Mesa News Archives
The core Mesa library and Intel's open-source DRI Mesa driver is now in full compliance with the OpenGL 3.2 specification with GLSL 1.50. As a result, the Mesa version for the next release is being bumped from Mesa 9.3 to Mesa 10.0, as has been expected to be the case for some weeks now. Ahead of the Mesa 10.0 release planned for November, the Intel driver might also reach compliance with OpenGL 3.3 too.
11 October 2013 - Mesa 10.0 - 56 Comments
With a number of new OpenGL extensions having been recently added to Mesa, here's a look at where the OpenGL 3.x/4.x support stands today in the open-source OpenGL implementation.
7 October 2013 - OpenGL In Mesa - 11 Comments
Yesterday Mesa received support for a new OpenGL extension and after that another useful OpenGL 4.2 extension was added to Mesa and implemented within the Intel OpenGL Linux driver. This latest extension can be used for a driver performance optimization.
6 October 2013 - OpenGL Optimization - 18 Comments
With many fixes having landed, Mesa 9.2.1 was released on Friday along with Mesa 9.1.7 for providing improvements to the Linux OpenGL graphics drivers.
5 October 2013 - Mesa 9.2.1
The necessary plumbing has happened inside Mesa for handling the OpenGL ARB_texture_query_levels extension and it's now implemented for the open-source Intel Linux graphics driver on Sandy Bridge hardware and newer.
5 October 2013 - ARB_texture_query_levels - 3 Comments
For users of Haiku, the open-source BeOS-inspired platform, there's now better mainline support for the operating system with the open-source Mesa graphics drivers.
5 October 2013 - Haiku Mesa Support - 5 Comments
Multi-sample anti-aliasing (MSAA) support has landed for AMD's R600 GPU LLVM back-end for their open-source Linux graphics drivers.
2 October 2013 - MSAA Support
With a series of commits today, Mesa finally has support for the ARB_texture_gather extension as is needed for OpenGL 4.0 compliance.
2 October 2013 - OpenGL 4.0 - 3 Comments
Eric Anholt of Intel has published his initial patches for implementing the "mega drivers" concept within Mesa.
30 September 2013 - Mesa Mega Drivers - 37 Comments
One year ago a new Linux OpenGL ABI was proposed to make dealing with Linux OpenGL libraries easier and cleaner, among other benefits. The Linux OpenGL changes that will ultimately affect all Linux graphics drivers is nearing fruition.
28 September 2013 - OpenGL ABI - 15 Comments
While Gallium3D's software-based LLVMpipe driver that runs off the CPU isn't good enough for real-world gaming use or other cases, it can be a good driver to use for learning OpenGL and experimenting.
28 September 2013 - Gallium3D LLVMpipe - 2 Comments
Eric Anholt at Intel's Open-Source Technology Center is still working on moving Mesa towards a "mega drivers" concept to further reduce disk space and to optimistically increase performance.
26 September 2013 - Mesa Mesa Drivers - 12 Comments
The next Mesa release will likely be out before the end of November and should contain OpenGL 3.2/3.3 support thus it will be called Mesa 10.0 rather than Mesa 9.3.
26 September 2013 - Mesa 10.0 - 1 Comment
For those curious how the Mesa 3D graphics library started and evolved from there into now a critical piece of the open-source Linux desktop, here's the story.
25 September 2013 - Mesa 20 Years
Patches are pending to implement support for NVIDIA's VDPAU interoperability OpenGL extension within Mesa/Gallium3D.
21 September 2013 - Mesa - 14 Comments
Intel's Ian Romanick will take to the Linux Plumbers Conference tomorrow with a plea to work together to provide better capabilities across the Linux stack for better debugging and profiling of graphics applications/systems on Linux. The open-source Intel Linux Mesa developer himself calls the current graphics debugging situation on Linux a "disaster" to be fixed.
18 September 2013 - Linux OpenGL Debugging - 2 Comments
Ian Romanick of Intel has restored work on having a standalone Mesa GLSL compiler separate from the rest of the Mesa implementation. The purpose of this standalone compiler is largely for testing purposes by OpenGL game/application developers in trying to verify/validate behavior and be independent of the specific Mesa drivers.
10 September 2013 - GLSL Lint - 3 Comments
The crowd-funded Mesa development effort for the OpenGL 4.3 KHR_debug extension was a success and the patches this morning were successfully merged into mainline Mesa.
4 September 2013 - KHR_DEBUG - 9 Comments
It's been a while since having anything to report on the Lima driver project for reverse-engineering ARM Mali graphics, but now its "classic" Mesa driver is up to being able to run the "es2gears" OpenGL ES 2.0 test case.
4 September 2013 - Lima Mesa Driver - 4 Comments
Intel's Paul Berry merged a large stack of OpenGL Geometry Shader patches for the Intel DRI driver into mainline Mesa.
1 September 2013 - OpenGL GS Support - 17 Comments
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