The number of projects taking advantage of LLVM continues to rise. Another project is ELLCC, which uses LLVM/Clang for cross-compiling.
While LLVM 3.0 has been barely out for one month and a release schedule for LLVM 3.1 hasn't even been plotted yet, there are already some new details about what this next release of the extremely popular open-source compiler infrastructure will offer.
LLVM is a popular topic right now with NVIDIA's new and open CUDA compiler being based upon it, LLVM being used within graphics drivers, and general advancements to its compiler support. For those wanting to learn more, here's some interesting videos worth watching from the LLVM 2011 Developer Meeting.
Just as expected, LLVM 3.0 has been officially released along with updates to the DragonEgg and Clang compiler components.
Version 3.0 of LLVM is expected to be released tomorrow, along with a major update to Clang. Here's some of the noteworthy enhancements.
Version 3.0 of LLVM was supposed to be released this Friday along with the Clang C/C++ compiler front-end and related components, but it's been challenged by a last-minute delay.
Open64, the open-source (GPLv2-licensed) compiler for C/C++ and Fortran that's backed by AMD and has been developed by SGI, HP, and various universities and research organizations, has reached a major milestone today. Version 5.0 of Open64 has been christened with many changes.
Lately there's been a lot of compiler benchmarks on Phoronix, particularly when looking at the performance on AMD's Bulldozer architecture and their FX-8150 system. However, here's some more compiler benchmarks, but this time under Intel Sandy Bridge.
There's a new status report by Red Hat's Jakub Jelinek about the state of the GNU Compiler Collection 4.7.0 release.
Version 4.6.2 of the GNU Compiler Collection (GCC) is now available.
Clang, the C/C++ compiler for LLVM, can now build a patched version of LibreOffice.
There's been a lot of talk about LLVM/Clang this week since LLVM 3.0 is approaching and there's been numerous OpenCL announcements that depend upon LLVM/Clang as its front-end for the Open Computing Language: Portable OpenCL, libclc, and now the high-performance Saarland project. There's now another worthwhile announcement and it comes from MIPS.
This week has been busy with OpenCL news with the release of Portable OpenCL and libclc, but now there's been another project brought up and that's a German university research project to create a high-performance OpenCL driver for the CPU.
It was just two days ago that the Portable OpenCL project was announced, but today there's another open-source OpenCL project that takes advantage of LLVM/Clang: libclc, an OpenCL C library implementation.
There's open-source compiler news this week for both GCC and LLVM.
While GCC developers are currently discussing merging the D programming language front-end into their compiler, LLVM developers are currently discussing their IR and its sufficiency.
Nearly one year ago I wrote about Digital Mars wanting to merge the GNU D Compiler into GCC. Finally it looks like merging the compiler for the D programming language is nearing a point of reality.
It's been announced on Oktoberfest-eve that Apple is planning to officially release LLVM 3.0 in the middle of November. This is a major update to this increasingly popular compiler infrastructure.
Red Hat's Jakub Jelinek has issued a new status update concerning the state of the GCC 4.7 compiler.
A university student that successfully wrote OpenCL and GLSL back-ends to the Low Level Virtual Machine (LLVM) is arranging to have the code open-sourced if there is interest, which already LLVM developers are requesting.
The Low-Level Virtual Machine (LLVM) developers have released a new version of their Clang C/C++ compiler. What's new to this Clang release, which comes months after the 2.9 release of LLVM and Clang, is that it integrates SAFECode Technology. SAFECode provides memory safety checking, which LLVM developers designed to be superior to Valgrind -- the tool commonly used by open-source developers for running memory checks on their code.
Early this morning I mentioned some of the features for GCC 4.7 as what one can expect when this next major open-source compiler update is out in a matter of months. There was some speculation in the forums that this article was a preemptive article coming just before a big code drop. As luck would have it, this afternoon there's a big Intel GCC announcement.
GCC 4.6 was released back in March with various Intel hardware optimizations, initial AVX (Advanced Vector Extensions) support, Google Go programming support, new optimization paths, and a number of other new features. While not yet ready for release, version 4.7 of the GNU Compiler Collection is also collecting a number of highlights. This is also good news seeing yesterday's news about C++0x.
The ISO has unanimously approved C++0x, the next version of C++, to become an international standard. The International Organization for Standardization will now prepare the standards document for C++0x and release it in the coming months.
It turns out there's another fairly interesting Google Summer of Code project being worked on this summer beyond the exciting projects and the Mesa/X/Wayland projects that have piqued our interest this year. This project was somehow skipped past when looking at the GSoC information before, but it's a continued effort (by the same student last year) to write a Python front-end to GCC.
As expected when mentioning the GCC 4.6.1 release candidate one week ago, GCC 4.6.1 has been officially released this Monday morning.
Version 4.6.1 of the GNU Compiler Collection (GCC) is imminent. A 4.6.1 status report issued this morning signals there are no outstanding P1 regressions and that this point release branch is now frozen. The GCC 4.6.1 release candidate was subsequently issued.
As planned, version 2.9 of the Low-Level Virtual Machine was released over the night. LLVM 2.9 brings many interesting updates to this compiler infrastructure and to Clang, which is the C/Objective-C/C++ compiler front-end, and other components.
Lately we have been talking a lot about this year's Google Summer of Code whereby Google pays student developers to work on various free software projects over the summer. While GSoC has been taking place for several years, this year there's been several interesting proposals expressed. Among the proposals to catch our attention has been experimental work on KDE's KWin for Wayland, an OpenGL 4.1 Gallium3D state tracker that's now turned into a video acceleration state tracker for WebM/VP8 on VDPAU, better multi-GPU support, and ReactOS improvements, among many other expressed proposals from dozens of free software projects. Another one was just brought up by a student developer and that's to provide support for compiling Microsoft Direct3D HLSL in LLVM.
614 Compiler news articles published on Phoronix.