Wine 1.9.12 Works On More Shader Model 4 Support

Written by Michael Larabel in WINE on 10 June 2016 at 10:56 AM EDT. 8 Comments
WINE
Just like clock work, the latest bi-weekly development build of Wine is available this morning.

Wine 1.9.12 is this latest development release and it features a bug-fix update to the Mono engine, initial version of a taskbar in the desktop mode, fixes for right-to-left languages in Uniscribed, continued work on more Shader Model 4 (SM4) support within Direct3D, better meta-file support in RichEdit, and various bug fixes. In total there are 20 known bug-fixes for this release.

Overall it's another hearty update but nothing new to report on with the Command-Stream Multi-Threading (CSMT) work or D3D11 support aside from the continued SM4 progress. More details -- and the complete list of changes -- for Wine 1.9.12 can be found via WineHQ.org.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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