Gabe Newell of Valve wrapped up his latest Reddit "Ask Me Anything" where he faced a variety of questions. There were a number of users asking various SteamOS / Linux questions, but not much in the way of answers.
Yesterday I published a number of OpenGL/Vulkan benchmarks from Mesa Git in Mesa Git Delivering Faster Intel Vulkan Performance, Closer To OpenGL Driver Speed. Those tests were with Skylake desktop graphics so for some follow-up reference tests I also fired up Mesa Git on an Intel Broadwell ultrabook.
Not to be confused with Rustlang, the game called Rust now has a Vulkan renderer enabled.
After Aspyr Media left a lot of uncertainty in 2016 about the viability of bringing Sid Meier's Civilization VI game to Linux, they officially confirmed today that they are bringing this latest Civilization title to Linux.
With Marek's latest set of RadeonSI Gallium3D patches, which are said to improve the Deus Ex: Mankind Divided performance by around 70%, having landed in Mesa Git, here are some fresh benchmarks with a Radeon RX 480 and R9 Fury.
Open-source game engine Godot has been working on a multi-month project to vastly improve (and largely rewrite) its 3D renderer to make it as great as its 2D renderer. This work is being done for the Godot 3.0 engine and so far this 3D renderer is seeing a lot of movement.
Most of you will probably agree that 2016 was the best year yet for Linux gaming with having a ton of new game releases, several of which were AAA game titles, the premiere of Vulkan is an important step for the future, Valve working on Linux VR efforts, and the Linux graphics drivers getting into better shape for handling the next era of Linux games.
OpenMW 0.41 was released today as the newest version of this open-source game project working to re-implement the game engine found within Elderscrolls III: Morrowind.
Unigine Corp is preparing their next major Unigine 2 engine update, Unigine 2.4. This should be another exciting update while unfortunately their new technology demo isn't making it out in time for Christmas.
It's been two years since we last reported on the Leadwerks game engine while this morning the company announced a big update for it that also improves the Linux support.
Back in February marked the launch of XCOM 2 for Linux and while it was possible to get the game working with RadeonSI Gallium3D, just ahead of Christmas there is a new update from Feral Interactive providing official support for Mesa/AMD graphics.
The Go Series, made up by Hitman Go, Lara Croft Go, and Deus Ex Go, are a series of puzzle games by Square Enix. While Hitman Go and Lara Croft go are available on all platforms, Deus Ex is limited to iOS and Android.
It's not as exciting as seeing a brand new Linux game port released before the holidays, but for those hoping to do some Linux gaming over Christmas, the Realm of the Wood Elves DLC is now available.
While the CryENGINE 5.x game engine is supported on Linux, to date their sandbox editor isn't compatible with Linux but it looks like eventually there could be said support.
It's sad that DOOM hasn't seen a native Linux port with id Software having a falling out with Linux in recent years, particularly after they were acquired by ZeniMax. But fortunately there is now a patch for being able to run DOOM with Wine.
Warsow had been an open-source, cross-platform first-person shooter video game in development since 2005, but unfortunately it appears work on it has ended.
This week I posted many Dota 2 7.00 benchmarks with different AMD graphics cards while testing Mesa 13.1-dev + Linux 4.9 with both the RADV Vulkan driver and RadeonSI OpenGL driver. Here are some tests of the latest The Talos Principle build while comparing those OpenGL and Vulkan numbers.
In case you didn't hear, last week a nine year old Mesa bug was fixed that ended up causing stability issues for RadeonSI and was one of the reasons Valve's Team Fortress 2 game wasn't running stable on the open-source AMD driver in quite a while. With Mesa Git now running Team Fortress 2 on RadeonSI without any stability problems, here are fresh benchmarks of that game when using Mesa 13.1-dev and Linux 4.9.
While rumors have recently come back up about the financial health of Crytek, at least this week they managed to deliver on their CryENGINE 5.3 release but it's coming about one month later than initially anticipated.
Egosoft, the studio behind the X Universe game franchise with their titles long being Linux friendly going back many years, is developing a new title and will feature a Vulkan renderer.
Unity has announced their 5.6 beta with Vulkan support while they have published some early information about Unity 2017, their successor to Unity 5.
Last week I posted some fresh AMDGPU-PRO 16.50 vs. Mesa 13.1-dev + Linux 4.9 Radeon OpenGL driver benchmarks including all of our usual benchmarking suspects. With some fresh requests of some of the other newer Linux games that are interesting but unfortunately don't meet our standards for test automation, here are those tests in that article of Tomb Raider, Shadow of Mordor, and Total War: WARHAMMER when using the Linux 4.9 AMDGPU driver and Mesa 13.1-dev.
Not only do Linux gamers have a huge Dota 2 update to look forward to today, but Croteam has also released an update to The Talos Principle that includes improvements to its Vulkan renderer that was previously available as beta.
Welcome to the year 198X-- America is in turmoil following a Soviet invasion, there’s Lava People in Mount Saint Helen, a robot protect us from communist robots, and Reagen still won the presidency.
Released yesterday was the newest build of vkQuake, the open-source game project developing a Vulkan renderer for the original Quake game based upon the QuakeSpasm code-base.
While there are many open-source game engines these days, many of which were formerly closed-source/commercial engines, one of the big bottlenecks for community-driven game projects continue to be on the art assets/models and/or their reliance upon the commercial game assets for game engines that were later opened up. ET: Legacy continues making progress on free, modernized assets inspired off the original Wolfenstein Enemy Territory game.
Unity 5.5 is now available and one of its big features is something that won't be too interesting to Linux folks: Microsoft HoloLens is now officially support.
Earlier this year the LibRetro crew unveiled their work on a Vulkan renderer for their Nintendo 64 emulator while now they have been working on a Vulkan renderer for a PlayStation One emulator, and it's already working.
Laminar Research has released their first public beta of the massive X-Plane 11.0 flight simulator update. It's a huge update and expect some bugs at this stage, but should be a very exciting release.
Feral Interactive released Total War: WARHAMMER for Linux this week. On launch-day we provided NVIDIA Linux benchmarks as well as RadeonSI GPU benchmarks for this game over many different GPUs. Also landing on launch-day in Mesa Git were support for compiling optimized shader variants asynchronously in RadeonSI. So here are some benchmarks with the very newest Git to show the performance difference, which some have claimed is up to 25% faster. [This article was previously only available to Phoronix Premium members while is now available to everyone.]
1311 Linux Gaming news articles published on Phoronix.