There's finally some open-source id Tech 4 / Doom 3 advancements to report on today. Oliver McFadden has released his new OpenGL ES 2.0 renderer with GLSL support for Doom 3.
Unigine Corp is hosting an interesting "open air" game development conference later this week in Tomsk, Russia.
On the same day as announcing he's joining Valve Software, Sam Lantinga announced that it's time to unleash Simple DirectMedia Layer (SDL) 2.0 on the masses.
In the hours today while being pre-occupied with Debian-related matters in Nicaragua, a new Android-based sub-$100 Linux game console received over one million dollars in funding from the community.
At the end of June I mentioned Alien Arena: Reloaded would be released next week. Today in fact that was made a reality with the release of this open-source CRX-engine-powered game.
Last August I wrote about another Unigine-based game being developed, which at the time didn't have an announced title and details were scarce. In recent weeks, more information on this Unigine title -- which will have a native Linux client -- has been released and it's called Tryst.
Timothee Besset (a.k.a. "TTimo") left id Software earlier this year. For years Timothee was id's main "Linux guy" responsible for the ports of Doom 3, Quake 4, Enemy Territory: Quake Wars, and other Linux and Mac OS X titles. It's now been shared that Timothee is joining another game company due to his Linux and OS X experience.
While most haven't yet heard of the Unvanquished game, it's a promising but yet-to-be-officially-released open-source multi-player game.
While most of the native Linux games that can be easily automated are built atop the id Tech engine or some spin-off there of the open-source id Tech 2/3/4 engines, here's something new to play with this weekend. There's also some early results to explore.
The open-source "Alien Arena: Reloaded" title will be released next week with a number of improvements.
While Xonotic 1.0 is still a ways bit out, this open-source game derived from Nexuiz is certainly shaping up to be one of the best open-source first person shooters available.
Version 4 of the Unity 3D game engine will have native Linux support.
Back in February I mentioned that Xonotic 1.0 was on the Linux gaming horizon following a discussion about the planned milestone back at FOSDEM in Brussels. Xonotic 1.0 has yet to be released, but it's coming closer.
No official word has yet to come out, but the GOG.com computer game sale and distribution service looks increasingly likely like it will come to Linux.
There's another round of Unigine Engine updates that make this multi-platform game engine even more beautiful and stunning while also adding in some other enticing features.
Humble Indie Bundle V ended today with the most impressive numbers yet.
Earlier this month when talking about the Baseio game that's being worked on by the ioquake3 project, many Phoronix readers were quick to bring up in the forums that the artwork done by the free software community for these open-source games often aren't up to par.
With one week left to go, the latest Humble Indie Bundle continues selling at a record pace.
This week from the E3 Expo there's been new details to emerge about Unreal Engine 4 as the latest game engine that's in development by Epic Games. But will there be any native UE4 Linux games to come or will it face a similar fate to Unreal Engine 3 on Linux?
CoreCode, the company behind the CoreBreach, has exclusively shared with Phoronix their plans to open-source this multi-platform anti-gravity racing game. The Core3D engine is also set to be opened up along with the game itself.
Last month I wrote about Linux Gamers Are Going Crazy For This New Game that was possibly coming to Linux, but today it's been officially confirmed by the developers that it will indeed be ported.
It's now been four months since Linux Game Publishing saw its new CEO, but there's been no announcements since the decade-old company saw some new blood at the healm.
For those that didn't notice, the Humble Indie Bundle V today crossed the three million (US) dollar milestone and there's still nine days left.
Some of the developers behind the ioquake3 game engine that is derived from the id Tech 3 engine are working on a truly open -- all game assets / content are Creative Commons licensed -- game called baseio.
The Humble Indie Bundle V just crossed the line of generating two million US dollars... in one day.
The fifth Humble Indie Bundle is now available with the usual pay-what-you-want, cross-platform, DRM-free gaming criteria.
Starting one week from today is E3, the Electronic Entertainment Expo. Will there be some exciting Linux gaming news to share from some of the leading game companies?
The native Linux support for the Wolfire Overgrowth game has finally arrived.
For those curious what OpenGL gaming frame-rates are like if trying to run LLVMpipe on the latest Intel Ivy Bridge processors, here are some numbers.
Here's a video of the "Companion Cube" from Valve's Portal video game rendering on Linux.
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