Gaming News Archives
A new Quake 4 release (v1.4.1) is now available for download. There are 44 changes in this release since Quake 4 v1.4.0 and the complete change-log is available from id Software.
4 April 2007
There have been six months since the last VDrift release -- an open-source drift racing game -- but that time has not gone to waste. VDrift 2007-03-23 is now available and it contains a horde of changes and other improvements. There are improvements to the game racing, display options, the heads up display, new tracks, and new cars. There is also a benchmarking mode now in this game (more information on that to come soon). More information on VDrift is available here.
24 March 2007
Quake 4 1.4 Beta is now available for download. New in Quake 4 1.4 is server-adjustable tick-rate, built-in HTTP auto-downloader, improved shotgun speed, and many more changes. The complete change-log is available from id Software.
13 February 2007
Announced at Linux Game Publishing is word that they are nearly complete with porting Egosoft's X3: Reunion over to Linux. If you will recall, last year LGP had ported X2: The Threat over to Linux, and X3: Reunion takes place where X2 had left off. Pre-orders are now starting, and look for possible Phoronix coverage at a later date.
8 January 2007
Nexuiz 2.2.1 was released earlier this week. New in this open-source shooter game is new weapon models, item models, HUD graphics, multiple campaigns, and bug fixes. Nexuiz news can be read here.
16 December 2006
VDrift, the popular open-source drift racing game, has come out with a new version last week. VDrift 2006-10-06 features two new vehicles (Chevrolet Corvette Z06 and Mazda 3 Sedan), car updates, Circuit de Pau track added, and many other new features and bug fixes. The source and auto-package have been updated for this new release. More information is at VDrift.
15 October 2006
Icculus has released the Human Head's Prey 1.2 Linux server binaries. Download mirrors and more information can be found here.
10 October 2006
Ryan Gordon (Icculus) has posted the America's Army 2.7 (Overmatch) Linux server binary. This is the dedicated server binary for those wishing to run America's Army 2.7 servers, which was recently released for Windows. The America's Army Linux client has been discontinued, but WINE remains an option. More on setting up America's Army 2.7 with WINE can be found in the Phoronix Forums. The 2.7 server binary can be downloaded from Icculus.
19 September 2006
Sauerbraten, the game often referred to as being "Cube 2" or the next generation open-source Cube FPS game, has issued a new build. Sauerbraten 2006-09-12 features a new "eyecandylicious" water, among many other changes. More can be found at the Sauerbraten web-site.
17 September 2006
A minor update has been issued for Nexuiz -- the popular open-source game powered by the DarkPlaces engine. This update mainly addresses issues occurred with the massive 2.0 version. A few features have been added but its largely a maintenance release. More can be found at the Nexuiz change-log.
11 September 2006
LGP (Linux Game Publishing) has today released their first piece of open-source software. Grapple is a fully-featured network layer that compiles with the LGPL. LGP hopes that commercial and non-commercial developers find this piece of software useful. Grapple v0.9 (Beta) is currently available for download from its product page.
20 August 2006
Last year Mindware Studios delivered its inaugural project (Cold War) to Windows users, while last month they finally delivered the full client to Linux users. We have managed to strike up an interview with Mindware Studios to learn more about the company itself, their future outlook, stance on Mac/Linux clients, and other technical details to share. In this interview we had a word with Tomas Pluharik, the lead designer of Cold War and the executive producer on some upcoming Mindware titles. This interview can be found over at the Phoronix Forums.
19 August 2006
Another update is out now for Quake 4, though this time it's solely a Linux binary update. Quake 4 v1.3-2 for Linux has been released due to the v1.2 to v1.3 installer having a few issues, and then there were also SMP problems. The updated patches are available from id Software.
8 August 2006
Linux Game Publishing had announced today that Cold War is now in, after it recently went gold. The game can be ordered directly from LGP or through its resellers. You can see some thoughts about the game here at Phoronix.
4 August 2006
On the heals of QuakeCon 2006, id Software has issued the Quake 4 v1.3 point release. This latest Quake 4 update brings many community-sought improvements, DeadZone Gametype, new multiplayer weapon (Napalm Launcher), new professionally made maps, four revised maps, and a "buy" mode server option. More at ZeroWing.
31 July 2006
Cold War, the action-packed game developed by Mindware Studios that takes place during the U.S.S.R. Cold War, has gone gold. The game is expected to ship on July 31, and will sell for approximately $37 USD. You can see some initial impressions of Cold War from the Beta program here. You can see the Linux Game Publishing product page here.
26 July 2006
Icculus has passed along word that the Linux dedicated server port for Prey is now available. The dedicated server does require the retail copy of the game. A Prey server admin mailing list is also available. No client port will be done for this game, as is outlined in this thread.
17 July 2006
A new release of VDrift, a multi-platform open-source drift racing game, has been released. This new version (2006-07-08) features a multitude of improvements, and more. The complete game source now weights in at just under 140MB. Rather then covering all of the changes, just hit up VDrift.net for all of the latest details.
9 July 2006
Ryan Gordon, or commonly known as Icculus in the Linux world, has once again updates his finger/blog. His latest alternative OS ports discussed in this latest posting include Cars: Radiator Springs Adventures (a Macintosh children game), Call of Duty 2 Server for Linux, and Second Life. The most notable things include the Call of Duty 2 v1.3 server for Linux has been rejected by Activision due to some problem on Icculus' side (hopefully to be fixed soon), and Ryan is still working on the dependency hell for Second Life. The Icculus post can be found here.
24 June 2006
Ryan Gordon, Icculus, has been interviewed by FLOSS Weekly. Discussed are several Linux topics, including gaming. Among the topics were SDL and Google Earth for Linux. Pick up this FLOSS Weekly interview here.
16 June 2006
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