Gaming News Archives
VDrift, the popular open-source drift racing game, has come out with a new version last week. VDrift 2006-10-06 features two new vehicles (Chevrolet Corvette Z06 and Mazda 3 Sedan), car updates, Circuit de Pau track added, and many other new features and bug fixes. The source and auto-package have been updated for this new release. More information is at VDrift.
15 October 2006
Icculus has released the Human Head's Prey 1.2 Linux server binaries. Download mirrors and more information can be found here.
10 October 2006
Ryan Gordon (Icculus) has posted the America's Army 2.7 (Overmatch) Linux server binary. This is the dedicated server binary for those wishing to run America's Army 2.7 servers, which was recently released for Windows. The America's Army Linux client has been discontinued, but WINE remains an option. More on setting up America's Army 2.7 with WINE can be found in the Phoronix Forums. The 2.7 server binary can be downloaded from Icculus.
19 September 2006
Sauerbraten, the game often referred to as being "Cube 2" or the next generation open-source Cube FPS game, has issued a new build. Sauerbraten 2006-09-12 features a new "eyecandylicious" water, among many other changes. More can be found at the Sauerbraten web-site.
17 September 2006
A minor update has been issued for Nexuiz -- the popular open-source game powered by the DarkPlaces engine. This update mainly addresses issues occurred with the massive 2.0 version. A few features have been added but its largely a maintenance release. More can be found at the Nexuiz change-log.
11 September 2006
LGP (Linux Game Publishing) has today released their first piece of open-source software. Grapple is a fully-featured network layer that compiles with the LGPL. LGP hopes that commercial and non-commercial developers find this piece of software useful. Grapple v0.9 (Beta) is currently available for download from its product page.
20 August 2006
Last year Mindware Studios delivered its inaugural project (Cold War) to Windows users, while last month they finally delivered the full client to Linux users. We have managed to strike up an interview with Mindware Studios to learn more about the company itself, their future outlook, stance on Mac/Linux clients, and other technical details to share. In this interview we had a word with Tomas Pluharik, the lead designer of Cold War and the executive producer on some upcoming Mindware titles. This interview can be found over at the Phoronix Forums.
19 August 2006
Another update is out now for Quake 4, though this time it's solely a Linux binary update. Quake 4 v1.3-2 for Linux has been released due to the v1.2 to v1.3 installer having a few issues, and then there were also SMP problems. The updated patches are available from id Software.
8 August 2006
Linux Game Publishing had announced today that Cold War is now in, after it recently went gold. The game can be ordered directly from LGP or through its resellers. You can see some thoughts about the game here at Phoronix.
4 August 2006
On the heals of QuakeCon 2006, id Software has issued the Quake 4 v1.3 point release. This latest Quake 4 update brings many community-sought improvements, DeadZone Gametype, new multiplayer weapon (Napalm Launcher), new professionally made maps, four revised maps, and a "buy" mode server option. More at ZeroWing.
31 July 2006
Cold War, the action-packed game developed by Mindware Studios that takes place during the U.S.S.R. Cold War, has gone gold. The game is expected to ship on July 31, and will sell for approximately $37 USD. You can see some initial impressions of Cold War from the Beta program here. You can see the Linux Game Publishing product page here.
26 July 2006
Icculus has passed along word that the Linux dedicated server port for Prey is now available. The dedicated server does require the retail copy of the game. A Prey server admin mailing list is also available. No client port will be done for this game, as is outlined in this thread.
17 July 2006
A new release of VDrift, a multi-platform open-source drift racing game, has been released. This new version (2006-07-08) features a multitude of improvements, and more. The complete game source now weights in at just under 140MB. Rather then covering all of the changes, just hit up VDrift.net for all of the latest details.
9 July 2006
Ryan Gordon, or commonly known as Icculus in the Linux world, has once again updates his finger/blog. His latest alternative OS ports discussed in this latest posting include Cars: Radiator Springs Adventures (a Macintosh children game), Call of Duty 2 Server for Linux, and Second Life. The most notable things include the Call of Duty 2 v1.3 server for Linux has been rejected by Activision due to some problem on Icculus' side (hopefully to be fixed soon), and Ryan is still working on the dependency hell for Second Life. The Icculus post can be found here.
24 June 2006
Ryan Gordon, Icculus, has been interviewed by FLOSS Weekly. Discussed are several Linux topics, including gaming. Among the topics were SDL and Google Earth for Linux. Pick up this FLOSS Weekly interview here.
16 June 2006
Also having some out this morning is Nexuiz version 2.0. Features include a new single player campaign mission with advanced AI bots, five new maps, new particle effect system, weapon changes, and other improvements. Nexuix is open-source and can be downloaded here.
14 June 2006
A new release of Sauerbraten -- the GNU open-source game dubbed "Cube 2", as it is based off of the Cube engine -- has come out yesterday with a new version of this unique FPS/RPG game and engine. Fixed in this release is an arsenal of new features and fixes, so be sure to check out the change-log. Downloads and more of Sauerbraten 2006-06-11 can be found at their official site.
12 June 2006
This week Ryan Gordon (Icculus) has updated his finger/blog. With his latest entry, he says there is cool things just days away, so stay tuned. No hints at what this information is, but more than likely it is something involving Linux gaming. Once Super Secret Project #193741a has been revealed, we will certainly pass along the details. Until then, Icculus' post can be read here. Super Secret Project #193741a:
10 June 2006
On June 6, 2006, Linux Game Publishing and Hyperion had announced that Gorky 17 had finally went gold. Gorky 17 is RPG/strategy and is designed to be a horror conspiracy oriented around a group of NATO soldiers in a Polish city of Lubin. With a 300MHz x86 or PPC processor, and 4MB of video memory being sufficient, the system requirements for this now Linux-native game certainly aren't demanding. More on this title can be found at Linux Game Publishing. A demo version is available of this game.
7 June 2006
For those in LGP's closed testing community, Michael Simms has just passed along word of Cold War Beta 5. The fifth Beta installment for Mindware Studios' Cold War fixes most of the known bugs, including the sound issues that were plaguing the game for the past Beta candidates. If we discover any new striking details in this Beta release, we will be sure to pass it along. No word yet if Cold War for Linux will make its June 15, 2006 release date. In all reality, it will likely be pushed back similar to what was done with X2 - The Threat.
6 June 2006
Latest Linux Hardware Reviews
Latest Linux Articles
Latest Linux News
Latest Forum Discussions