Gaming News Archives
Just minutes ago, the Humble Indie Bundle #3 surpassed $500,000 USD in sales in about two days times. We've also launched a contest to give-away several copies of the game.
14 April 2011 - Humble Indie Bundle #3 - 11 Comments
Besides the Linux gaming news today of the Humble Indie Bundle #3 launch and it already pulling in over $250k USD (it's now blown past $280k and is well on its way to crossing $300k any minute), there's more news: the Dilogus game is progressing.
12 April 2011 - Screenshot - 3 Comments
The Third Humble Indie Bundle just went live this morning and it's already raked in more than $250,000 USD and around 50,000 sales.
12 April 2011 - On A Streak - 40 Comments
It's now time for another "Humble Indie Bundle" whereby you pay what you want for a set of DRM-free, multi-platform games. This time around it's being dubbed "The Humble Frozenbyte Bundle" with two of the five titles coming from the Frozenbyte game studio.
12 April 2011 - The Frozenbyte Bundle - 140 Comments
Project Bossanova has high hopes to develop "the first 3D game built especially with Linux as the first priority. It will set the standard in gameplay, graphics, compatibility, community integration and more." In addition, they plan to have the game, now announced as RunServer's MMT, to be open-source. This is an MMOPRG game and it's being built using the Unigine Engine.
10 April 2011 - A New Game - 15 Comments
As mentioned in advance, Ryan Gordon was in Chicago last week for the Flourish open-source conference to talk about Linux and open-source gaming. Here's the video recording of his talk.
9 April 2011 - Video - 7 Comments
Not only are the Russian developers at Unigine Corp busy finishing up their OilRush game, but they're also hard at work on other core improvements to their impressive, multi-platform game engine. In particular, they continue investing lots of time in the mobile version of their engine as they may end up releasing a mobile OilRush game.
8 April 2011 - Does More Mobile Fun
Today's your last chance to win free copies of the Unigine OilRush game, which has native support under Linux, Windows, and Mac OS X. Beta access is available immediately while the official launch will occur in June.
3 April 2011 - Ends On Sunday - 4 Comments
Tomorrow at Chicago's Flourish conference, Ryan Gordon will be speaking about gaming on Linux. This well known Linux developer also known as "Icculus" has single-handedly ported many games and other applications to Linux and Mac OS X. He is certainly well known within the Linux gaming community with the Unreal Tournament titles among his credits. I'll be talking with him tomorrow and here's some of the questions I'll try to get answered.
1 April 2011 - Tomorrow - 6 Comments
For those who pre-order Unigine's OilRush game to get beta access prior to the planned June release, a major beta update to this real-time strategy is now available. Multi-player support is now enabled, there's many bug-fixes, and visual destructions of towers, units, and other enhancements.
31 March 2011 - OilRush Update - 3 Comments
Ryan "Icculus" Gordon, the former Loki Software employee who's single-handedly ported many games to Linux and Mac OS X in the years since, will be talking about gaming on Linux this weekend.
30 March 2011 - Flourish About Gaming On Linux - 10 Comments
A month ago we heard the Source-based Postal III game was planned for a Linux release from Vince Desi, the CEO of Running With Scissors. At that point we heard they were planning for a May release of the game, but now it looks like it's been pushed back to being a "summer" release and the state of the Linux client for Postal III is a bit less hopeful.
30 March 2011 - Gaming - 10 Comments
There's just one week left to win one of three copies of Unigine's OilRush game, which is a real-time strategy for Linux / Mac OS X / Windows operating systems that's built atop Unigine's impressive game engine with first-class Linux support.
28 March 2011 - Contest For OilRush - 6 Comments
Unigine's OilRush game has been available for pre-order for a few weeks now (which also grants users access to betas of this real-time strategy game until its June launch), but to date they've sold less than 1,200 copies. Fortunately, there's two major changes to be announced very soon.
22 March 2011 - One Key For Linux, Windows, Mac - 16 Comments
Being discussed this week in our forums is an interview that Ryan "Icculus" Gordon gave last week to the Czech AbcLinuxu web-site. In particular, comments made by Ryan regarding the state of open-source graphics drivers and how they basically are just in bad shape.
18 March 2011 - Ryan "Icculus" Gordon - 108 Comments
Unigine's OilRush game was made available for pre-order earlier this month. The initial pre-order figures are somewhat disappointing for this game that's available right now as beta for Microsoft Windows and Linux (and a Mac OS X build coming soon) in a run-up to its formal release in June. If you don't have a copy yet, we're giving away a few copies of this oil-themed real-time strategy game that offers impressive graphics.
17 March 2011 - Phoronix Contest - 21 Comments
Several readers have written in this morning to mention the release of RedEclipse 1.0. RedEclipse is the successor to the Blood Frontier game and it's built upon the famous Cube 2 Engine.
15 March 2011 - New Game Release - 7 Comments
0 A.D., the game developed by Wildfire Games that was open-sourced in 2009, is now up to its fourth alpha release. The first 0 A.D. alpha came last August, but with this fourth alpha, those trying out this open-source game now have improved performance, improved rendering, a prototype version of the opponent AI, and other changes.
14 March 2011 - Still In Alpha - 4 Comments
John Diamond has announced a new release of Alien Arena, the alien-themed open-source first person shooter built off the id Tech 2 game engine.
12 March 2011 - Game, Graphics - 9 Comments
While Unigine's pre-release orders for OilRush aren't going in a steadfast manner (right now they're up to only 899 pre-orders; +91 from yesterday), they aren't getting discouraged by these initial sales figures. The Russian developers continue work on further enhancing their advanced 3D engine.
10 March 2011 - Development Update - 10 Comments
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