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Gaming News Archives

Unvanquished Alpha 10 Supports x32, Better Renderer

Unvanquished, one of the few open-source games that actually has good art assets, saw its tenth alpha release this weekend. The first person shooter derived from the ioquake3/XReaL engine has improvements to its OpenGL 3.x renderer, initial x32 architecture support, and other enhancements.
3 December 2012 - Unvanquished - 2 Comments

ET: Legacy - Reviving The Old FPS

The ET: Legacy project is an open-source initiative that seeks to create a fully-compatible client and server for the award-winning Wolfenstein: Enemy Territory.
2 December 2012 - Enemy Territory - 7 Comments

New Online Game Distribution Client Coming To Linux

IndieCity, a software client similar to Valve's Steam and Desura, will soon be making its way to Linux boxes.
1 December 2012 - IndieCity - 8 Comments

The State Of XReaL, OpenWolf Game Engines

While this week saw the release of the Doom 3 BFG source-code and word that a Sauerbraten update and a major Alien Arena advancement advancement are forthcoming, what's the state of the impressive XReaL open-source game engine and the similar OpenWolf engine?
1 December 2012 - Gaming - 10 Comments

Alien Arena 7.65 To Bring Huge Renderer Enhancements

The open-source Alien Arena game is going to see a major update soon that will enhance its renderer and bring other improvements. Alien Arena 7.65 is this exciting game update that's forthcoming.
30 November 2012 - Renderer - 10 Comments

Dear Esther: Another Source Engine Game On Linux

Dear Esther, a unique first person adventure game powered by Valve's Source Engine, will soon be released as a native Linux client. Currently the company is seeking out testers to try out the Linux port.
28 November 2012 - Dear Esther - 13 Comments

Sauerbraten Update Coming, Tesseract Still Going

An official update to the Sauerbraten game atop "Cube Engine 2" is imminent while work on the Tesseract project -- basically a modernized and more visually advanced version of the open-source Cube Engine 2 -- is still in development.
27 November 2012 - Gaming - 8 Comments

id Software Releases Doom 3 BFG Source-Code

There's more good open-source news today besides NVIDIA publishing open-source 2D acceleration code for Tegra. id Software has just released the source-code to their new Doom 3 BFG game under the GPL license!
26 November 2012 - Doom 3 BFG - 12 Comments

The Dark Mod For Doom 3 On Linux

When writing earlier this week about the poor state of the open-source id Tech 4 / Doom 3 community even after one year of the id Software game engine being GPL licensed, several readers wrote in and tweeted about "The Dark Mod" having not been mentioned.
24 November 2012 - The Dark Mod - 18 Comments

One Year Later, Open-Source Doom 3 Is Moving Slowly

While this week marks one year since the Doom 3 (id Tech 4) game engine was open-sourced under the GPL, there still isn't too much adoption by open-source game developers. The few forks of the id Tech 4 code-base also aren't seeing frequent activity.
20 November 2012 - Open-Source Doom 3 - 10 Comments

Unigine Continues Improving Engine Quality

With Valve's Source Engine now on Linux, Unigine Corp finally has greater competition for the spot of the most demanding and visually impressive game engine native to Linux. At this point it really comes down to a fight between the Source Engine and Unigine Engine with id Tech 5 and Unreal Engine 3 not being natively available.
16 November 2012 - Unigine Engine - 20 Comments

Unity 4.0 Game Engine Released

The Unity 4.0 Game Engine was officially released today with this being the first major release of the popular cross-platform game engine to support Linux.
14 November 2012 - Unity Gaming - 11 Comments

A Popular Open-Source Game Still Years From Beta

There's an interesting and very promising open-source first person shooter game that does offer impressive graphics but is still a couple years from reaching a beta state.
12 November 2012 - Unvanquished - 7 Comments

OpenMW Open-Source Game Remake Sees New Release

OpenMW, the project to create an open-source remake of the Elderscrolls III: Morrowind game, continues to move along. This weekend was the release of a new version with many changes.
12 November 2012 - OpenMW - 2 Comments

Humble Bundle Hires Full-Time Linux Game Porter

The company behind the popular Humble Indie Bundle series has hired a Linux game porting veteran to work on their staff full-time for porting new games to Linux and Mac OS X.
7 November 2012 - Humble Indie Bundle - 12 Comments

Unvanquished Reaches Alpha 9 State

Unvanquished, one of the few open-source game projects to actually deliver fairly good graphics quality and art assets, is out with another monthly alpha release.
5 November 2012 - Unvanquished - 1 Comment

CoreCode's CoreBreach Game Goes Open-Source

Last year there was the release of CoreBreach, a racing game originally developed for Mac OS X that came out of the Austrian-based CoreCode game studio. Back in June the studio exclusively shared with Phoronix that they want to open-source CoreBreach while now to kick off November, they have released the game's source-code. CoreBreach was ported to Linux from OS X using GNUstep, etc.
2 November 2012 - CoreBreach - 17 Comments

Ubuntu Wants More Games Running On OpenGL ES

Now that Ubuntu's been ported to the Google Nexus 7 and there's other interesting Ubuntu work going into the tablet/mobile-space, developers want more open-source games ported to using OpenGL ES rather than the full OpenGL stack.
31 October 2012 - GLES - 17 Comments

Ubuntu Sees Need To Improve Unity's Performance

As part of the push to make Ubuntu a competitive gaming platform, developers at Canonical and within the Ubuntu community will be working to improve the Unity desktop and Compiz window manager performance for Ubuntu 13.04.
29 October 2012 - Ubuntu Unity - 11 Comments

A Proposal To Fix The Full-Screen Linux Window Mess

Ryan Gordon, the well-known Linux game porter and developer of SDL and other open-source projects, along with Sam Lantinga, another key SDL developer and recent hire for Valve's Linux team, have proposed a window manager change to work out the full-screen X11 window mess.
25 October 2012 - Proposing - 64 Comments

892 Gaming news articles published on Phoronix.
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