While Linux gaming keeps taking off left and right, one of the longest-standing organizations that's been involved with Linux game porting and distribution for more than one decade is still apparently doing nothing and increasingly becoming irrelevant, especially as more game studios pickup their own Linux development capabilities.
The 2013 Star Conflict game will soon be appearing on Steam for Linux.
The latest test version of the Qfusion-powered Warsow open-source first person shooter is now available.
Following in the steps of Valve's kind actions towards open-sourcing some components that can help out game developers in going from Windows to Linux support (and Direct3D to OpenGL), the code used by the Natural Selection 2 game to translate from Microsoft HLSL to OpenGL GLSL shaders has been opened up.
Our friends at Unigine Corp have rolled out another major revision to their cross-platform Unigine Engine. Unigine Engine hasn't seen too much use in PC gaming recently but they're still going strong within the simulation space. These latest round of updates advance their visually-amazing engine even more.
Here was the major news last week from the Game Developer's Conference in San Francisco as is relevant to Linux gamers.
While there were several Linux gaming announcements this week -- including CRYENGINE on Linux and Unreal Engine 4 on Linux -- Linux was rarely seen at GDC 2014 aside from Android gaming devices.
When at the Game Developer's Conference one of the leading questions from Phoronix readers via our forum was to find out about any Linux plans by Ubisoft.
One of the big announcements this week at GDC was Crytek finally announcing CRYENGINE on Linux. The visually impressive CRYENGINE that powers many popular titles will be natively available on Linux. I spoke with a lead Crytek Linux developer at the Game Developer's Conference about their great engine on Linux.
It's been one heck of a week already for Linux gamers with so many pro-Linux announcements during the Game Developer's Conference in San Francisco, but now it's time to get more of your Linux questions answered.
The latest exciting announcement for gamers and game developers out of this week's GDC is word of Crytek starting an "Engine-as-a-Service" program.
The Witcher 2: Assassins of Kings, while first released for Windows gamers in 2011, might see its release in the very near future for Linux gamers.
The latest announcement out of this week's Game Developer's Conference (GDC) in San Francisco is that Epic Games has made Unreal Engine 4 publicly available! Not only is the engine available today, but licensing starts out much cheaper than with earlier versions of the Unreal Engine... For just $19 USD per month, you can get access to the UE4 engine code-base. UE4 is also Linux compatible.
Coinciding with today's announcement that Mozilla is bringing Unity to the web via ASM.js and WebGL, the Unity 5 game engine has been announced during the Game Developers Conference.
The GOG.com online game store that offers various DRM-free game titles will finally begin shipping Linux games.
Beginning today in San Francisco is the Game Developers Conference, where Linux gaming will be a popular topic, and will feature live Phoronix coverage later in the week.
GameWorks, NVIDIA's umbrella of technologies for enhancing PC gaming, should be available for Linux before the summer.
Open-source Unvanquished developers continue working on support for using Google's Portable Native Client (PNaCl) to replace Quake III QVMs.
As some other exciting Linux gaming news this morning besides Valve open-sourcing their Direct3D to OpenGL translation layer and Crytek publicly confirming their Linux CryEngine port, the open-source community is out this week with SDL 2.0.2.
Well, I've mentioned for a long time that Crytek was joining the Linux gaming scene... Later this month at GDC they have confirmed they will be showing off CryEngine on Linux.
The very promising Unvanquished open-source first person shooter is out with a new monthly release.
It turns out I'll be out at the Game Developers' Conference for two days in March to look at AMD's happenings and their greater Linux focus.
The Metro: Last Light game that's been exciting Linux and Windows gamers alike since its much anticipated debut is now starting to render correctly and run with the open-source Mesa / Gallium3D open-source graphics drivers.
ShiVa is a French-developed multi-platform game engine and coming up is the ShiVa Game Engine 2.0 release that brings with it many improvements.
Humble Indie Bundle 11 is out with a new collection of cross-platform, DRM-free indie games and this time around all of the titles are supported on Linux.
The lead developer of MonoGame-SDL2 is investigating the forking of the library from upstream MonoGame to focus solely upon SDL2 platform support and being a lean implementation of Microsoft's XNA4 for games.
With Valve giving away their games free to Debian developers and now Valve's games are free to Ubuntu developers too, sadly it's no surprise there's some individuals trying to be impostors and get these games for free by posing as the developers.
Last month Phoronix was the first to share about an in-house game engine that's powered several multi-platform games would be going completely open-source. The game engine, Godot, is now publicly available under an MIT license.
At long last we're on the heels of a new Warsow game release. Warsow, one of the more interesting open-source first person shooters and is powered by Qfusion rather than ioquake3 and others, has now reached a beta state for its forthcoming 1.1 release.
The latest alpha release of the very promising, open-source Unvanquished first person shooter is now available.
1111 Gaming news articles published on Phoronix.