SteamOS, Valve's Debian-based Linux gaming platform for Steam Machines and other living room PCs, now officially supports Intel HD Graphics and AMD graphics (via Catalyst).
Back in October I wrote about an Android gaming console looking to support SteamOS. That development gaming console, iConsole.tv, is now shipping out secondary drives to developers of their console's development kit with SteamOS support.
MKXP is a fully open-source implementation of the Ruby Game Scripting System that's used by the popular Windows-focused RPG Maker XP game creation software.
Ryan Gordon has added dynamic API support to the SDL2 library that's commonly used by cross-platform games. This dynamic API library should prove to be very useful for games and allows gamers to easily override the SDL library used by a particular game.
For those not interested by this week's Valve/SteamOS Linux gaming news due to being devout open-source game enthusiasts, the GNU Rpge engine is out with a new release. Sadly, progress on GNU Rpge isn't too much better than the rate of development for GNU Hurd.
The latest Humble Indie Bundle game collection where you can pay what you want for the next two weeks for the cross-platform, DRM-free titles is now available.
Last month when SteamOS was publicly made available in beta form there were many surprised that Valve based their Linux distribution off Debian rather than Ubuntu, which they had been heavily promoting up to this point for Linux gaming. There was some speculation why Valve went with Debian, but Gabe Newell has now confirmed the reasoning for not basing their operating system off Ubuntu.
Valve has issued another SteamOS 1.0 "Alchemist" beta update during CES week. This latest beta now comes with official Intel HD Graphics support for SteamOS but they are still going without any official support for the AMD Catalyst driver.
The very promising open-source Unvanquished game is out with their first release of the New Year.
Paradox Interactive announced today that the Cities in Motion game franchise will be steaming ahead to Linux.
A very promising game engine that's been in development for several years and has already been ported to multiple platforms plus the popular game consoles is set to be out under as open-source in the coming weeks. This game engine has a feature-set similar to Unity and has been developed from scratch, including the various libraries commonly needed by game engines. Read on more in this Phoronix exclusive.
As of this morning the Deadfall Adventures action game is now out in beta form for Linux gamers on Steam.
0 A.D. is one of the best known open-source real-time strategy games and with this week's Alpha 15 "Osiris" release it's been made even better.
While in some of the past years we have seen new Sauerbraten / Cube 2 game releases around Christmas and the end of the year, there's no indications of any imminent releases this year, but the Tesseract fork is continuing to show signs of hope for another non-ioquake3-based game engine with improved visuals. Tesseract is derived from Cube 2: Sauerbraten but with much better visuals.
The OpenRA project that seeks to remake the classic Command and Conquer real-time strategy titles is out with a 2013 holiday release.
The Unvanquished open-source game made a heck of a lot of progress in 2013, which they've recapped the progress of their first person shooter game on their web-site.
Here's some quick dual AMD Radeon graphics card tests with the Catalyst driver of Valve's SteamOS beta.
The latest Humble Indie Bundle is now available, this time known as Humble Bundle PC and Android 8.
The latest update to Urban Terror 4.2 is now available and with this new update (v4.2.016) comes a few new features.
While Valve only advertises NVIDIA graphics driver support in the SteamOS Beta released on Friday, I already found that AMD Radeon GPUs work with Catalyst on this Debian Linux derived OS. With a simple tweak, Intel HD Graphics can also run quite fine on SteamOS.
The binary Catalyst graphics driver is pre-installed and does work on Valve's SteamOS.
A former NVIDIA engineer joined Valve some months ago and is responsible for lots of the work on SteamOS and their Linux support. A long-time Microsoft employee is also involved in designing SteamOS. Here's also a few other bits of information in my SteamOS adventures this evening.
Here are more details on the innards of SteamOS along with some screenshots of the GNOME-based desktop environment outside of the Steam Big Picture Mode.
More details regarding the Debian-based SteamOS are emerging. There's also a SteamOS installer now available but the server is getting slaughtered at the moment by those trying to download SteamOS.
Yesterday an article was published how Activision Is Preventing A Game From Coming To Linux, according to the technical director of the studio behind the game in question. It turns out that the Phoenix Online Studios employee was wrong.
A game studio has shared publicly that Activison is preventing a new game from actively being made for "that platform", a.k.a. Linux.
It's been a long time since last having anything to report on with the Warsow, the open-source first person shooter powered by the Qfusion game engine. However, a Warsow 1.1 (or 1.5) update is still being worked on and it will be landing heavy with new features/improvements.
Developers behind the ioquake3 engine that serves as the community's leading open-source fork of id Software's once incredible id Tech 3 engine are still working on new features. The latest sub-project of ioquake3 is working on a new game launcher.
The Humble Jumbo Bundle premiered today where you can pay what you want for Garry's Mod, Serious Sam 3: BFE, and other new game titles.
Last week marked the one year anniversary of id Software open-sourcing their Doom 3 BFG engine changes. While they didn't release a Linux client for Doom 3: BFG Edition, a small group of open-source developers did a community Linux version via the RBDOOM-3-BFG project. That though appears to be the only major development work still around the open-source Doom 3 code.
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