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Gaming News Archives

Introducing The R5 Game Engine

With open-source game developers, the ioquake3 game engine is quite popular to use as a base since the Quake 3 / id Tech 3 engine is well-developed and famous thanks to id Software and then their kid generosity to open-source it when it reached the end of its commercial life. But there are many other open-source game engines out there too, including a new one that's just recently come about: r5ge, short for the R5 Game Engine.
24 April 2011 - There's Another Game Engine - 20 Comments

Frozenbyte Open-Sources Shadowgrounds Games

The Third Humble Indie Bundle that focuses upon games offered by Frozenbyte that are multi-platform and free of any Digital Rights Management, is still for sale at any price you wish (literally). This morning though there's been a surprise announcement by Frozenbyte with some bonuses, including the source-code release of the Frozenbyte and Frozenbyte: Shadowgrounds games!
22 April 2011 - Plus Other Bonuses - 36 Comments

Humble Indie "Frozenbyte" Bundle 3 Slows Down

The pace of sales for the Humble Indie Bundle #3 has slowed down dramatically. This collection of multi-platform, DRM-free games whereby Linux, Windows, and Mac OS X gamers can pay whatever they want did $250k USD sales in the first day and then quick did half a million dollars in sales, but since then the pace has slowed down greatly.
19 April 2011 - Game Sales - 34 Comments

Frozenbyte Bundle Crosses $600k, Still Free Copies

The pace of sales for the third Humble Indie Bundle that focuses upon games developed by Frozenbyte has slowed down, but this morning it just crossed $600k USD and it looks like it still can breach one million dollars during its two-week offering. We're also still doing a contest to give-away some free copies of this Frozenbyte game collection.
16 April 2011 - Free From Phoronix Contest - 25 Comments

What's Up With TransGaming's GameTree Linux?

At the beginning of January, TransGaming rolled out GameTree Linux. GameTree Linux is basically the successor to their Cedega Technology that in turn formerly was known as WineX and was based upon an early X11-licensed version of Wine. Cedega hasn't been updated in a long time prior to this announcement and its support has fallen behind that of CodeWeaver's CrossOver software and upstream Wine in many regards, but unfortunately, GameTree Linux hasn't yet improved the situation at all.
15 April 2011 - Not Much - 10 Comments

Looks Like Source-Engine Garry's Mod On Linux

It looks like Garry's Mod, the sandbox physics game built atop the Source Engine that began as a Half-Life 2 mod, is working on Linux. Garry Newman himself explicitly mentions the Linux code is now compiling.
15 April 2011 - Said On Their Web-site - 76 Comments

Bundle #3 Just Did $500k USD; Here's A Contest

Just minutes ago, the Humble Indie Bundle #3 surpassed $500,000 USD in sales in about two days times. We've also launched a contest to give-away several copies of the game.
14 April 2011 - Humble Indie Bundle #3 - 11 Comments

Progress On The Unigine Dilogus Linux Game

Besides the Linux gaming news today of the Humble Indie Bundle #3 launch and it already pulling in over $250k USD (it's now blown past $280k and is well on its way to crossing $300k any minute), there's more news: the Dilogus game is progressing.
12 April 2011 - Screenshot - 3 Comments

Frozenbyte Bundle Already Rakes In $250k USD

The Third Humble Indie Bundle just went live this morning and it's already raked in more than $250,000 USD and around 50,000 sales.
12 April 2011 - On A Streak - 40 Comments

Here's The Third Humble Indie Bundle

It's now time for another "Humble Indie Bundle" whereby you pay what you want for a set of DRM-free, multi-platform games. This time around it's being dubbed "The Humble Frozenbyte Bundle" with two of the five titles coming from the Frozenbyte game studio.
12 April 2011 - The Frozenbyte Bundle - 140 Comments

An Open-Source MMORPG Using The Unigine Engine

Project Bossanova has high hopes to develop "the first 3D game built especially with Linux as the first priority. It will set the standard in gameplay, graphics, compatibility, community integration and more." In addition, they plan to have the game, now announced as RunServer's MMT, to be open-source. This is an MMOPRG game and it's being built using the Unigine Engine.
10 April 2011 - A New Game - 15 Comments

Ryan Gordon's Thoughts On Open-Source Gaming

As mentioned in advance, Ryan Gordon was in Chicago last week for the Flourish open-source conference to talk about Linux and open-source gaming. Here's the video recording of his talk.
9 April 2011 - Video - 7 Comments

Unigine Engine Continues On The Mobile Front

Not only are the Russian developers at Unigine Corp busy finishing up their OilRush game, but they're also hard at work on other core improvements to their impressive, multi-platform game engine. In particular, they continue investing lots of time in the mobile version of their engine as they may end up releasing a mobile OilRush game.
8 April 2011 - Does More Mobile Fun

Last Call To Win Free Copies Of Unigine's Linux Game

Today's your last chance to win free copies of the Unigine OilRush game, which has native support under Linux, Windows, and Mac OS X. Beta access is available immediately while the official launch will occur in June.
3 April 2011 - Ends On Sunday - 4 Comments

Questions For Ryan Gordon, The Linux Game Porter

Tomorrow at Chicago's Flourish conference, Ryan Gordon will be speaking about gaming on Linux. This well known Linux developer also known as "Icculus" has single-handedly ported many games and other applications to Linux and Mac OS X. He is certainly well known within the Linux gaming community with the Unreal Tournament titles among his credits. I'll be talking with him tomorrow and here's some of the questions I'll try to get answered.
1 April 2011 - Tomorrow - 6 Comments

Unigine Build Now Does Multi-Player, More Destruction

For those who pre-order Unigine's OilRush game to get beta access prior to the planned June release, a major beta update to this real-time strategy is now available. Multi-player support is now enabled, there's many bug-fixes, and visual destructions of towers, units, and other enhancements.
31 March 2011 - OilRush Update - 3 Comments

Ryan "Icculus" Gordon Will Be Talking This Weekend

Ryan "Icculus" Gordon, the former Loki Software employee who's single-handedly ported many games to Linux and Mac OS X in the years since, will be talking about gaming on Linux this weekend.
30 March 2011 - Flourish About Gaming On Linux - 10 Comments

Postal III Pushed Back, Linux Fate Unknown

A month ago we heard the Source-based Postal III game was planned for a Linux release from Vince Desi, the CEO of Running With Scissors. At that point we heard they were planning for a May release of the game, but now it looks like it's been pushed back to being a "summer" release and the state of the Linux client for Postal III is a bit less hopeful.
30 March 2011 - Gaming - 10 Comments

Free Copies Of Unigine's New Linux Game

There's just one week left to win one of three copies of Unigine's OilRush game, which is a real-time strategy for Linux / Mac OS X / Windows operating systems that's built atop Unigine's impressive game engine with first-class Linux support.
28 March 2011 - Contest For OilRush - 6 Comments

Unigine OilRush Game Is Coming To Steam

Unigine's OilRush game has been available for pre-order for a few weeks now (which also grants users access to betas of this real-time strategy game until its June launch), but to date they've sold less than 1,200 copies. Fortunately, there's two major changes to be announced very soon.
22 March 2011 - One Key For Linux, Windows, Mac - 16 Comments

890 Gaming news articles published on Phoronix.
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