Back in September Feral Interactive announced Deus Ex: Mankind Divided for Linux and macOS. This game under Windows is one of the few titles using Direct3D 12 and Feral announced their macOS port would be making use of Apple's low-level Metal graphics API. Unfortunately, it's still not clear yet whether the Linux port will feature Vulkan support -- the open, cross-platform equivalent to Metal and D3D12 -- or just have an OpenGL renderer.
Now that Feral Interactive released Mad Max for Linux yesterday, they are moving forward to push out their next Linux game port - Deus Ex: Mankind Divided. It's coming out in just two weeks.
This morning's release of the Mad Max game for Linux lists only NVIDIA graphics as supported, but it does turn out at least for newer AMD GPUs using the RadeonSI Gallium3D driver things should work -- well, assuming you are using the latest open-source driver code.
SDL 2.0.5 is now available as the latest version of this library used by many cross-platform games and is part of the Steam Runtime. SDL 2.0.5 brings many new features and improvements.
Feral Interactive's port of Mad Max to Linux (and macOS) is now officially out and can be found on Steam.
The developers at Unigine Corp are making public some screenshots and a brief video from their upcoming Superposition Benchmark that's powered by Unigine Engine 2.
X-Plane, one of the most realistic flight simulators that continues to be cross-platform, will be released "this holiday season" and it offers more flying improvements and much better visuals.
The Mad Max game is being released for Linux later this month on 20 October.
The past few months we've written a few times about the Dolphin Emulator working on a Vulkan back-end. Dolphin is an open-source project providing cross-platform emulation for Nintendo's GameCube and Wii games. That back-end has now been merged to the mainline code-base.
Some of the exciting news this week was Unity releasing their Vulkan renderer in preview form and this initial debut did contain Linux support. There are now some unofficial Unity demos built for Linux with the Vulkan renderer enabled.
Seven years after Warhammer 40,000: Dawn of War II launched on Windows, the game is rolling out today to Linux along with Chaos Rising and Retribution.
Unity today rolled out their first public preview of their Vulkan renderer for this popular cross-platform game engine.
There are about 2,000 Steam Linux games that are published and working (1,999 as of right now), granted a majority of them are indie games and only about a fifth of the games available for Steam on Windows or less than half of the number of games available for OS X.
OpenMW 0.40 is now available as the well known open-source reimplementation of the Elderscrolls III: Morrowind game.
SuperTux v0.5 is now available as the newest version of this open-source Tux-themed game inspired by Super Mario Bros.
It's been one year since Frictional Games launched SOMA as their latest science fiction survival horror game. The game is supported on Windows, OS X, Linux, and PlayStation 4. This game saw close to half a million sales, but just over 1% of them were from Linux gamers.
Feral Interactive will be releasing three new Linux games next week.
Following the Unigine 2.3.1 engine update I was able to get confirmation from Unigine Corp they do have a new technology demo / benchmark coming out!
Unigine Engine developers have announced the latest version of their advanced multi-platform game engine and virtual reality system.
CryENGINE 5.3 had been planning to ship in mid-October with a number of new features -- including Vulkan support -- but now it's delayed at least one month.
This morning Feral announced Deus Ex: Mankind Divided as their latest high-profile game port to Linux and macOS. Under Windows is a Direct3D/X 12 renderer and Feral confirmed their macOS port will support the Metal Graphics API. But will the Linux port support Vulkan?
The "massive" new Linux game teased yesterday by porting house Feral Interactive is Deus Ex: Mankind Divided.
The Mac/Linux game porters at Feral Interactive are teasing that tomorrow they will be announcing a "massive" game.
The ioquake3 open-source game engine project that's built around the Quake III: Arena code-base is finally moving to its new renderer by default and abandoning the original 17-year-old renderer.
A game that many Linux gamers have been waiting months to see has finally been released on Steam for Linux: Rocket League.
A new version of the X-Plane desktop flight simulator, which is arguably the world's most advanced flight simulator, is now available. The Linux version remains in-step with the Windows and OS X builds.
Earlier this year we heard of a science fiction MMORPG game making use of Unigine 2 after switching from Unreal Engine 4. It's been a few months since hearing about this game, which is targeting Linux support, but now there's a slew of new information as they just launched a Kickstarter campaign.
In addition to the relative mouse mode for Wayland support landing within the SDL2 code-base, the ongoing work around audio capturing was also committed to mainline.
This week marked the release of the Xenko 1.8 game engine that brings a new multi-threaded engine with Vulkan support. There is also SSAO, cel shading, and other rendering improvements.
Epic Games announced the release this morning of Unreal Engine 4.13 as the newest version of their advanced game engine.
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