Timothee Bessett, the id Software developer that was responsible for porting many of id Software's popular games like Doom 3 and Quake 4 to Linux, has resigned from the popular game company.
Desura, the Steam-like game distribution service that came natively to Linux last year, is now open-source.
Relics of Annorath, a game announced last year, is nearing its alpha release. This forthcoming MMORPG game is built atop the Unigine Engine and will feature a native Linux client.
Red Eclipse, a total conversion mod of the "Cube 2" engine, is now at version 1.2 after racking up many changes to this open-source game.
Ryan "Icculus" Gordon doesn't have any new Linux game ports to report on for now, but he does have some announcements concerning some open-source development tools he's been working on recently for some of the Linux ports of the Humble Indie Bundle game titles.
There's open-source development work on re-implementations of BioWare's 3D game engines, principally at this point for the Aurora engine as used by Neverwinter Nights.
Alien Arena, an open-source first person shooter that's often overlooked, is out with their 7.53 release. This version brings many enhancements to the alien-themed game.
The Humble Indie Bundle #4 has now ended with a record-setting $2.3+ million dollars in revenue.
There's some news to pass along today from Unigine Corp.
An update has been released to Wargus, an open-source version of the Warcraft II game that was originally released back in the 90's.
Wildfire Games has released their eighth alpha release of their 0 A.D. ancient warfare game.
The Humble Indie Bundle #4 just crossed the two-million dollar threshold as four days remain to pick-up a collection of multi-platform indie games at whatever price you wish.
More than a month ago I was the first to write about the CoreBreach racing game coming to Linux. Well, there's some more interesting news to deliver today.
The Humble Indie Bundle #4, which just launched yesterday, is off to a really great start. In less than 24 hours this collection of cross-platform indie games has pulled in more than one million dollars.
As suspected, there's a new Humble Indie Bundle in time for Christmas. The "Humble Indie Bundle 4" just got started this afternoon with a collection of new multi-platform, DRM-free games where you can set your own price.
If you were hoping to play Frozenbyte's new game, Trine 2, under Linux this year, you're out of luck. Frozenbyte has announced that the Linux client of Trine 2 has been pushed back into 2012 while the Mac OS X and Windows versions will ship today and the console ports before year's end.
The Humble Introversion Bundle sale ended this afternoon as the two-week period of paying what you want for a collection of cross-platform, DRM-free games. This latest bundle fell just short of 200k sales and generating $800k USD.
It's only been a few weeks since id Software released the Doom 3 source-code (id Tech 4 engine) and the ioDoom 3 project was established, but there's already some interesting work going on for this newly opened GPL game engine.
There's three days left to the Humble Introversion Bundle that offers up a collection of DRM-free, multi-platform games at whatever price you wish, but how is this Linux game sale performing?
Following the release of the Doom 3 source-code last night by id Software under the GNU GPLv3, an "ioDoom3" project has already been formed out of this id Tech 4 engine code.
The Doom 3 source-code -- based upon the id Tech 4 engine -- is now available as open-source software to the gaming community under the GNU GPL license.
Unigine OilRush isn't the only Linux gaming news today, but the Humble Indie Bundle crew has already announced another bundle.
There's finally a release date set for Unigine's premiere game, OilRush.
There's going to be a successor to Steel Storm, an indie action shooter game. Steel Storm 2, however, will be a first person shooter.
While the Doom 3 source-code from the id Tech 4 engine is about to be released, there will continue to be some open-source projects basing their work off the already-open id Tech 3 (ioquake3) engine. One of the interesting projects that had a lot of hope for a while but never really got off the ground was the XreaL engine incarnation of id Tech 3, but this month it's finally released a build with its improvements ported to Enemy Territory.
It looks like the patent issue with the open-source Doom 3 game won't severely delay the push of this code to the public. John Carmack has already worked around the legal issue within the id Tech 4 engine.
For those that didn't notice yet, the public Linux client for Desura is now available and it's out of the closed-beta process. You can now fetch some 65+ games for Linux from this Steam-like digital distribution platform.
There's a new commercial game coming to Linux that's not yet-another-first-person-shooter. Besides not being an FPS, one of the most common genres of Linux native commercial games, the game studio behind this title claims "there are some technical details about this game that make it completely unique within Linux."
There's some good and bad news concerning the imminent release of the Doom 3 source-code. The bad news is that the lawyers for Bethesda / id Software have voiced concerns regarding some of the Doom 3 source-code due to a patent issue. The good news is that John Carmack himself is now writing some new code for this open-source drop of the popular game built on the id Tech 4 engine.
Our friends over at OSNews have written about the state of Linux gaming in a new editorial. What's interesting, in particular, are the comments by veteran Linux game porter Ryan "Icculus" Gordon.
1050 Gaming news articles published on Phoronix.