Wine 2.3 Released, Still Prepping For The Direct3D CSMT
Written by Michael Larabel in WINE on 3 March 2017 at 03:40 PM EST. 11 Comments
WINE --
Wine 2.3 is out as the latest bi-weekly development snapshot.

Wine 2.3 removes the obsolete wineinstall script, continues working toward the Direct3D Command Stream (CSMT - Command Stream Multi-Threading) work for greater Wine gaming performance, implements more Shader Model 5 instructions for D3D11, provides better underline rendering in DirectWrite, improves ODBC support on 64-bit, and more. There are 41 known bug fixes for this bi-weekly update.

It's great to see the Direct3D CSMT work moving along, but unfortunate it's taking so long, especially with this feature being needed to provide much better Direct3D gaming performance on Linux with the Windows games that have yet to be ported.

More details on Wine 2.3 via the official release announcement at WineHQ.org.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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