Mesa News Archives
Intel Geometry Shaders Might Be Ready For Mesa

Holding back Mesa from full support for OpenGL 3.2 has been support for OpenGL Geometry Shaders (and some GLSL 1.50 work). Geometry shaders have been toyed with for quite a while inside Mesa and this week is a new set of thirty patches out of Intel for implementing GS driver support for Ivy Bridge and Haswell hardware.

22 August 2013 - Intel GS Support - Add A Comment
The State Of OpenGL 3.x/4.x Features In Mesa 9.2

With the release of Mesa 9.2 due out as soon as Thursday, here's a continuation of the earlier Why Mesa 9.2 Doesn't Work For All Linux Users article covering the missing GL3/GL4 functionality from this key open-source graphics project.

22 August 2013 - Mesa 9.2 - 14 Comments
Performance Overview Of Mesa 9.2

Mesa 9.2 is due to be released in the coming days so here's an overview of what to expect from the key open-source graphics drivers on this six-month update.

21 August 2013 - Mesa 9.2 - Add A Comment
Mesa 9.2 Release Candidate 1 Now Surfaces

With hopes of releasing Mesa 9.2 in the coming days, Ian Romanick of Intel put out the first release candidate of this next major Mesa graphics library update. The release candidates should have begun weeks ago, but after forgetting about them, they only just began with the final release expected this week.

20 August 2013 - Mesa 9.2 RC1 - 24 Comments
S3TC Is Still Problematic For Mesa Developers, Users

While there's now ETC2 texture compression and ASTC texture compression that were announced last year, S3 Texture Compression (S3TC) continues to be widely used by OpenGL games and application. This patent-encumbered means of graphics texture compression continues to cause massive headaches for open-source developers and end-users and will be the case for years to come.

14 August 2013 - S3TC Issues - 33 Comments
Crowd-Funded KHR_Debug Code For Mesa Published

Last month I reported on the effort by a lone individual to try crowd-funded Mesa development. The developer wants to implement a new OpenGL extension in Mesa while providing some documentation on the process. For showing he's true to his word, he published some experimental Mesa code today for the GL_KHR_debug extension.

10 August 2013 - KHR_Debug - 7 Comments
Unigine Heaven 3.0 Now Works For Radeon Gallium3D

After a series of Mesa commits today by Marek Olšák, the R600 Radeon Gallium3D driver is now handling Unigine Heaven 3.0, the visually impressive OpenGL tech demo. There's also been other important Mesa Git commits that happened today.

30 July 2013 - R600g - 7 Comments
Mesa 9.2 Is At 1.3 Million Lines Of Code

With Mesa 9.2 due to be released next month and it having a lot of new features, I figured it's time to dive into some Git development statistics to see how the code-base is for Mesa 9.2.

29 July 2013 - Mesa Git - 20 Comments
Crowd-Funding Mesa Driver Development?

While Canonical right now is attempting to raise millions of dollars for their Ubuntu Edge project, on a smaller scale would crowd-funding work for development of Mesa?

27 July 2013 - Crowd-Funded Mesa - 92 Comments
Mesa 9.2 Branched For Release Next Month

Ian Romanick of Intel went ahead this week and branched the code-base for Mesa 9.2. Feature-development on Mesa 9.2 is now over and it's a period of bug-fixing ahead of the official Mesa 9.2 release in August.

20 July 2013 - Mesa 9.2 - Add A Comment
Direct3D 9 Support Released For Linux Via Gallium3D, Running Games

Linux desktop systems can now have working support for Microsoft's Direct3D 9 API via a new Gallium3D state tracker. Unlike the earlier Direct3D 10/11 state tracker for Gallium3D on Linux, this new code actually can run D3D9 games and at better performance than what's offered by Wine.

17 July 2013 - Direct3D 9.x State Tracker - 97 Comments
R600 Gallium3D LLVM Compiler Back-End Benchmarks

In the past few days after having delivered R600 Gallium3D benchmarks of the R600 SB back-end that is a new shader optimization back-end for the Radeon Gallium3D driver, here's some comparison benchmarks against the upcoming R600 LLVM back-end.

14 July 2013 - Mesa 9.2 - 6 Comments
Some Of The New Features Coming For Mesa 9.2

Mesa 9.2 is slated for release next month, which means its code will be branched soon, so here's a look at some of the exciting features that have been merged for this next Mesa open-source Linux graphics release.

13 July 2013 - Mesa 9.2 - Add A Comment
Mir Support Not Merged For Mesa 9.2

While the very exciting Mesa 9.2 release is expected next month and its code will be branched soon, one feature that looks unlikely to be merged in time is any support for Canonical's Mir Display Server.

11 July 2013 - Mesa 9.2 On Mir - 43 Comments
Gallium3D's LLVMpipe Is Much Faster With Mesa 9.2

This morning I posted new Radeon Gallium3D - Mesa 9.1 vs. Mesa 9.2 benchmarks, which showed the upcoming Mesa release performing nicely for AMD APU graphics. However, what is the performance like the software-based LLVMpipe driver that is commonly being used in fallback situations where there is no GPU hardware driver available? It's generally a lot faster now for handling OpenGL.

10 July 2013 - Gallium3D LLVMpipe - 17 Comments
Mesa 9.1.4 Pulls In Bug Fixes, Mostly For Intel

Ian Romanick announced the Mesa 9.1.4 release on Monday. Mesa 9.1.4 offers back-ported bug-fixes to the open-source graphics drivers, mostly affecting the Intel DRI driver along with two LLVMpipe driver fixes.

1 July 2013 - Mesa 9.1.4 Release - Add A Comment
Research Underway With QEMU 3D Support

There's long been a need for QEMU/KVM to have guest 3D support for virtual machines (especially with more of the modern Linux desktops requiring OpenGL support) and Red Hat engineers have talked about such support previously, but now it looks like code is finally materializing.

20 June 2013 - QEMU 3D - 3 Comments

713 Mesa news articles published on Phoronix.