There's another round of Unigine Engine updates that make this multi-platform game engine even more beautiful and stunning while also adding in some other enticing features.
Humble Indie Bundle V ended today with the most impressive numbers yet.
Earlier this month when talking about the Baseio game that's being worked on by the ioquake3 project, many Phoronix readers were quick to bring up in the forums that the artwork done by the free software community for these open-source games often aren't up to par.
With one week left to go, the latest Humble Indie Bundle continues selling at a record pace.
This week from the E3 Expo there's been new details to emerge about Unreal Engine 4 as the latest game engine that's in development by Epic Games. But will there be any native UE4 Linux games to come or will it face a similar fate to Unreal Engine 3 on Linux?
CoreCode, the company behind the CoreBreach, has exclusively shared with Phoronix their plans to open-source this multi-platform anti-gravity racing game. The Core3D engine is also set to be opened up along with the game itself.
Last month I wrote about Linux Gamers Are Going Crazy For This New Game that was possibly coming to Linux, but today it's been officially confirmed by the developers that it will indeed be ported.
It's now been four months since Linux Game Publishing saw its new CEO, but there's been no announcements since the decade-old company saw some new blood at the healm.
For those that didn't notice, the Humble Indie Bundle V today crossed the three million (US) dollar milestone and there's still nine days left.
Some of the developers behind the ioquake3 game engine that is derived from the id Tech 3 engine are working on a truly open -- all game assets / content are Creative Commons licensed -- game called baseio.
The Humble Indie Bundle V just crossed the line of generating two million US dollars... in one day.
The fifth Humble Indie Bundle is now available with the usual pay-what-you-want, cross-platform, DRM-free gaming criteria.
Starting one week from today is E3, the Electronic Entertainment Expo. Will there be some exciting Linux gaming news to share from some of the leading game companies?
The native Linux support for the Wolfire Overgrowth game has finally arrived.
For those curious what OpenGL gaming frame-rates are like if trying to run LLVMpipe on the latest Intel Ivy Bridge processors, here are some numbers.
Here's a video of the "Companion Cube" from Valve's Portal video game rendering on Linux.
There's another Kickstarter-backed game that may be coming to Linux and it's causing Linux gamers to become extremely excited. In the past day I've received no less than 30~40 emails from readers talking about this possible Linux port of Carmageddon: Reincarnation.
Wasteland 2, the very successful Kickstarter game project as the sequel to the two-decade-old Wasteland RPG, will be running on the Unity Engine with its Linux client included.
As Phoronix readers were quick to discover following the boring Ubuntu EA talk yesterday, the open-source web-site for Electronic Arts is also a disappointment.
An Electronic Arts representative just finished talking at the Ubuntu Developer Summit in Oakland.
The first native Linux games from Electronic Arts are beginning to appear within the Ubuntu Software Center.
Last month I wrote about a new GLSL back-end for the Doom 3 engine by Oliver McFadden. This week he's now shared his work done to bring OpenGL ES 2.0 and EGL support to this game engine.
In a recent gaming interview, Blizzard's director of the forthcoming Diablo III game was asked about a Linux client.
The Humble Bundle Botanicula Debut ended yesterday. Here's some figures from this two-week, pay-what-you-want, cross-platform, DRM-free game bundle sale.
Here's a look at some of the interesting Phoronix articles, open-source Linux benchmarks, and other coverage coming up in the next few weeks on Phoronix.
Here's a preview of another Linux demo that happened last week out in Bellevue.
There's renewed efforts going into MojoShader, the project by Ryan Gordon for dealing with Direct3D HLSL shaders on non-Direct3D non-Windows platforms.
While there's been great Valve Linux news this week, over at the once very Linux-friendly id Software, Tux isn't so well represented these days at the Texas game studio.
Here's a very brief video of Left 4 Dead 2, one of Valve's Source Engine games, with the OpenGL renderer running natively on Ubuntu 11.10 with the AMD Catalyst driver.
The Cube 2 / Sauerbraten engine can now provide vastly improved graphics capabilities that can take better advantage of modern hardware thanks to Tesseract.
1153 Gaming news articles published on Phoronix.