Wine 2.2 Arrives, Still Prepping For The Direct3D Command Stream
Written by Michael Larabel in WINE on 17 February 2017 at 04:01 PM EST. 17 Comments
WINE --
Wine 2.2 is now available as the latest bi-weekly development release of Wine for running Windows programs on Linux and other operating systems.

With Wine 2.2 there is continued work on the Direct3D Command Stream (CSMT) support, but it's not fully in place for gamers looking toward better performance. Hopefully though it will land by next year's Wine 3.0 release.

Wine 2.2 also now sets the Windows version to Windows 7 for new prefixes, implements more Shader Model 5 (SM5) instructions, there is initial support for double-buffered theme painting, and a total of 35 known bug fixes.

More details on Wine 2.2 via WineHQ.org.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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