A new milestone has been reached with the forthcoming Steel Storm 2 title from Kot-In-Action.
Unvanquished, a free software first person shooter that actually has good artwork for being open-source, is up to its seventh alpha release.
Version 1.3 of the Red Eclipse first person shooter powered by the Cube 2 Engine has been released, which is dubbed the Galactic Edition.
Linux Game Publishing is beginning to release their games for sale within the Ubuntu Software Center. To get started, they released Sacred Gold for Ubuntu -- a game that was released for Windows eight years ago, wasn't really popular ever, and was originally ported by LGP back in 2008/2009.
The creative director for Overhaul Games' Baldur's Gate: Enhanced Edition title has shared that they're looking at making a native Linux port.
There's been a discussion that organically started within the forums concerning whether Linux is a "very weak system for gaming", with a variety of reasons being expressed by a number of different Linux users. There's now more than 100 comments on the topic, but do you think Linux can succeed as a first-rate gaming platform?
For those curious about the development progress on Steel Storm 2, a quick video update has been published.
Unvanquished is still on track to become one of the most compelling and visually impressive multi-platform open-source games.
Without Wine, it's now possible to run Unreal Engine 3 on Linux.
FlightGear, the leading open-source flight simulator software, features a number of improvements with its new v2.8.0 release.
Developers behind the open-source multi-platform Alien Arena game have managed some performance improvements as well as visual enhancements through some improvements to the engine's renderer.
Last week a new Humble Indie Bundle launched with a focus on Android games but with support for Linux, Mac OS X, and Windows too. Being announced today are a few more titles that have been added to the DRM-free cross-platform game bundle.
Going from supporting OpenGL ES to OpenGL while using EGL rather than GLX is quite easy, as shown by recent work on the open-source Doom 3 code-base.
The Liberated Pixel Cup has been going on since April as a free-as-in-freedom game development competition being hosted by the Free Software Foundation, Creative Commons, and OpenGameArt. For those more (or equally) interested in the license of the game rather than quality, here are some reviews of the different Liberated Pixel Cup submissions.
A new Kickstarter project called Planetary Annihilation is exciting many Linux gamers with plans that this forthcoming RTS will be available for their favorite platform.
It's time for another Humble Bundle game offering where it's pay-what-you-want, DRM-free, and cross-platform. This new bundle is Humble Bundle Android #3, but titles are also available for Linux, Mac OS X, and Windows.
Last week was the SIGGRAPH graphics conference in Los Angeles and now this week in Köln, Germany is the European Game Developers Conference (GDC). Will there be any new Linux gaming news to emerge this week?
Oliver McFadden's Dante port of the open-source id Tech 4 engine and Doom 3 code-base has been ported to Google's Android operating system for mobile devices.
Oliver McFadden has been working on renderer improvements to the open-source id Tech 4 engine for the Doom 3 game. This project is now going under the name Dante.
While id Software was known for years as being a Linux-friendly game company with providing native ports of their in-house titles with support for the id Tech engines on Linux, this is no longer the case. John Carmack, the founder of id Software, has lost his commitment to seeing Linux support.
Urban Terror 4.2 is expected to go into public beta tomorrow with many new features and improvements.
Besides Valve Software, another Linux-friendly game company to be presenting next week at SIGGRAPH LA 2012 is another Phoronix favorite, Unigine Corp.
Warsow 1.0 was released on Sunday as a major update to this multi-platform open-source game that actually has good game artwork, is quite unique and interesting, and serves as a decent Linux OpenGL benchmark.
By now many of you have likely seen the blog post by GNOME's Benjamin Otte where he argues that GNOME is staring into the abyss, but if you have not, it's worth reading.
It looks like Blizzard agrees with Valve: Microsoft Windows 8 is a wreck. But will Blizzard be bringing their games natively to Linux?
For those into open-source multi-platform gaming, the Qfusion-engine-powered Warsow game will see its version 1.0 release on Saturday.
The dhewm3 engine, which is one of the open-source forks of the id Tech 4 engine similar to ioDoom3, is now working on Wayland.
As I alluded to yesterday, on Sunday I'll be on the Linux Action Show broadcast to discuss Linux gaming with the recent public Valve Linux news that I have been exclusively talking about for months/years, etc.
With all the excitement this week about Valve confirming their Linux plans on their blog and other worthwhile developments like collaborating with Intel on their open-source Mesa driver and Valve wanting to do things for open-source, EA and their Linux efforts have once again been brought up.
If you are curious how Valve and Intel improved the OpenGL performance of their Mesa driver and also at the same time finding areas for performance optimizations within the Source Engine, here's some of the tools used.
1049 Gaming news articles published on Phoronix.