Gaming News Archives
Unvanquished Alpha 11 Brings In New GLSL, Bloom

The latest monthly alpha release of the visually-advanced Unvanquished open-source game has been released. Unvanquished Alpha 11 features faster generation of OpenGL GLSL shaders and many other user-facing improvements over last month's alpha release.

7 January 2013 - GL Shading Language - Add A Comment
The Sauerbraten Open-Source Update Is Still Cooking

There was supposed to be an update to Sauerbraten "Cube 2" in November, but that didn't happen in November or December. Fortunately, the major update to this long-standing open-source first person shooter is still forthcoming.

1 January 2013 - Sauerbraten - 17 Comments
The Problems Right Now For Gaming On Linux

While 2013 is shaping up to be the best year for gaming on Linux with so many major milestones just ahead of us, it's not without some unfortunate sore points still present for gaming and the Linux desktop.

30 December 2012 - Issues - 51 Comments
Red Orchestra 2 Might Be Ported To Linux

Earlier this month the first Unreal Engine 3 game that's native to Linux was released, thanks to the work of Ryan "Icculus" Gordon. Now with UE3 being "officially" ported to Linux in a released game, after Unreal Tournament 3 for Linux failed to be released, other UE3-based games have hope for a Linux debut.

30 December 2012 - Unreal Engine 3 - 7 Comments
Torque 3D Engine Is Wanting To Come To Linux

Many Phoronix readers have written in over the past few days about the new effort to bring the Torque 3D Game Engine to Linux. The desire for Torque 3D coming to Linux is because the engine developers believe Linux is turning into a commercially viable platform for gaming.

26 December 2012 - Torque 3D - 5 Comments
OpenRA: Command & Conquer On Linux, Powered By Mono

Another open-source game engine project similar in nature to Prequengine, OpenMW, and GemRB. OpenRA sets to remake bring Command and Conquer: Red Alert and other early Westwood real-time strategy games to Linux on an open-source engine.

25 December 2012 - OpenRA - Add A Comment
Prequengine: Another Open-Source Game Engine

Lately there's been an increasing number of open-source projects sprouting up to design open-source game engine implementations around older closed-source engines to handle certain game content. Another one of these projects is Prequengine, which is for Little Big Adventure.

24 December 2012 - Prequengine - 2 Comments
Xoreos: An Open-Source Engine Of BioWare's Aurora

When writing a few days ago about the GemRB project as an open-source re-implementation of the Infinity Engine for Baldur's Gate and then OpenMW as an open-source re-implementation of the engine used by Morrowind, a Phoronix reader pointed out Xoreos.

21 December 2012 - Xoreos - 14 Comments
Open-Source Doom 3 BFG Ported To Linux

Id Software released Doom 3 BFG Edition back in October as a re-release of Doom 3 with improved graphics, better audio support, 3D display handling, and other features to enhance the popular eight year old first person shooter. There wasn't a Linux client for Doom 3 BFG unlike the original release, but with the recent open-source release, it's now been ported to Linux.

19 December 2012 - Doom 3 BFG - 3 Comments
THQ Is Looking At Bringing Their Games To Linux

THQ, the American game company responsible for a great deal of computer games and was the company behind the recent controversial Humble Bundle, is currently evaluating the market for bringing their titles to Linux.

16 December 2012 - THQ Games - 23 Comments
GemRB Is Still Advancing As An Open Infinity Engine

With word this week that Baldur's Gate Enhanced Edition is being ported to Linux, GemRB came to mind. GemRB is the project that aims to provide an open-source implementation of Bioware's Infinity Engine to run games like Baldur's Gate and Icewind Dale. Fortunately, the project is still active and putting out new releases.

16 December 2012 - Infinity Game Engine - 2 Comments
Unvanquished Alpha 10 Supports x32, Better Renderer

Unvanquished, one of the few open-source games that actually has good art assets, saw its tenth alpha release this weekend. The first person shooter derived from the ioquake3/XReaL engine has improvements to its OpenGL 3.x renderer, initial x32 architecture support, and other enhancements.

3 December 2012 - Unvanquished - 2 Comments
ET: Legacy - Reviving The Old FPS

The ET: Legacy project is an open-source initiative that seeks to create a fully-compatible client and server for the award-winning Wolfenstein: Enemy Territory.

2 December 2012 - Enemy Territory - 7 Comments
The State Of XReaL, OpenWolf Game Engines

While this week saw the release of the Doom 3 BFG source-code and word that a Sauerbraten update and a major Alien Arena advancement advancement are forthcoming, what's the state of the impressive XReaL open-source game engine and the similar OpenWolf engine?

1 December 2012 - Gaming - 18 Comments

1088 Gaming news articles published on Phoronix.