The latest monthly alpha release of the visually-advanced Unvanquished open-source game has been released. Unvanquished Alpha 11 features faster generation of OpenGL GLSL shaders and many other user-facing improvements over last month's alpha release.
It took a while to cook, but the major update to Sauerbraten (a.k.a. "Cube 2") has finally shipped.
Blizzard Entertainment, the game studio behind wildly-popular games like World of Warcraft, Diablo, and StarCraft, is planning for a Linux game announcement in 2013.
The ioquake3 project, the main open-source effort around the id Tech 3 engine, has announced some organizational changes concerning the popular game engine's development.
There was supposed to be an update to Sauerbraten "Cube 2" in November, but that didn't happen in November or December. Fortunately, the major update to this long-standing open-source first person shooter is still forthcoming.
The Unvanquished project laid out plans this weekend for 2013 so that their impressive cross-platform first person shooter can be done with the alphas by January of 2014.
While 2013 is shaping up to be the best year for gaming on Linux with so many major milestones just ahead of us, it's not without some unfortunate sore points still present for gaming and the Linux desktop.
With the latest improvements made to the high-end Unigine Engine, there's now support for the seamless rendering of forests plus other improvements to its OpenGL renderer.
Earlier this month the first Unreal Engine 3 game that's native to Linux was released, thanks to the work of Ryan "Icculus" Gordon. Now with UE3 being "officially" ported to Linux in a released game, after Unreal Tournament 3 for Linux failed to be released, other UE3-based games have hope for a Linux debut.
Nine years after the project was conceived, ResidualVM saw its first stable release last week.
The Kickstarter-backed company to produce OUYA, an original game console built around Google's Android Linux-based operating system, is beginning to ship their developer consoles and SDK.
The Humble Indie Bundle 7, which has raised more than two million dollars in less than one week, is now offering up three additional games.
Many Phoronix readers have written in over the past few days about the new effort to bring the Torque 3D Game Engine to Linux. The desire for Torque 3D coming to Linux is because the engine developers believe Linux is turning into a commercially viable platform for gaming.
For improving the performance of OpenGL games on the Ubuntu desktop, an update pushed out for Ubuntu 12.10 this morning now has Compiz un-redirect fullscreen windows by default.
Another open-source game engine project similar in nature to Prequengine, OpenMW, and GemRB. OpenRA sets to remake bring Command and Conquer: Red Alert and other early Westwood real-time strategy games to Linux on an open-source engine.
It's been another successful Humble Indie Bundle so far with the latest pay-what-you-want, cross-platform, DRM-free game offering approaching the two million dollar mark.
Lately there's been an increasing number of open-source projects sprouting up to design open-source game engine implementations around older closed-source engines to handle certain game content. Another one of these projects is Prequengine, which is for Little Big Adventure.
The Unvanquished open-source game is preapring for a great year ahead and for kicking off the New Year they will soon be releasing Unvanquished Alpha 11.
When writing a few days ago about the GemRB project as an open-source re-implementation of the Infinity Engine for Baldur's Gate and then OpenMW as an open-source re-implementation of the engine used by Morrowind, a Phoronix reader pointed out Xoreos.
Just in time for Christmas there is a new Humble Indie Bundle. Unlike the recent THQ Humble Bundle that were Windows-only titles, this new bundle is back to being cross-platform and DRM-free.
Id Software released Doom 3 BFG Edition back in October as a re-release of Doom 3 with improved graphics, better audio support, 3D display handling, and other features to enhance the popular eight year old first person shooter. There wasn't a Linux client for Doom 3 BFG unlike the original release, but with the recent open-source release, it's now been ported to Linux.
OpenMW, the open-source game engine re-implementation for The Elder Scrolls 3: Morrowind, is out with a new release this week.
The twelfth alpha release of 0 A.D. is now available as one of the leading open-source real-time strategy (RTS) games.
THQ, the American game company responsible for a great deal of computer games and was the company behind the recent controversial Humble Bundle, is currently evaluating the market for bringing their titles to Linux.
With word this week that Baldur's Gate Enhanced Edition is being ported to Linux, GemRB came to mind. GemRB is the project that aims to provide an open-source implementation of Bioware's Infinity Engine to run games like Baldur's Gate and Icewind Dale. Fortunately, the project is still active and putting out new releases.
Back in August I wrote that a Linux port of the Baldur's Gate Enhanced Edition game was being considered. There's now word that a native Linux port of this game is indeed coming.
Unvanquished, one of the few open-source games that actually has good art assets, saw its tenth alpha release this weekend. The first person shooter derived from the ioquake3/XReaL engine has improvements to its OpenGL 3.x renderer, initial x32 architecture support, and other enhancements.
The ET: Legacy project is an open-source initiative that seeks to create a fully-compatible client and server for the award-winning Wolfenstein: Enemy Territory.
IndieCity, a software client similar to Valve's Steam and Desura, will soon be making its way to Linux boxes.
While this week saw the release of the Doom 3 BFG source-code and word that a Sauerbraten update and a major Alien Arena advancement advancement are forthcoming, what's the state of the impressive XReaL open-source game engine and the similar OpenWolf engine?
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