Gaming News Archives
Unigine Betters Its Terrain Capabilities

While Unigine Corp has been busy finishing up their first in-house game, OilRush, they haven't stopped work on further refining their upstream game engine. Unigine Corp has just reported on some of the most recent advancements to the Unigine Engine, which includes many enhancements and an updated terrain system.

8 September 2010 - Unigine Engine Features - 6 Comments
UT3 For Linux Is Laid To Rest By Epic's Mark Rein

Back in May we reported that Epic Games finally admitted that UT3 for Linux would likely never materialize. This first person shooter was released back in 2007 and was supposed to have a Linux client that was to be ported by Ryan "Icculus" Gordon. He was working on this Linux client as recent as last year, but it never was released and no other information was provided by Epic Games, Ryan, or other sources. In May we heard from Epic's Steve Polge that the Linux client would likely never materialize. Today we have been passed along a note from Mark Rein, the VP of Epic Games and creator of the Unreal Engine.

7 September 2010 - Farewell - 53 Comments
More Details On Unigine's OilRush Game

A few days ago Unigine Corp announced OilRush, their first in-house game that's coming from the creators of one of the most advanced multi-platform engines. Unigine developers are also fond of Linux and properly support it with the OilRush game receiving the same level of support and there will be a Linux client on launch-day.

4 September 2010 - From The CEO - 54 Comments
A Linux Demo For Amnesia: The Dark Descent

A month ago we reported that the Amnesia game was getting ready for a Linux release and now the Swedish developers behind this game, known properly as "Amnesia: The Dark Descent" have released a demo of the game. Frictional Games has released this demo for Linux, Windows, and Mac OS X gamers.

3 September 2010 - Released - 29 Comments
The Open-Source 0 A.D. Game Gets An Alpha Build

Back in July we reported on the 0 A.D. game going open-source, an OpenGL real-time strategy title that had been in development for nearly a decade but hadn't yet had a stable release so the decision was made to take the game open-source in hopes of spurring new development efforts. Well, just a little over a month after that announcement, the first alpha release of 0 A.D. is now available.

19 August 2010 - RTS Gaming - 22 Comments
XreaL Is Switching To The Enemy Territory Engine

As was reported earlier this week, id Software has open-sourced Wolfenstein: Enemy Territory and Return To Castle Wolfenstein. Opening up these older games under the GNU GPL was done as part of id's long-standing tradition of putting out the code into the public domain once it makes sense for them a few years after their succeeding engine updates have fully replaced them in the marketplace. The developers behind ioquake3, the project that's based around the Quake 3 engine that was previously opened up by id Software, is already working on iowolfet and iortcw forks to incorporate this new code, but other free software developers are already utilizing this code too.

15 August 2010 - Open-Source Game Engine - 33 Comments
id Software Open-Sources ET, RTCW

id Software has announced from their annual QuakeCon event that they have open-sourced their Wolfenstein: Enemy Territory and Return To Castle Wolfenstein games under the GNU GPL. id Software is known for open-sourcing their games and engines after some years of use and this day has finally come for these two very popular Wolfenstein titles.

13 August 2010 - Open-Source Gaming - 34 Comments
"And Yet It Moves" Game Released For Linux

For those too impatient to wait for next month for a new native Linux game release when Amnesia: The Dark Descent is set to premiere, there is another game with a native Linux client that was released today: And Yet It Moves.

6 August 2010 - New Game Release - Add A Comment
The Amnesia Game Gets Ready For A Linux Release

For those trying to find a new Linux game that offers good graphics while not being a first person shooter with little to no plot -- as is the case for a majority of the commercial and open-source games available for Linux -- the Amnesia: The Dark Descent game is expected to be released next month. Amnesia: The Dark Descent is a graphic adventure horror game that will have a Linux-native client and has been in development by Frictional Games, the same studio that developed the Penumbra series.

5 August 2010 - Amnesia: The Dark Descent - 42 Comments
Rigs of Rods Simulator Game Gets Marked 0.37-r1

One of the free software projects we have been talking to as of late about better enhancing their benchmarking capabilities for likely integration into the Phoronix Test Suite is Rigs of Rods. While the graphics within this driving simulator may not be the best (at least when compared to Unigine, or within the open-source world, Nexuiz) it's not the graphics that the developers pride themselves on but rather the physics capabilities. Rigs of Rods began as a truck driving simulator game, but since then has turned into a rather interesting physics sandbox of goodies. A new release of their code-base was just made.

1 August 2010 - Physics Simulations / Game - 9 Comments
Alien Arena 2010 v7.45 Offers Up More Features

Back in May there was the initial Alien Arena 2010 (v7.40) open-source game release of this year, but now John Diamond has come about with another update that continues to offer up a number of new features and other improvements. The previous update introduced five new game levels and rendering improvements while this newest update offers:

29 July 2010 - New Release - 42 Comments
Sauerbraten "Cube 2" 2010 Update Released

If you are looking to do some Linux / open-source gaming this weekend but are looking for something new besides the recent release of VDrift, the Sauerbraten developers are out with their first update in 14 months. Sauerbraten 2010-07-19 "Justice Edition" has been released with plenty of changes.

23 July 2010 - 14 Months - Add A Comment
Unigine Is Working On A Strategy Game

Earlier this month the developers behind the Unigine Engine shared their latest update on this advanced 3D engine that's fully supported under Linux. With the latest work on this game engine, there are significant performance optimizations to UnigineScript (the developers say these optimizations are "HUGE"), volumetric light shafts, optimized rendering of meshes in non-instanced mode, optimizations of the Unigine math library, and a note there is a new terrain system on the way, among other changes. Unigine Corp also dropped their first public confirmation of a new strategy game they are developing.

13 July 2010 - Linux Support Likely - 33 Comments
Linux Game Publishing: "We Are Very Much Alive"

Over the night on Phoronix an article was published entitled Is LGP Going The Way Of Loki Software? Linux Game Publishing has been around since 2001 when Loki Software had collapsed, but in recent months LGP has been eerily quiet, has stopped responding to inquiries from customers and other Linux gamers, and their only announced game ports are titles they began working on back in 2002 and 2003. This had led many to worry and wonder whether LGP is dead.

23 June 2010 - Claims Existence - Add A Comment
Aquaria Game Source-Code Published

Last month we reported on four indie games going open-source that were part of the pay-what-you-want "Humble Indie Bundle" after the developers experienced very favorable returns. The source-code to Aquaria has now been published with the source-code to the three other titles (Lugaru, Gish, and Penumbra Overture) already being available.

4 June 2010 - Finally Out There - 11 Comments
Unigine Heaven 2.1 Brings OpenGL 4.0 Support

Last week we exclusively reported that a Unigine Heaven update was imminent with proper OpenGL tessellation support for NVIDIA GPUs on Linux. Today Unigine Heaven 2.1 has been released with this support, among other improvements.

24 May 2010 - Update Is Out - 8 Comments
Unigine Heaven Update Coming With OpenGL Tessellation

We have heard from Denis Shergin, the CEO of Unigine Corp, that an update to Unigine Heaven is imminent. Heaven is their beautiful but demanding technology demo / benchmark that launched last year with a DirectX 11.0 renderer and then in March reached version 2.0 and was released for Linux (finally) with an OpenGL renderer.

18 May 2010 - Unigine Heaven 2.1 - 34 Comments
Epic Games Provides No Hope For UT3 On Linux

With Valve's Steam client and Source Engine coming to Linux in the coming months, we decided to check with Epic Games to see how Unreal Tournament 3 for Linux is coming along. After all, the game was released in November of 2007 and nearly three years later the client is still missing with few words having come from Epic Games or Ryan Gordon (a.k.a. "Icculus"), the well known Linux game porter that was contracted to port UT3 to Linux and has done previous Unreal Engine projects.

17 May 2010 - MASSIVE FAIL, But Not Unexpected - 67 Comments
Four Indie Games Going Open-Source!

This month there's been the Humble Indie bundle whereby anyone can purchase this game bundle consisting of World of Goo, Aquaria, Gish, Lugaru, and Penumbra Overture for any price they want. Part of the proceeds would be donated to the Electronic Frontier Foundation and Child's Play Charity. With the success of this bundle, they then decided if they generate more than a million dollars in revenues they would open-source the games. Well, they have achieved this milestone!

11 May 2010 - Humble Indie Bundle - 37 Comments
Alien Arena 2010 Has Arrived With Changes

Last week we reported that Alien Arena 2010 was coming soon and this morning thias open-source alien first person shooter has been released. Since the last Alien Arena update last year there have been new maps added, engine improvements, new weapon models, graphical improvements, and much more.

7 May 2010 - New Levels & More - 15 Comments
Ryzom MMORPG Released As Free Software

Ryzom, a popular massively multi-player online role-playing game (MMORPG), is being entirely open-sourced and even the artwork is going to be provided freely too. The Ryzom game is being put out under the GNU Affero GPL and the artwork is going under the Creative Commons.

6 May 2010 - Open-Source - 8 Comments
CrossOver Games 9.0 Beta Released

CodeWeavers has just announced the release of CrossOver Games 9.0 Beta, which is just coming about nine months after releasing CrossOver Games 8.0. The 9.0 release still needs more testing and work, but for those interested customers they can grab the release today.

26 April 2010 - With Steam Support - 2 Comments
Alien Arena 2010 Coming "In A Few Weeks"

While Alien Arena 2009 brought numerous improvements to this open-source game, John Diamond has been hard at work on Alien Arena 2010. We received a message from John saying this inaugural 2010 release will feature "a host of updates, new content and bugfixes." He also said the release will arrive in a matter of weeks. Though in anticipation of the Alien Arena 2010 release he has put out a trailer (embedded below) and also updated screenshots on this media page.

26 April 2010 - Plus New Trailer - Add A Comment
Unigine Takes Advantage Of OpenGL 4.0

It was just shy of a month ago when Unigine Heaven 2.0 was released with Linux support and it showed what Linux gaming can look like while slaughtering your graphics card. Unigine Corp, the company responsible for this multi-platform game engine, though hasn't been sitting around idly since the Heaven 2.0 release, but they have in fact been moving forward with great improvements their game engine.

19 April 2010 - Unigine Rides It - 8 Comments
Unigine Heaven 2.0 Launches For Linux

Unigine Heaven has finally arrived! Unigine Heaven, a tech demo / benchmark that offers heavenly graphics and was released for Windows 7 back in October with a DirectX 11 renderer, is now available on Linux with its OpenGL 3.2 renderer. As we suspected, the Linux support has arrived with the release of Unigine Heaven 2.0, which includes an updated Windows binary as well.

23 March 2010 - Finally, It's Arrived - 32 Comments
Nexuiz Gets Forked, Turned Into Xonotic

Nexuiz, an open-source first person shooter that we have been covering since its first release in 2005 and has turned into a game that offers impressive graphics and raises the bar for open-source gaming, has been forked by many of its core community developers. This is coming after the Nexuiz founder and others ended up agreeing to an Xbox 360 re-make deal whereby a company known as Illfonic will take the code and re-make it within a closed-source game using their own artwork, etc. With Illfonic not looking to contribute back to the GPL-licensed Nexuiz and some community members not liking this capitalist move, they have parted ways and started work on a new project.

22 March 2010 - Community Upset - 51 Comments
Unigine Heaven 2.0 Expected Next Week

We've been itching for Unigine Corp to publicly release the Unigine Heaven tech demo for Linux with its advanced OpenGL renderer, since the DirectX 11 version launched last October with heavenly graphics, but GPU driver bugs have held up the OpenGL Linux release.

17 March 2010 - Heaven Benchmark - 14 Comments
Steam, Source Engine Get First-Rate Love On Mac OS X

Valve, the makers of the popular Half-Life and Counter-Strike franchises (along with numerous other titles) and the company behind the Steam software delivery system, have announced today that they are now bringing their games (including Steam) over to Mac OS X. Not only are they bringing these games over, but they intend to provide first-rate support for Apple's operating system.

8 March 2010 - Using OpenGL - 85 Comments
The Primal Carnage Game Is Looking Great

Back in December we shared that a dinosaur game is coming to Linux known as Primal Carnage and it's using the Unigine engine. The Unigine engine is the most advanced game engine that we have seen available for Linux that offers incredible OpenGL graphics now with their Unigine Sanctuary and Tropics tests and also coming soon with Heaven and its OpenGL 3.2 renderer. The Unigine engine developers are also Linux friendly.

8 March 2010 - Video Released - 9 Comments
Unigine Engine Advances, But No Linux Heaven Yet

We reported a month ago that Unigine Heaven on Linux is still trash with the ATI driver so Unigine Corp is continuing to hold off on releasing the Unigine Heaven tech demo with the OpenGL renderer that supports hardware tessellation until there is a good Catalyst release. Unigine Heaven was released for Windows 7 back in October on this operating system's launch day using a DirectX 11.0 renderer, but buggy Linux drivers have held back the public Linux-OpenGL build. We have been fortunate to run Unigine Heaven on Linux internally and it's a beautiful tech demo / benchmark to say the least even without a bug-free tessellation experience.

7 March 2010 - A Sad Situation - 31 Comments

1052 Gaming news articles published on Phoronix.