Gaming News Archives
Tesseract Open-Source Engine Handles GL3, Oculus Rift

While in some of the past years we have seen new Sauerbraten / Cube 2 game releases around Christmas and the end of the year, there's no indications of any imminent releases this year, but the Tesseract fork is continuing to show signs of hope for another non-ioquake3-based game engine with improved visuals. Tesseract is derived from Cube 2: Sauerbraten but with much better visuals.

26 December 2013 - Tesseract Sauerbraten - 2 Comments
It's Easy Getting Intel Graphics To Work On SteamOS

While Valve only advertises NVIDIA graphics driver support in the SteamOS Beta released on Friday, I already found that AMD Radeon GPUs work with Catalyst on this Debian Linux derived OS. With a simple tweak, Intel HD Graphics can also run quite fine on SteamOS.

15 December 2013 - SteamOS Alchemist Beta - 9 Comments
Former NVIDIA, Microsoft Developers Doing Lots Of The SteamOS Work

A former NVIDIA engineer joined Valve some months ago and is responsible for lots of the work on SteamOS and their Linux support. A long-time Microsoft employee is also involved in designing SteamOS. Here's also a few other bits of information in my SteamOS adventures this evening.

14 December 2013 - Plagman - 28 Comments
SteamOS Has Its Own Graphics Compositor

More details regarding the Debian-based SteamOS are emerging. There's also a SteamOS installer now available but the server is getting slaughtered at the moment by those trying to download SteamOS.

13 December 2013 - SteamOS - 57 Comments
Activision Linux Game Situation Cleared Up

Yesterday an article was published how Activision Is Preventing A Game From Coming To Linux, according to the technical director of the studio behind the game in question. It turns out that the Phoenix Online Studios employee was wrong.

12 December 2013 - Gabriel Knight - 41 Comments
A Big Warsow Update Is Still Being Worked On

It's been a long time since last having anything to report on with the Warsow, the open-source first person shooter powered by the Qfusion game engine. However, a Warsow 1.1 (or 1.5) update is still being worked on and it will be landing heavy with new features/improvements.

7 December 2013 - Warsow 1.1/1.5 - Add A Comment
Ioquake3 Working On A New Game Launcher

Developers behind the ioquake3 engine that serves as the community's leading open-source fork of id Software's once incredible id Tech 3 engine are still working on new features. The latest sub-project of ioquake3 is working on a new game launcher.

7 December 2013 - ioquake3 Launch - 6 Comments
Doom 3 BFG On Linux Is Still An Active Pet Project

Last week marked the one year anniversary of id Software open-sourcing their Doom 3 BFG engine changes. While they didn't release a Linux client for Doom 3: BFG Edition, a small group of open-source developers did a community Linux version via the RBDOOM-3-BFG project. That though appears to be the only major development work still around the open-source Doom 3 code.

3 December 2013 - RBDOOM-3-BFG - 15 Comments
OpenMW 0.27.0 Introduces OpenCS, Acrobatics

OpenMW is the growing open-source project seeking to re-implement Elderscrolls III: Morrowind on an open-source engine. The latest update to this open-source Morrowind remake inroduces OpenCS as an open-source way to edit the game's contents.

1 December 2013 - OpenMW 0.27 - 9 Comments
Unigine Supports New Advanced Simulation Features

While the Unigine Engine sadly hasn't taken off in the expanding world of Linux gaming, Unigine appears to be successfully luring in commercial customers with using the advanced 3D game engine for visualization and simulation purposes.

27 November 2013 - Unigine Simulators - 15 Comments
Unvanquished Begins Landing C++11 Engine Rewrite

While the open-source Unvanquished game's Daemon Engine began as a fork of the ioquake3 engine, it's morphed into a radically different and more advanced creation. As noted recently, the Unvanquished developers are in the process of overhauling the engine and rewriting significant portions of the code. That code is now beginning to land.

27 November 2013 - Unvanquished - 22 Comments
Another Game Studio Backs AMD's Mantle API

There's another game studio now backing AMD's Mantle graphics rendering API that aims to be faster and easier to implement for games than OpenGL. However, we're still waiting for AMD Mantle on Linux.

25 November 2013 - Mantle Rendering - 27 Comments
Counter-Strike: Source Linux GPU Benchmarks

Last week I provided some new NVIDIA GeForce Team Fortress 2 benchmarks for Valve's popular Team Fortress 2 game and those Linux benchmark results were followed by 9-Way AMD Radeon Linux results for this Source Engine game. Now for starting off a new week is just not new benchmark results but a Counter-Strike: Source test profile for benchmarking.

11 November 2013 - Counter-Strike: Source - 7 Comments
Leadwerks: GDB Is Annoying; Editor Using GTK

Leadwerks, one of the recent commercial game engines that's being ported to Linux following a successful Kickstarter campaign, has shared more of their Linux game engine progress from a developer's perspective.

8 November 2013 - Leadwerks - 60 Comments

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