Mesa News Archives
Features To Be Found In Mesa 10.0

Mesa 10.0 will hopefully be released by the end of November and with it will come plenty of new features and improvements to the open-source Linux graphics drivers.

26 October 2013 - Mesa 10.0 - 7 Comments
VDPAU+GL Interoperability Still Forthcoming

While there's plenty of features coming to Mesa 10.0, one of the features not yet merged is support for an OpenGL extension to allow for better interoperability between VDPAU and OpenGL.

25 October 2013 - NVIDIA Extension - 1 Comment
Gallium3D Gets An OpenMAX Video State Tracker

Mesa's Gallium3D can now handle OpenMAX! OpenMAX, short for Open Media Acceleration, is the Khronos standard for a C-language interface for abstraction of routines for audio, video, and image processing. With this initial implementation by AMD, the OpenMAX Gallium3D support allows hardware acceleration of MPEG-2 and H.264.

24 October 2013 - Gallium3D OpenMAX - 29 Comments
Mesa Clover Gallium3D Now Supports OpenCL ICD

Last week OpenGL 3.3 support landed in Mesa and now to kick off the new week there's another important milestone for the open-source graphics project. The major milestone that just happened is the "Clover" Gallium3D state tracker for OpenCL/GPGPU support now can provide OpenCL ICD support.

21 October 2013 - OpenCL - 2 Comments
Latest Haswell Performance Changes In Mesa 10.0

Having delivered some new Ivy Bridge benchmarks of Mesa 10.0 Git this weekend, here's some complementary numbers looking at the Mesa 10.0-devel Git performance for a Haswell-based Iris Pro graphics core compared to the stable Mesa 9.2.2 release.

21 October 2013 - Mesa 10.0 Benchmarks - 2 Comments
Mesa 9.2.2 Is Now Available

While it's just been two weeks since the Mesa 9.2.1 release, the second point release to Mesa 9.2 is now available with further bug-fixing.

19 October 2013 - Mesa 9.2.2 - 2 Comments
OpenGL 3.3 Support Lands In Mesa! Possible Mesa 11.0

It was just one week ago OpenGL 3.2 support was added to Mesa causing a major version bump so the next release will be known as Mesa 10.0. Last night, OpenGL 3.3 support with GLSL 3.30 was patched and now causing a possible version bump to mesa 11.0.

18 October 2013 - OpenGL 3.3 - 24 Comments
LunarG Pushes Forward To Advance Open-Source Graphics

LunarG is a company focused upon 3D driver innovations that was also involved in the original Tungsten Graphics days, stewarding Mesa until its developers were acquired by VMware. For an update where LunarG is at today, its co-founder and executive director, Jens Owens, has provided an update for Phoronix readers.

18 October 2013 - LunarG - 6 Comments
APITrace Continues Bettering OpenGL Debugging

APITrace has been around for a few years and has evolved into the best open-source application for OpenGL debugging and tracing/replaying of OpenGL events. APITrace also supports OpenGL ES and Direct3D/DirectDraw while new features continue to be added.

12 October 2013 - APITrace - Add A Comment
Mesa 10.0 Is Declared: OpenGL 3.2 Comes For Intel Linux

The core Mesa library and Intel's open-source DRI Mesa driver is now in full compliance with the OpenGL 3.2 specification with GLSL 1.50. As a result, the Mesa version for the next release is being bumped from Mesa 9.3 to Mesa 10.0, as has been expected to be the case for some weeks now. Ahead of the Mesa 10.0 release planned for November, the Intel driver might also reach compliance with OpenGL 3.3 too.

11 October 2013 - Mesa 10.0 - 56 Comments
An OpenGL Optimization Extension Merged Into Mesa

Yesterday Mesa received support for a new OpenGL extension and after that another useful OpenGL 4.2 extension was added to Mesa and implemented within the Intel OpenGL Linux driver. This latest extension can be used for a driver performance optimization.

6 October 2013 - OpenGL Optimization - 18 Comments
Mesa Lands Support For ARB_texture_query_levels

The necessary plumbing has happened inside Mesa for handling the OpenGL ARB_texture_query_levels extension and it's now implemented for the open-source Intel Linux graphics driver on Sandy Bridge hardware and newer.

5 October 2013 - ARB_texture_query_levels - 3 Comments
Mesa Lands Support Improvements For Haiku

For users of Haiku, the open-source BeOS-inspired platform, there's now better mainline support for the operating system with the open-source Mesa graphics drivers.

5 October 2013 - Haiku Mesa Support - 5 Comments
The New Linux OpenGL ABI Is Nearing Reality

One year ago a new Linux OpenGL ABI was proposed to make dealing with Linux OpenGL libraries easier and cleaner, among other benefits. The Linux OpenGL changes that will ultimately affect all Linux graphics drivers is nearing fruition.

28 September 2013 - OpenGL ABI - 15 Comments
Gallium3D's LLVMpipe Is Good Enough For Teaching

While Gallium3D's software-based LLVMpipe driver that runs off the CPU isn't good enough for real-world gaming use or other cases, it can be a good driver to use for learning OpenGL and experimenting.

28 September 2013 - Gallium3D LLVMpipe - 2 Comments
"Mega Drivers" Still Being Targeted For Mesa

Eric Anholt at Intel's Open-Source Technology Center is still working on moving Mesa towards a "mega drivers" concept to further reduce disk space and to optimistically increase performance.

26 September 2013 - Mesa Mesa Drivers - Add A Comment
The History Of Mesa Over 20 Years

For those curious how the Mesa 3D graphics library started and evolved from there into now a critical piece of the open-source Linux desktop, here's the story.

25 September 2013 - Mesa 20 Years - Add A Comment
Linux Still Needs Better OpenGL Debugging Support

Intel's Ian Romanick will take to the Linux Plumbers Conference tomorrow with a plea to work together to provide better capabilities across the Linux stack for better debugging and profiling of graphics applications/systems on Linux. The open-source Intel Linux Mesa developer himself calls the current graphics debugging situation on Linux a "disaster" to be fixed.

18 September 2013 - Linux OpenGL Debugging - 2 Comments
Mesa's GLSL Compiler Has Been Made To Stand Alone

Ian Romanick of Intel has restored work on having a standalone Mesa GLSL compiler separate from the rest of the Mesa implementation. The purpose of this standalone compiler is largely for testing purposes by OpenGL game/application developers in trying to verify/validate behavior and be independent of the specific Mesa drivers.

10 September 2013 - GLSL Lint - 3 Comments
The Lima Mesa Driver Can Now Handle ES2Gears

It's been a while since having anything to report on the Lima driver project for reverse-engineering ARM Mali graphics, but now its "classic" Mesa driver is up to being able to run the "es2gears" OpenGL ES 2.0 test case.

4 September 2013 - Lima Mesa Driver - 4 Comments

747 Mesa news articles published on Phoronix.