Valve Puts Out The Steam Link SDK With OpenGL ES, Qt & SDL Support
Written by Michael Larabel in Valve on 14 January 2016 at 09:20 AM EST. 6 Comments
VALVE --
Valve has finally released the SDK for their Steam Link device that began shipping late last year for playing Steam games on any TV in a house as long as there is a computer running Steam on your network.

Valve's release of the Steam Links SDK has support for the OpenGL ES 2.0, Qt 5.4, and SDL 2.0 APIs. Apps can be loaded onto the Steam Link via copying them to a USB drive in a steamlink/apps folder and then power cycling the hardware. Valve also revealed there is SSH support for the Steam Link if wishing to debug any apps on the device.

As part of the Steam Link SDK debut, they also revealed that this device is using a single-core ARMv7 processor running at 1GHz, has about 256MB of available RAM, and 500MB of usable flash storage. The firmware is using the Linux 3.8 kernel and glibc 2.19.

More details on the Steam Link SDK via the new GitHub repository. If this makes you now interested in the Steam Link, you can find it for $50 USD on Amazon.

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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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