Torque 3D 3.7 Brings Linux & OpenGL Improvements

Written by Michael Larabel in Linux Gaming on 4 July 2015 at 09:07 PM EDT. 2 Comments
LINUX GAMING
Torque 3D 3.7 was released last week as the new version of this advanced game engine that's been open-source for the past three years.

Torque 3D 3.7 offers large improvements for Linux and OpenGL rendering support. The Linux client support for this game engine should now be in place in full while some bugs are still being worked out.

The new Torque 3D also has improvements for visuals, navmeshes, and a number of other exciting goodies.

Game developers and gamers interested in learning more about Torque 3D 3.7 can find all of the details via this forum post.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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