As has been the trend recently, there's been more work going on for Shader Model 5 support in their Direct3D implementation along with more prep work for Direct3D Command Stream. The SM5 support will be needed for Direct3D 11 support and the D3D command stream code will offer nice performance improvements for gamers once all of the code has been readied.
Outside of the Direct3D space, Wine 1.9.14 has been working on performance improvements to its GDI implementation, write support in WebServices, and a total of 20 known bug fixes.
More details on Wine 1.9.14 can be found via WineHQ.org. This work will be stabilized from the Wine 1.9 series in the form of Wine 1.10 by year's end.