Gaming News Archives
We told you earlier this week that Ryan Gordon would be working on the Linux UT3 port. Well, early this morning he released the Unreal Tournament 3 Linux server in its beta form. This is the dedicated server and not the client. Ryan said in the server announcement that the Linux or Mac OS X clients aren't ready yet. We imagine though the UT3 Linux client beta will be available soon. With the release of Enemy Territory: Quake Wars for Linux also imminent, it's going to be one exciting fall for Linux gaming enthusiasts.
14 October 2007 - The Server Done, Client Still M.I.A.
Id Software's Linux guy, Timothee Besset, previously shared that the Linux client of Enemy Territory: Quake Wars would be out in a few weeks. In that community announcement he had not directly talked about a Linux client demo for ET: Quake Wars, however, that too is on the way. As there have been Linux demos for both Doom 3 and Quake 4, it should be no surprise that there will be on for Enemy Territory: Quake Wars as well. From an announcement on id Software's closed beta list, it sounds like the ET:QW v1.1 demo may even be out before the retail Linux client.
12 October 2007 - A Demo Of ET: Quake Wars Is Coming - 6 Comments
The Windows demo of Unreal Tournament 3 is due out soon, but whether there will be an accompanying Linux demo client at that time is not known. However, Icculus has updated his finger/blog. Icculus (Ryan C Gordon) has been responsible for past Unreal Tournament ports to Linux and with this latest update regarding Unreal Tournament 3 he states: "It's still being worked on. I'm not commenting about this at the moment, but will soon." So that's a sign he is indeed working on UT3 for Linux, but there's no sign if the Linux demo will accompany the Windows release. We do know that a Linux version of the client will ship on the Unreal Tournament 3 DVD.
9 October 2007 - Unreal Tournament 3 Linux - 13 Comments
Based upon id Software's Quake 4 Linux release, we thought the Enemy Territory: Quake Wars release was just days away. However, Timothee Besset (id's Linux guy) has posted in an a ET:QW community update that the Linux client is coming in "a few weeks." This time now is spent on optimizing the client code. Specifically, one of the areas that he'll be working on (since he talked about it in the private beta) is with the MegaTextures. Timothee had also added the "performance has been good on both the NVIDIA and ATI graphics cards." When it comes to the Enemy Territory: Quake Wars Linux server, which has been available for a few days now, is more popular than the Windows server build with more than 1,300 servers. It's unfortunate the Linux client isn't coming out sooner, but this will allow AMD time to push out the ATI fglrx 8.42 driver release that is focused on improving pre-R600 hardware.
6 October 2007 - Not As Soon As We Hoped... - 3 Comments
The folks over at Tux Games have opened up a repository containing a collection of old software titles ported by Loki Games. This repository contains game updates as well as demos for some of their games ported during their short lifespan. At present there are 15 Linux game demos available and 22 folders of updates for software written by Loki. Keep in mind, of course, that the available software is years old. The software ranges from the Loki Installer to Unreal Tournament and Soldier of Fortune. This new repository can be found at Loki Files and you can find other Loki relics over at Icculus.org.
26 September 2007 - The Dead Have A Repository - 22 Comments
After Enemy Territory: Quake Wars, the next title id Software is working on is called "Rage", which will use id's next generation game engine called id Tech 5. While id Software has been loyal in porting native clients of their past games such as the Doom and Quake series over to Linux, questions have arose whether Rage (id Tech 5) will be ported to Linux. id Software has stated that it will be available for Windows, Mac OS X, and the consoles. We have attempted to reach id Software's Linux guy, Timothee Besset, but he has not answered our questions pertaining to id Tech 5 on Linux.
29 August 2007 - 10 Comments
This week the Linux client for Enemy Territory: Quake Wars has entered beta. Unlike the Windows client, the Linux client is not available as a public beta. If you're not on id Software's small beta list right now, you'll need to wait until the end of September or early October for the ET: Quake Wars release followed by the availability of the Linux installer. Phoronix is on this ET:QW Linux beta list but we will not be publishing any benchmarks or providing much information until the game's official release. You can discuss Enemy Territory: Quake Wars for Linux here and here.
24 August 2007
Sauerbraten, the game known as "Cube 2" and being based upon the open-source Cube engine, has its 2007 summer edition out. Sauerbraten 2007-08-19 features a number of improvements to the Sauerbraten editor as well as to the Cube 2 engine. The complete list of all of the changes can be found on the Cube Engine Forums. The latest Sauerbraten release can be downloaded from SourceForge.
20 August 2007
While everyone was expecting Unreal Tournament 3 for Linux based upon Epic Games providing native Linux clients for their past Unreal Tournament titles, this week it was officially confirmed by Epic's Mark Rein that there will be a Linux client for UT3. Mark Rein is the VP of Epic Games as well as being their forum administrator. He had stated earlier this week: "We're a multi-platform company folks please come to grips with that. We like the PC. We like the 360. We like the PS3. We like the Macintosh. We like Linux. We will deliver UT3 for all of these platforms and it will rock on every one." You can read this statement in this Epic thread. Unreal Tournament 3 (previously known as Unreal Tournament 2007) is scheduled for release towards the end of this year.
19 August 2007 - 9 Comments
Warsow, an open-source 3D first person shooter, has reached version 0.31 with a large number of changes and other improvements. Some of the new features in Warsow 0.31 include BattlEye Anti-Cheat Engine, team auto-balance, zooming effects, and a handful of other script and HUD improvements. There are 26 changes and 17 fixes that make up this latest release for Windows and Linux. The change-log is available on the Warsow Forum.
1 July 2007 - 1 Comment
Yesterday id Software pushed out an updated point release for Quake 4 on Linux. Some of the changes in Quake 4 1.4.2 include refined hit-boxes, optimized sound and network code, configurable FPS caps, weapon balancing, server direct auto-downloading, add-on pack fixes, and Q4TV. The Quake 4 1.4.2 read-me is available here along with additional Quake 4 Linux information at Zerowing.
19 June 2007
We haven't heard much on Nexuiz lately, the open-source 3D first person shooter, but with it being the two year anniversary that the game has been out there, we finally have a new release. In Nexuiz 2.3 the gaming engine has received a massive overhaul, which results in a 50-500% performance increase along with more beautiful renderings. In addition to the engine improvements, Nexuiz now has a number of new maps, reworked texture effects, and fixing up the weapons in this game. If all of these improvements weren't enough, Nexuiz 2.3 also features a new team mode called Keyhunt, and the introduction of "Nexuiz Pro". Head on over to AlienTrap for more details.
1 June 2007 - 2 Comments
With the Loki graphical installer (loki_setup) being fairly old, Ryan C. Gordon "Icculus" recent set out to work on version 2.0 of loki_setup. However, he came to the conclusion that he wanted to rewrite loki_setup from scratch, and thus MojoSetup was born. Ryan's MojoSetup is designed specifically to solve shortcomings in loki_setup while making this the next-generation graphical installer for Linux and other *NIX platforms. MojoSetup uses the Lua scripting language instead of XML, uses plugins for the user interface, a rollback mechanism for uninstallation, and the installer can access packages via FTP and HTTP (in addition to CDs, DVDs, SMBs, USB drives, etc), and is all distributed under the zlib license. The interface is also modern and Gordon had referred to it as looking like an Apple software installer. MojoSetup isn't yet ready for prime-time but last week he had just announced that it was ready for unveiling it to the public. In this mailing list announcement Icculus describes what MojoSetup can do (or hopefully do) along with setting up a new mailing list and making known the Subversion location.
17 May 2007
Linux Game Publishing has announced today that their latest Linux game port, Ballistics, has gone gold. Ballistics is a game that takes place in a high-tech society and involves a futuristic type of Formula One racing. This game went gold today and should be on sale starting May 31, 2007. The Ballistics' Linux product page is available at Linux Game Publishing.
16 May 2007 - 2 Comments
It's been a while since the last Sauerbraten "Cube 2" release, but this afternoon marks the arrival of the Sauerbraten 2007 Spring release. Sauerbraten v2007-04-13 is home to a host of graphical improvements, changes in game content, and adjustments to the server functionality. The changes in this first 2007 release of Sauerbraten is available from the Cube Engine Forums while downloads are through SourceForge.
13 April 2007
Curious to see how the performance of Quake 4 compares on XP, Vista, and Linux (Fedora 6)? Over at MichaelLarabel.com are three quick benchmarks with a NVIDIA GeForce 6150 on the three different operating systems. More benchmarks will come later this week at Phoronix.
10 April 2007 - 2 Comments
A new Quake 4 release (v1.4.1) is now available for download. There are 44 changes in this release since Quake 4 v1.4.0 and the complete change-log is available from id Software.
4 April 2007
There have been six months since the last VDrift release -- an open-source drift racing game -- but that time has not gone to waste. VDrift 2007-03-23 is now available and it contains a horde of changes and other improvements. There are improvements to the game racing, display options, the heads up display, new tracks, and new cars. There is also a benchmarking mode now in this game (more information on that to come soon). More information on VDrift is available here.
24 March 2007
Quake 4 1.4 Beta is now available for download. New in Quake 4 1.4 is server-adjustable tick-rate, built-in HTTP auto-downloader, improved shotgun speed, and many more changes. The complete change-log is available from id Software.
13 February 2007
Announced at Linux Game Publishing is word that they are nearly complete with porting Egosoft's X3: Reunion over to Linux. If you will recall, last year LGP had ported X2: The Threat over to Linux, and X3: Reunion takes place where X2 had left off. Pre-orders are now starting, and look for possible Phoronix coverage at a later date.
8 January 2007
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