Gaming News Archives
Last month I wrote about a new GLSL back-end for the Doom 3 engine by Oliver McFadden. This week he's now shared his work done to bring OpenGL ES 2.0 and EGL support to this game engine.
7 May 2012 - ioDoom3 - 1 Comment
In a recent gaming interview, Blizzard's director of the forthcoming Diablo III game was asked about a Linux client.
5 May 2012 - Diablo 3 - 40 Comments
The Humble Bundle Botanicula Debut ended yesterday. Here's some figures from this two-week, pay-what-you-want, cross-platform, DRM-free game bundle sale.
4 May 2012 - Figures - 3 Comments
Here's a look at some of the interesting Phoronix articles, open-source Linux benchmarks, and other coverage coming up in the next few weeks on Phoronix.
2 May 2012 - Phoronix Coverage - 5 Comments
Here's a preview of another Linux demo that happened last week out in Bellevue.
30 April 2012 - Bellevue - 13 Comments
There's renewed efforts going into MojoShader, the project by Ryan Gordon for dealing with Direct3D HLSL shaders on non-Direct3D non-Windows platforms.
30 April 2012 - New Efforts - 5 Comments
While there's been great Valve Linux news this week, over at the once very Linux-friendly id Software, Tux isn't so well represented these days at the Texas game studio.
28 April 2012 - Shit! - 44 Comments
Here's a very brief video of Left 4 Dead 2, one of Valve's Source Engine games, with the OpenGL renderer running natively on Ubuntu 11.10 with the AMD Catalyst driver.
26 April 2012 - Quick Video - 30 Comments
The Cube 2 / Sauerbraten engine can now provide vastly improved graphics capabilities that can take better advantage of modern hardware thanks to Tesseract.
24 April 2012 - Tesseract - 3 Comments
Confirmed yesterday was a new version of a popular but proprietary game engine that will work on Linux with its next release.
24 April 2012 - Next Version - 37 Comments
If you're not busy with going through the extensive Intel Core i7 Ivy Bridge Linux test results (the Ivy Bridge Linux Mesa graphics results will be out in the next few hours), here's some Linux gaming news for today.
23 April 2012 - Linux Gaming - 2 Comments
There's a new open-source GLSL renderer back-end for the open-source Doom 3.
23 April 2012 - Doom3-GLSL - 1 Comment
There's lots of big news coming next week that will affect the Linux desktop.
20 April 2012 - Big News - 27 Comments
It's time for another Humble Indie Bundle... This time it's called The Humble Botanicula Debut and features three games plus bonuses.
19 April 2012 - Humble Indie Bundle - 9 Comments
When it comes to ioquake3, the open-source id Tech 3 game engine, it's almost always being used for powering a first-person shooter. However, released on Friday was a major update to an open-source multi-platform game running on ioquake3 but is not yet-another-FPS title. However, it's also arguably the oddest game to be powered by this engine that was originally designed for Quake III.
14 April 2012 - Open-Source Gaming - 9 Comments
The Kickstarter-backed Wasteland 2 game that's already had plans for a Linux client may be powered by the Unigine Engine.
13 April 2012 - Unigine - 83 Comments
Being discussed following the Ubuntu 12.04 Desktops Impact Performance, Power Consumption was the impact that KDE's KWin compositing window manager (and others that don't redirect fullscreen windows by default) has on the OpenGL gaming performance.
12 April 2012 - Results - 8 Comments
What do you think is the best looking open-source / Linux game?
11 April 2012 - Poll - 74 Comments
Following in the success of Wasteland 2's fundraising and other gaming initiatives that have taken to Kickstarter to kick-off their crowd-sourced fundraising efforts, more Linux-friendly games have come about.
9 April 2012 - Linux Gaming - 11 Comments
Unigine Corp has announced a set of improvements to their cross-platform and visually-stunning Unigine Engine. With the Source Engine on Linux finally looking to be imminent for entering the public spotlight, new improvements to Unigine couldn't come at a better time.
6 April 2012 - Linux Gaming - 12 Comments
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