Gaming News Archives
The Natural Selection 2 FPS/RTS game out of Unknown Worlds Entertainment is getting closer to its Steam-powered Linux debut.
4 July 2013 - Natural Selection 2 - 7 Comments
Valve Software has finally made public their native (non-beta) Linux build of the very popular Left 4 Dead 2 game.
3 July 2013 - Linux Gaming - 24 Comments
Valve's popular Half-Life 2 game and its sequels are now out of beta on Linux!
27 June 2013 - Valve Half-Life 2 - 10 Comments
Up this Saturday morning on Phoronix are some OpenGL/gaming performance benchmarks of eight different desktop environments currently available from the Ubuntu 13.10 "Saucy Salamander" package archive when using Intel Core i7 "Haswell" graphics with the Linux 3.10 kernel and Mesa 9.2.
22 June 2013 - Intel Haswell - 32 Comments
A programmer from The Farm 51, the game studio responsible for Painkiller: Hell and Damnation and other games, has shared their experiences in porting games to Linux. It's a technical presentation of interest to both game developers and Linux enthusiasts.
21 June 2013 - The Farm 51 - 69 Comments
Planetary Annihilation, a real-time strategy game out of Uber Entertainment, is now available in alpha form on Linux.
19 June 2013 - Planetary Annihilation - 7 Comments
QFusion is the game engine that's derived from the Quake 2 code-base but has advanced a great deal and presently powers the popular open-source Warsow first person shooter. Since Warsow 1.0, the QFusion engine has advanced a great deal and the code has now been released.
15 June 2013 - QFusion - 3 Comments
The native port of Dear Esther, a unique game powered by the Source Engine, is now available to Linux gamers.
12 June 2013 - Source-Based - 15 Comments
Unigine Corp, the creators of the visually-amazing Unigine Engine and is supported by all major desktop and mobile platforms, has released a trailer for a new technology demo.
10 June 2013 - Unigine Engine - 5 Comments
It's been over one year of waiting for Xonotic 1.0. The popular open-source game's 1.0 release still isn't here, but Xonotic 0.7 has been released this weekend. Xonotic 0.7 brings forward a lot of in-game updates, including a new QuakeC compiler.
9 June 2013 - Xonotic 0.7 - 30 Comments
The visually-amazing Unigine Engine now supports asynchronous Terrain data streaming and other new functionality.
8 June 2013 - Unigine - 7 Comments
The Garry's Mod sandbox physics mod game powered by the Source Engine is now running well natively on Linux.
6 June 2013 - Garry's Mod - 13 Comments
Four new games have been added to Humble Indie Bundle 8.
4 June 2013 - 4 Games - 21 Comments
For those who missed it, the widely-used SDL library among commercial and open-source games is finally up to its version 2.0 release candidate. SDL2 has long been in development and as of last week the release is quite near.
4 June 2013 - SDL2 - 8 Comments
The team of open-source developers and artists behind the Unvanquished game have released their sixteenth alpha with numerous improvements.
3 June 2013 - Unvanquished 16
It was in early June of last year that developers behind the ioquake3 open-source game engine announced Baseio as a new standalone Quake3-inspired game to include assets licensed under the Creative Commons. One year later, there really isn't anything to show for this open-source game.
29 May 2013 - Baseio - 4 Comments
It's already time for another Humble Indie Bundle to get your hands on more multi-platform DRM-free games at whatever price you want. All of the games this time around are compatible with Linux via native clients except for a CrossOver/Wine-based copy of Dear Esther.
28 May 2013 - Humble Indie Bundle 8 - 12 Comments
As pointed out in our forums, Football Manager 2014 will see a native Linux client.
26 May 2013 - Football Manager - 29 Comments
One month after the release of X3: Terran Conflict for Linux, Egosoft has now released X3: Albion Prelude.
15 May 2013 - Linux Gaming - 19 Comments
Timothree Besset, perhaps better known amongst Linux gamers as "TTimo" and the former main "Linux guy" at id Software, has announced es_core. The purpose of es_core is to provide an experimental framework for low-latency, high-FPS multi-player games.
12 May 2013 - ES_CORE - 12 Comments
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