There's some good and bad news concerning the imminent release of the Doom 3 source-code. The bad news is that the lawyers for Bethesda / id Software have voiced concerns regarding some of the Doom 3 source-code due to a patent issue. The good news is that John Carmack himself is now writing some new code for this open-source drop of the popular game built on the id Tech 4 engine.
Our friends over at OSNews have written about the state of Linux gaming in a new editorial. What's interesting, in particular, are the comments by veteran Linux game porter Ryan "Icculus" Gordon.
The latest Humble Indie Bundle, which started as just the Voxatron game and was since expanded to include other titles, has now ended. This latest DRM-free pay-what-you-want offering of indie games has this time failed to pull in more than one million dollars. There's also information on a new game bundle site as well as the Overgrowth Linux port.
It's looking like next year may be quite a positive year for Linux gaming with the likely open-sourcing of Desura, open-source Doom 3 code being in the wild, hopefully the Rage Linux client, and several games powered by the Linux-friendly Unigine Engine gearing up for release, among other Linux gaming announcements.
Unigine has today introduced three new projects: Schemer, Skinner, and Scratch. This news comes as their inaugural OilRush game nears completion.
Desura, the digital distribution platform for games that is similar to Valve's Steam platform, is looking to have its Linux client open-sourced.
At the end of last month a new Humble Indie Bundle was launched, which consisted of only one not-widely-known indie game, but at least it's still pay-what-you-want and multi-platform. With four days to go, more games have been added to this Humble offering.
It looks like id Software will soon be releasing the source code to their very well known Doom 3 game.
Another "Humble Indie Bundle" is now available, but like the last bundle, there's only a single game being offered up. At least it's still multi-platform, DRM-free, and goes under a "pay what you want" model. Another catch is that the new game that forms this bundle is still in an "alpha" state.
Unigine Corp is announcing this morning they are expanding in a big way.
Last week I received a message from Vince Desi, the founder and CEO of Running With Scissors, concerning the Linux client for the soon-to-be-released Postal III game.
For those not preoccupied by the Humble Frozen Synapse Bundle games or Unigine OilRush, the open-source Alien Arena 7.52 game has been released just in time for the weekend.
The Humble Frozen Synapse Bundle, whereby gamers can pay what they want for a collection of multi-platform and DRM-free games, has ended this evening. This latest bundle has pulled in over one million dollars from more than two hundred thousand purchases.
OilRush, the first game developed in-house by Unigine Corp, the developers of the impressive multi-platform Unigine Engine, is nearing its official release.
On top of everything else going on at Unigine Corp, the Russian developers of this impressive cross-platform game engine are preparing to release a new Unigine Engine demo. This new demo is dubbed Valley.
Last week marked the start of a new Humble Indie Bundle, but there isn't as much interest among gamers this time around.
The much anticipated Rage video game was released yesterday by id Software as the inaugural title on their next-generation id Tech 5 engine. Unfortunately, as expected, this first-person shooter mixed with racing game was released without a native Linux client at launch.
Unigine Corp has updated its advanced multi-platform game engine. The Russian-based company has also announced an initiative to try to pull in more indie game developers into using this game engine for future titles.
There's a new Humble Indie Bundle that launched yesterday. This time around the two-week pay-what-you-want sale is just for a single game: Frozen Synapse. Though if you pay more than the current average price, you get the Frozenbyte games bundled in too.
The Desura Game Client, which is a similar service to Valve's Steam game distribution platform for e-delivery, is now in beta on Linux.
For those into open-source real-time strategy games, there's a new alpha release of the growingly-popular 0 A.D. game.
The Russian developers at Unigine Corp continue to enhance their cross-platform game engine while still prepping to ship their inaugural OilRush game to Windows, Linux, Mac OS X, and PlayStation. The latest update to their game engine brings some interesting changes.
Nemesys, a game studio run out of Budapest, is porting their game titles to Linux. The studio's current titles include Fortix 2, A.C.S, and Ignite. Nemesys Ignite, in particular, is a very promising racing game that will surely roar things up for Linux.
Roccat, the European manufacturer of various gaming peripherals like keyboards and mice, actually has rather good Linux support for their hardware.
Unigine Corp announced yesterday they have a new licensee for their Unigine Engine. The latest game studio to license this visually impressive multi-platform game engine -- with first-rate Linux support -- is BlueGiant Interactive. BlueGiant is developing a real-time strategy game using the Unigine Engine.
For those following Phoronix for gaming news rather than Linux graphics driver information and other hardware topics, there's some new footage of Counter-Strike: Global Offensive to watch.
FlightGear, the leading open-source flight simulator, is out with a new major release. FlightGear 2.4.0 brings many changes in an overhaul of this free software application over the past year and a half.
With still twelve hours to go in the two-week sale of a collection of DRM-free multi-platform games, the third Humble Indie Bundle has pulled in more than two million US dollars. As of right now, the gross amount is $2,038,931.51 from 351,251 transactions, which is a new record for the project.
There's just one and a half days left to the Humble Indie Bundle #3, but in less than two weeks the game offering has already grossed nearly $1.9M USD. Recently the developers behind these indie games had allowed the community to ask them questions on Reddit about their work. Ryan "Icculus" Gordon was one of the developers responding and he had provided some interesting comments.
Ryan Gordon has just written on the Wolfire blog about porting the HGE engine to Linux and Mac OS X operating systems.
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