Compiler News Archives
The GNU community has released GCC 4.7.4 as the last planned point release to the GCC 4.7 compiler.
13 June 2014 - GCC 4.7.4
At Apple's recent WWDC event besides announcing a new 3D graphics API, Apple also announced Swift, a new programming. However, Apple developers don't yet know -- or can't admit -- whether Swift will ultimately be open-source or made to be cross-platform.
11 June 2014 - Swift - 53 Comments
This year's GNU Tools Cauldron is taking place next month at the University of Cambridge where some very interesting compiler-related discussions will be taking place.
3 June 2014 - Cauldron - 2 Comments
PathScale, the company behind the EKOPath compiler and other compiler technologies for both CPUs and GPGPU solutions, is looking to hire one or two kernel developers to work on improving the open-source AMD Linux graphics drivers... Particularly, to improve the GPGPU/OpenCL compute support in the driver, improve the Hawaii GPU and APU support, and potential optimizations for GPUs with 4GB+ of video memory.
29 May 2014 - PathScale - 12 Comments
We might finally have OpenMP support added to LLVM's Clang C/C++ compiler!
25 May 2014 - OpenMP - 69 Comments
Back in March Apple open-sourced their ARM 64-bit LLVM back-end (dubbed ARM64) many months after other ARM vendors had already developed a competing 64-bit ARM back-end (dubbed "AArch64" as ARM's official name for architecture). Since Apple opened up their back-end, Apple and outside LLVM developers have been working to converge the competing 64-bit ARM back-ends into a single 64-bit ARM target. That work is now complete.
24 May 2014 - ARM64 - 1 Comment
For those that haven't already moved over to the recently released GCC 4.9, the third point release to the GNU Compiler Collection 4.8 series has finally surfaced.
22 May 2014 - GCC 4.8.3 - 5 Comments
One of LLVM's Clang compiler benefits that has long been trumpeted has been about its speedy compiler times in comparison to GCC. The latest results of using Clang with Qt Creator further reinforce the insanely fast compile times.
21 May 2014 - Qt Creator - 13 Comments
Those having a stake in the LLVM compiler infrastructure are now encouraged to test the LLVM 3.4.2 release candidate ahead of its official release in the days ahead.
16 May 2014 - LLVM 3.4
In furthering along Wine's ARMv7 (and Windows RT) efforts, some Wine developers have been working on MinGW-w64 compiler support that can target ARM.
15 May 2014 - Wine
While this shouldn't come as a big surprise for those that follow the development of LLVM, the next major update to this compiler infrastructure should be due out in August.
14 May 2014 - LLVM 3.5
The Neu Framework is a C++11 framework for creating artificial intelligence applications, compiler construction, and similar tasks.
14 May 2014 - Neu
14 May 2014 - WebKit - 13 Comments
LLVM 3.4.1 was released just a few days ago but already there's a plan to ship another LLVM 3.4 stable point release in about two weeks time.
12 May 2014 - LLVM 3.4
Version 2.3 of the PyPy interpreter that targets to be compliant with CPython 2.7.6 has been released.
12 May 2014 - PyPy - 7 Comments
Back in March Apple open-sourced their 64-bit LLVM compiler back-end (ARM64) but by the time that was done there was already a 64-bit ARM back-end (AArch64) present within mainline LLVM that was created by other ARM stakeholders. For the past several weeks, all of the LLVM developers have been working on converting towards a single LLVM 64-bit ARM back-end. In the days ahead, that work should be complete.
9 May 2014 - AArch64
The first point release to LLVM 3.4 is now available to mainly offer up fixes for the compiler infrastructure that saw its most recent major release in early January.
9 May 2014 - LLVM 3.4.1 - 1 Comment
LLVM 3.4 was released in January and since then LLVM 3.5 has been under heavy development and will be released this summer.
7 May 2014 - LLVM 3.5 - 4 Comments
LLVM's Clang compiler can now support tuning its code generation for AMD's future "Excavator" micro-architecture.
2 May 2014 - bdver4
For those using Xamarin Studio for their Mono app development, the integrated development environment will soon be featuring some enhancements for an improved debugging experience.
29 April 2014 - Xamarin - 15 Comments
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