Wine-Staging 2.2 Offers CSMT Speed Optimizations
Written by Michael Larabel in WINE on 22 February 2017 at 06:05 AM EST. 5 Comments
WINE --
Wine-Staging 2.2 is now available as the latest version of Wine that carries various testing/experimental patches re-based atop the latest Wine bi-weekly development snapshot.

New to the Wine-Staging tree with its 2.2 release are CSMT speed optimizations, Wbemprox improvements, and other smaller fixes and improvements. The CSMT speed optimizations are certainly exciting: further tuning of Wine's Direct3D Command-Stream Multi-Threading support that still isn't flipped on in mainline Wine. Wine-Staging developers have been testing various DirectX 10/11 games in looking for ways to further improve the CSMT implementation.

More details on the work to find with Wine-Staging 2.2 can be found via Wine-Staging.com.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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