SuperTux Sees Its First Stable Release In A Decade
Written by Michael Larabel in Linux Gaming on 21 December 2015 at 07:26 AM EST. 10 Comments
LINUX GAMING --
2005 was the last year SuperTux saw a stable release, but arriving this weekend just in time for Christmas is SuperTux v0.4.


The SuperTux game engine has seen a near-complete rewrite that now uses OpenGL, OpenAL, SDL2, and other modern technologies. The SuperTux 0.4.0 game is now able to handle translations, an in-game manager for downloading add-omns, new maps / in-game content, improved sound effects, new graphics effects, many new game objects, and a range of other improvements.


For those that don't know, SuperTux is inspired by Nintendo's Super Mario but features Tux rather than Mario. Likewise, if looking for another open-source game this holiday for kids, there is also SuperTuxKart if racing is more your thing.


More details on SuperTux 0.4 can be found via the project's GitHub.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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