The Metro: Last Light game that's been exciting Linux and Windows gamers alike since its much anticipated debut is now starting to render correctly and run with the open-source Mesa / Gallium3D open-source graphics drivers.
ShiVa is a French-developed multi-platform game engine and coming up is the ShiVa Game Engine 2.0 release that brings with it many improvements.
Humble Indie Bundle 11 is out with a new collection of cross-platform, DRM-free indie games and this time around all of the titles are supported on Linux.
The lead developer of MonoGame-SDL2 is investigating the forking of the library from upstream MonoGame to focus solely upon SDL2 platform support and being a lean implementation of Microsoft's XNA4 for games.
With Valve giving away their games free to Debian developers and now Valve's games are free to Ubuntu developers too, sadly it's no surprise there's some individuals trying to be impostors and get these games for free by posing as the developers.
Last month Phoronix was the first to share about an in-house game engine that's powered several multi-platform games would be going completely open-source. The game engine, Godot, is now publicly available under an MIT license.
At long last we're on the heels of a new Warsow game release. Warsow, one of the more interesting open-source first person shooters and is powered by Qfusion rather than ioquake3 and others, has now reached a beta state for its forthcoming 1.1 release.
The latest alpha release of the very promising, open-source Unvanquished first person shooter is now available.
Last month we wrote about a CryEngine game coming to Linux and now there's word of another game in the works that's powered by Crytek's highly-impressive game engine and will see a Linux port.
The Dark Mod, the game that started as a Doom 3 mod and ended up evolving into its own standalone game built atop the id Tech 4 engine, has been updated to version 2.01.
Unigine Corp has shared that their flagship advanced 3D engine, which originally was targeted for games but is now seeing greater use within simulators and professional 3D visualization areas, is forking into Unigine Sim and Unigine Game.
Many Phoronix readers have been writing in recently about Kingdom Come: Deliverance, a successfully-funded Kickstarter game powered by CryEngine that promises a Linux port.
A new SteamOS 1.0 "Alchemist" Beta was made available on Monday night. This latest SteamOS beta has support for installing Valve's Debian-based Linux distribution on non-UEFI systems.
Well known Linux game developer and porter Ryan "Icculus" Gordon spoke at this week's first-ever Steam Dev Days about porting games from Windows to Linux. For those curious about what's involved in porting a modern game from Windows to Linux, he's shared his slides to cover the process.
Google has outed the Chrome 33 browser beta with several new features.
Version 0.28 is now available of the open-source engine implementation for Elderscrolls III: Morrowind.
For those that missed it, Cities in Motion and Cities in Motion 2 were both released for Linux this week via Steam.
Earlier this week on Phoronix I noted the new release of the GNU RPG Engine. To no surprise given its very rudimentary feature-set for a game engine in 2014, it was laughed at by many Phoronix readers and several were appalled it is even a GNU project.
SteamOS, Valve's Debian-based Linux gaming platform for Steam Machines and other living room PCs, now officially supports Intel HD Graphics and AMD graphics (via Catalyst).
Back in October I wrote about an Android gaming console looking to support SteamOS. That development gaming console, iConsole.tv, is now shipping out secondary drives to developers of their console's development kit with SteamOS support.
MKXP is a fully open-source implementation of the Ruby Game Scripting System that's used by the popular Windows-focused RPG Maker XP game creation software.
Ryan Gordon has added dynamic API support to the SDL2 library that's commonly used by cross-platform games. This dynamic API library should prove to be very useful for games and allows gamers to easily override the SDL library used by a particular game.
For those not interested by this week's Valve/SteamOS Linux gaming news due to being devout open-source game enthusiasts, the GNU Rpge engine is out with a new release. Sadly, progress on GNU Rpge isn't too much better than the rate of development for GNU Hurd.
The latest Humble Indie Bundle game collection where you can pay what you want for the next two weeks for the cross-platform, DRM-free titles is now available.
Last month when SteamOS was publicly made available in beta form there were many surprised that Valve based their Linux distribution off Debian rather than Ubuntu, which they had been heavily promoting up to this point for Linux gaming. There was some speculation why Valve went with Debian, but Gabe Newell has now confirmed the reasoning for not basing their operating system off Ubuntu.
Valve has issued another SteamOS 1.0 "Alchemist" beta update during CES week. This latest beta now comes with official Intel HD Graphics support for SteamOS but they are still going without any official support for the AMD Catalyst driver.
The very promising open-source Unvanquished game is out with their first release of the New Year.
Paradox Interactive announced today that the Cities in Motion game franchise will be steaming ahead to Linux.
A very promising game engine that's been in development for several years and has already been ported to multiple platforms plus the popular game consoles is set to be out under as open-source in the coming weeks. This game engine has a feature-set similar to Unity and has been developed from scratch, including the various libraries commonly needed by game engines. Read on more in this Phoronix exclusive.
As of this morning the Deadfall Adventures action game is now out in beta form for Linux gamers on Steam.
1089 Gaming news articles published on Phoronix.