Mesa News Archives
One of the biggest additions to Mesa so far this year has been the introduction of NIR, the new intermediate representation designed to replace GLSL IR and designed by a bright student fresh out of high school.
24 April 2015 - NIR vs. GLSL - 22 Comments
Those paying attention to the mailing list may have seen the patches yesterday that surfaced from an independent developer for implementing ARB_gpu_shader_fp64 with Intel's graphics driver for Gen 7+ hardware. Unfortunately, it was too good to be true.
12 April 2015 - ARB_gpu_shader_fp64 - 4 Comments
Intel's i965 Mesa driver has begun using the NIR intermediate representation by default when dealing with fragment shaders.
11 April 2015 - NIR FS
Following Intel's development of NIR as the new intermediate representation for Mesa and the Raspberry Pi graphics driver switching to NIR, the Freedreno Gallum3D driver as the open-source user-space GPU driver for Qualcomm Adreno now has NIR support too.
5 April 2015 - Freedreno NIR - 11 Comments
While the Radeon, Nouveau, and LLVMpipe/Softpipe drivers have already supported the OpenGL ARB_clip_control extension, the Intel (i965) driver now finally supports this OpenGL 4.5 extension too.
5 April 2015 - GL_ARB_clip_control - 8 Comments
With the latest Git code for Mesa 10.6 development, the Raspberry Pi VC4 Gallium3D driver has switched to using the NIR intermediate representation.
2 April 2015 - NIR Consumer - 7 Comments
While Mesa is talked about as being able to be built for Google's Android operating system to run these open-source graphics drivers on Android devices with OpenGL ES support, in reality there's a lot left to be desired.
29 March 2015 - Android Mesa - 20 Comments
Emil Velikov has pushed out a weekend update for stable Mesa users.
28 March 2015 - Mesa 10.5.2 - 9 Comments
Earlier this week I shared some new OS X 10.10 vs. Fedora 21 vs. Ubuntu 15.04 benchmarks, which were quite interesting and Linux ended up having the upper-hand on this new Mac Mini with an Intel "Haswell" CPU sporting Iris Graphics. For those interested in more cross-OS benchmarks with Intel Iris Graphics, here's some additional results.
28 March 2015 - Xonotic
The NIR intermediate representation for Mesa continues taking flight and driven by Intel's open-source developers.
28 March 2015 - Mesa NIR - 8 Comments
With Q1'2015 quickly coming to an end, here's a look at the Mesa Git activity for the past few months.
26 March 2015 - Mesa Activity - 10 Comments
More of Direct State Access from OpenGL 4.5 is now working within mainline Mesa!
25 March 2015 - Direct State Access - 15 Comments
Timothy Arceri has moved on to working towards finishing up work on the ARB_arrays_of_arrays extension as needed by OpenGL 4.3.
21 March 2015 - ARB_arrays_of_arrays - 17 Comments
While Mesa still doesn't officially support the OpenGL 4.0 specification, the Direct State Access (DSA) extension of OpenGL 4.5 has been worked on quite a bit so far and the Mesa implementation is nearly done.
20 March 2015 - Mesa DSA - 18 Comments
A patch series published earlier this month enables the GL_AMD_performance_monitor OpenGL performance profiling extension for the major Gallium3D drivers.
19 March 2015 - GL_AMD_performance_monitor
Marek Olšák of AMD has landed a number of improvements into mainline Mesa for the RadeonSI Gallium3D open-source graphics driver for benefiting Radeon HD 7000 series graphics processors and newer.
16 March 2015 - RadeonSI Improvements - 3 Comments
Rob Clark has managed to rid the Freedreno Gallium3D graphics driver of its old shader compiler back-end.
16 March 2015 - Freedreno Old Compiler
Emil Velikov announced the much anticipated release of Mesa 10.5 this evening, which is the quarterly update to this open-source (primarily Linux) user-space graphics stack.
6 March 2015 - Mesa 10.5 - 16 Comments
LunarG, the consulting company around open-source Linux graphics drivers, is one of the organizations involved heavily with the new Vulkan graphics API and SPIR-V intermediate representation. Thanks to their involvement, they already have out an initial SPIR-V front-end to their open-source LunarGLASS Mesa project.
5 March 2015 - GlassyMesa SPIR-V - 1 Comment
The "VEGA" state tracker to provide OpenVG API support to Gallium3D graphics drivers inside Mesa has been removed.
4 March 2015 - VEGA No More - 11 Comments
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