa and implemented within the Intel OpenGL Linux driver. This latest extension can be used for a driver performance optimization.

6 October 2013 - OpenGL Optimization - 18 Comments
Mesa Lands Support For ARB_texture_query_levels

The necessary plumbing has happened inside Mesa for handling the OpenGL ARB_texture_query_levels extension and it's now implemented for the open-source Intel Linux graphics driver on Sandy Bridge hardware and newer.

5 October 2013 - ARB_texture_query_levels - 3 Comments
Mesa Lands Support Improvements For Haiku

For users of Haiku, the open-source BeOS-inspired platform, there's now better mainline support for the operating system with the open-source Mesa graphics drivers.

5 October 2013 - Haiku Mesa Support - 5 Comments
The New Linux OpenGL ABI Is Nearing Reality

One year ago a new Linux OpenGL ABI was proposed to make dealing with Linux OpenGL libraries easier and cleaner, among other benefits. The Linux OpenGL changes that will ultimately affect all Linux graphics drivers is nearing fruition.

28 September 2013 - OpenGL ABI - 15 Comments
Gallium3D's LLVMpipe Is Good Enough For Teaching

While Gallium3D's software-based LLVMpipe driver that runs off the CPU isn't good enough for real-world gaming use or other cases, it can be a good driver to use for learning OpenGL and experimenting.

28 September 2013 - Gallium3D LLVMpipe - 2 Comments
"Mega Drivers" Still Being Targeted For Mesa

Eric Anholt at Intel's Open-Source Technology Center is still working on moving Mesa towards a "mega drivers" concept to further reduce disk space and to optimistically increase performance.

26 September 2013 - Mesa Mesa Drivers - Add A Comment
The History Of Mesa Over 20 Years

For those curious how the Mesa 3D graphics library started and evolved from there into now a critical piece of the open-source Linux desktop, here's the story.

25 September 2013 - Mesa 20 Years - Add A Comment
Linux Still Needs Better OpenGL Debugging Support

Intel's Ian Romanick will take to the Linux Plumbers Conference tomorrow with a plea to work together to provide better capabilities across the Linux stack for better debugging and profiling of graphics applications/systems on Linux. The open-source Intel Linux Mesa developer himself calls the current graphics debugging situation on Linux a "disaster" to be fixed.

18 September 2013 - Linux OpenGL Debugging - 2 Comments
Mesa's GLSL Compiler Has Been Made To Stand Alone

Ian Romanick of Intel has restored work on having a standalone Mesa GLSL compiler separate from the rest of the Mesa implementation. The purpose of this standalone compiler is largely for testing purposes by OpenGL game/application developers in trying to verify/validate behavior and be independent of the specific Mesa drivers.

10 September 2013 - GLSL Lint - 3 Comments
The Lima Mesa Driver Can Now Handle ES2Gears

It's been a while since having anything to report on the Lima driver project for reverse-engineering ARM Mali graphics, but now its "classic" Mesa driver is up to being able to run the "es2gears" OpenGL ES 2.0 test case.

4 September 2013 - Lima Mesa Driver - 4 Comments
Mesa 9.2 Release Brings New Features, Performance

After about six months of development Mesa 9.2 was released this evening. The Mesa 9.2 release doesn't advance its OpenGL compliance in any major form for the prominent open-source drivers, but there are new features, GL extensions supported, and much better performance.

27 August 2013 - Mesa 9.2 - 3 Comments
OpenGL KHR_debug Patch-Set Posted For Mesa

The independent open-source developer who sought crowd-funding for working on KHR_debug support for Mesa was successful in his fundraising goal and delivered today in posting 15 patches for Mesa to implement this OpenGL extension that assists game/application developers.

26 August 2013 - KHR_debug - 10 Comments
Intel Geometry Shaders Might Be Ready For Mesa

Holding back Mesa from full support for OpenGL 3.2 has been support for OpenGL Geometry Shaders (and some GLSL 1.50 work). Geometry shaders have been toyed with for quite a while inside Mesa and this week is a new set of thirty patches out of Intel for implementing GS driver support for Ivy Bridge and Haswell hardware.

22 August 2013 - Intel GS Support - Add A Comment
The State Of OpenGL 3.x/4.x Features In Mesa 9.2

With the release of Mesa 9.2 due out as soon as Thursday, here's a continuation of the earlier Why Mesa 9.2 Doesn't Work For All Linux Users article covering the missing GL3/GL4 functionality from this key open-source graphics project.

22 August 2013 - Mesa 9.2 - 14 Comments
Performance Overview Of Mesa 9.2

Mesa 9.2 is due to be released in the coming days so here's an overview of what to expect from the key open-source graphics drivers on this six-month update.

21 August 2013 - Mesa 9.2 - Add A Comment
Mesa 9.2 Release Candidate 1 Now Surfaces

With hopes of releasing Mesa 9.2 in the coming days, Ian Romanick of Intel put out the first release candidate of this next major Mesa graphics library update. The release candidates should have begun weeks ago, but after forgetting about them, they only just began with the final release expected this week.

20 August 2013 - Mesa 9.2 RC1 - 24 Comments

796 Mesa news articles published on Phoronix.